Mod Ren'Py Karlssons Gambit [Ch. 2 v8.3 FinalB1] - GB MulitMod

SteelyDan14

President of the "Free Roams Suck Society"
Modder
Donor
Jan 13, 2018
1,859
8,642
769
I have the MOD updated as far as the walkthru and the cheats menu is concerned, but I am going through the walkthru to try and add some clarifications and directions based on the new variables. I have to work this afternoon but I have tomorrow off and will wrap things up then.

Sorry for the delay, but this is the most complicated AVN as far as pathing and decisions are concerned and since I don't play all the paths, I have to familiarize myself with everything. I have no idea how the dev keeps track of it all. Anyway, I will have it completed tomorrow.
 

SteelyDan14

President of the "Free Roams Suck Society"
Modder
Donor
Jan 13, 2018
1,859
8,642
769
I have the MOD updated as far as the walkthru and the cheats menu is concerned, but I am going through the walkthru to try and add some clarifications and directions based on the new variables. I have to work this afternoon but I have tomorrow off and will wrap things up then.

Sorry for the delay, but this is the most complicated AVN as far as pathing and decisions are concerned and since I don't play all the paths, I have to familiarize myself with everything. I have no idea how the dev keeps track of it all. Anyway, I will have it completed tomorrow.
I worked on this for most of today. This includes a rework of the MOD code as well as adding more variables and definitions. It's a crazy amount of work going through all these variables and trying to figure out what they do. So I am still at it. I work tomorrow and am off Friday. Give me another couple of days to update it.
 

SteelyDan14

President of the "Free Roams Suck Society"
Modder
Donor
Jan 13, 2018
1,859
8,642
769
I released the updated MOD with the new content from the dev. I have also added some more variables and tried to clarify a few things in the walkthru, but I have to be honest, trying to track down all the subtle variations in the paths is a lot of work. There are over 500 pages of walkthru information and hundreds of variables, some are only used a couple of times. Trying to dig through the code to find out what triggers each flag or what variable impacts things like endings, game hosting, harem selections, dom/sub, good/evil... I mean kudos to the dev being able to manage something like this.

I will continue to work on this to try and make this as good a mod as I can, but I am not going to set any time limits on this. For now, the MOD is updated with the latest content and there is walkthru guidance as well as stat tracking, cheats and a glossary of terms.

As usual, please let me know if you have any thoughts, suggestions or corrections.
 
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