promqueen4131

Newbie
Sep 7, 2019
32
26
Anyone know where in the code I could change the spawn rates of slimes in defeat scenes. For some reason I can't get them in the lvl2 defeat scene at all~ they say it's random but I've died like 20 times. It can't be that random-
 

HeadsExplode

Newbie
Aug 27, 2018
39
56
I think a lot of people and including myself, that the stripper outfit needs to be a LOT more sluttier, hopefully she have alternate stripper outfits but looking at the waitress and reception jobs I doubt it
Personally I kind of wish it had a bit more to it to start off so there was more to take off.
One reason that the waitress outfit is my favorite in the game is because of the different variations it can get to when the prisoners pull on it or she flashes them.
There's actually a unique flash portrait for her in the bar when she's carrying drinks and when she's not that I only noticed after like 20 hours in. Without the tray on her hand she actually unbuttons and pulls the shorts down in front as well as the usual shirt pull up.
It became my favorite pose instantly.
Not to say the artist can't already make plenty of variations with that outfit we've been shown, I'm sure it will be great. But the more steps between a clothed woman and naked woman the better for stripping, in my opinion (especially when thinking about viewing the scene with a non-slutty karryn).
 
Jan 9, 2018
148
190
Personally I kind of wish it had a bit more to it to start off so there was more to take off.
One reason that the waitress outfit is my favorite in the game is because of the different variations it can get to when the prisoners pull on it or she flashes them.
There's actually a unique flash portrait for her in the bar when she's carrying drinks and when she's not that I only noticed after like 20 hours in. Without the tray on her hand she actually unbuttons and pulls the shorts down in front as well as the usual shirt pull up.
It became my favorite pose instantly.
Not to say the artist can't already make plenty of variations with that outfit we've been shown, I'm sure it will be great. But the more steps between a clothed woman and naked woman the better for stripping, in my opinion (especially when thinking about viewing the scene with a non-slutty karryn).
yeah if she got her tits out later itd be even hotter
 
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tlee0123

Newbie
Aug 9, 2016
25
6
I'm tired, but here's the short version how to edit passive requirements.
Or the real short version: The numbers are now in RemtairyKarrynPassives.js.
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I hate to bother you again mate but I'm not able to get the passives to activate after the first battle, or subsequent battles for that matter. I've been trying for the past couple days and messed about with different values in "RemtairyKarrynPassives.Js" setting them to 0, 1 and other numbers, and have commented out the "addToPassiveReqExtra" lines in "RemtairyNewPassives.Js", both by deleting them and inserting // in front of them, but still can't get it to work. If you wouldn't mind could you please look at what I've done here and clarify what exactly needs to be done to the code and where I've gone wrong because I'm not sure if what I'm doing is correct or I'm just being an idiot and code illiterate. I followed the examples you used to try and get it to work but have got nothing from it and the only passive I get is the "Secret Curosity" passive that you automatically get after the first battle.

I haven't messed with any other files or any other bits of code other than the examples you gave in your post.

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Sorry if I'm being stupid but any help you can give me is really appreciated and again thanks for the help so far, you've gone above and beyond!
 
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mamaboiii

Active Member
Oct 13, 2018
523
1,555
I hate to bother you again mate but I'm not able to get the passives to activate after the first battle, or subsequent battles for that matter. I've been trying for the past couple days and messed about with different values in "RemtairyKarrynPassives.Js" setting them to 0, 1 and other numbers, and have commented out the "addToPassiveReqExtra" lines in "RemtairyNewPassives.Js", both by deleting them and inserting // in front of them, but still can't get it to work. If you wouldn't mind could you please look at what I've done here and clarify what exactly needs to be done to the code and where I've gone wrong because I'm not sure if what I'm doing is correct or I'm just being an idiot and code illiterate. I followed the examples you used to try and get it to work but have got nothing from it and the only passive I get is the "Secret Curosity" passive that you automatically get after the first battle.

I haven't messed with any other files or any other bits of code other than the examples you gave in your post.

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Sorry if I'm being stupid but any help you can give me is really appreciated and again thanks for the help so far, you've gone above and beyond!
Nah, it's good. Because you're right. I looked it up and Rem actually handles a 0 as base requirement as an error, which is reasonable, and basically changes it to 1. So if you want to change any base requirement to 0, you have to do one additional edit:
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I also edited my original post to include this information. Thanks for the feedback.
 
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Keldin

Member
Jun 7, 2017
260
351
Personally I kind of wish it had a bit more to it to start off so there was more to take off.
One reason that the waitress outfit is my favorite in the game is because of the different variations it can get to when the prisoners pull on it or she flashes them.
There's actually a unique flash portrait for her in the bar when she's carrying drinks and when she's not that I only noticed after like 20 hours in. Without the tray on her hand she actually unbuttons and pulls the shorts down in front as well as the usual shirt pull up.
It became my favorite pose instantly.
Not to say the artist can't already make plenty of variations with that outfit we've been shown, I'm sure it will be great. But the more steps between a clothed woman and naked woman the better for stripping, in my opinion (especially when thinking about viewing the scene with a non-slutty karryn).
A fellow person of culture!

Less is more a lot of times, and always having her practically naked would ruin the incidents where she does get to that point. Otherwise it's eventually boring and there's no real titillation to it.
 

Hipz

Member
May 25, 2019
122
222
What is the stats I should prioritize if I want to run a pure route? I tried Str + Dex + Mind but I found something very odd in the game design. The ability to revitalize+defend is not trigger at the start of the turn. So it pretty much useless if my build have low AGI stat.
 

Shadowclonezero

Active Member
Sep 21, 2017
770
408
Hello, mamaboiii I only have a quick question.. I'm looking to read and learn from this game.. javascript and stuff..

so my question is: is it only javascript that he is using or node.js(I guess based on a certain version of node?) or should I instead just look more at the rpgmaker api that he is working with?

I'm only asking asking where I should start my mindset from to understand it the way you seem to.. ?

I only know a little from website stuff.. so it's not much to go on compared to this big game with lots of code..
 

fart1111

Member
Oct 31, 2019
274
592
What is the stats I should prioritize if I want to run a pure route? I tried Str + Dex + Mind but I found something very odd in the game design. The ability to revitalize+defend is not trigger at the start of the turn. So it pretty much useless if my build have low AGI stat.
Mind is the best stat for all builds. Pure or slut. Mind should ALWAYS be your highest priority. Then do whatever else you want.

So Strength if you want to smack/cleave people. Dex if you want a counter build. Endurance for the classic unkillable slut "tank".
 
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