Well now. Never thought I'd be left unsatisfied by a Katalist filler-heavy update, let alone the idea that a game of this genre can even have filler.
There's actual story progression, to be sure, but way too much playtime/development went towards characters of (likely) dubitable relevance. There's been criticisms that there's too much buildup as opposed to resolutions that I'd disagreed with before, but if you're like me look no further than 0.098 to change your mind.
I would say the dialogue in this update is pretty well-done, with a nice bit of humor. Certain scenes involve ye olde Teary misspelled/fragmented writing, but there's much less of those, and even the more cryptic dialogues are the most coherent they've ever been in the history of the game. I'll be huffing my hopium that the boys trio would turn out alright, that John's a real friend, that Domi would mellow out even more, and continue to have slice-of-life encounters on campus.
With the plot out of the way, onto the enemy design: wow they're horrifically overtuned. Maybe I haven't found the right weapon type to counter the new opponents, but even with a healthy store of stats and decent leveling, the MC can barely take a few hits before he's down, and the temporary teamup during the assault on the Blossom Hive demonstrates how flimsy the playable characters are compared to minibosses and bosses. The only reliable tactic I can work with still relies on stunlocking and buffing for a burst attack, and even then it can deal less damage than expected thanks to Teary deciding some characters should be able to throw up a 80%+ mitigation shield lasting multiple turns even when stunned. Without preamble. Mind you, this was on Very Easy.
Stats are by far some of the most important components to a good build in Katalist, and considering the limited slots on equipment where you can install upgrades that need to be grinded for, removing them can be fatal. I can understand giving greater weight to the Covert in the gameplay loop, but I sincerely hope stat-stealing enemies would not be the norm with future updates. Patching up stolen stats through an ingame save file modifier isn't far removed from just opening MTool to tweak your parameters on the fly, and neither is an enjoyable part of actually playing the game.
If one was aiming to view scenes, tanking would be the expected course of action, preferrably through guard/dodge spam, but even then it can take forever for something you want to finally trigger, assuming it's not an enemy that only starts pulling out H-moves after you've hit them a few times. The complete absence of surrenders/submissions/stares has been awful in this regard, and the lack of use cases for calm down/focus/fumigate seemingly hints at a growing disconnect in the combat experiences between prior updates and those going forward. Maybe we'll see further development on 0.098 characters, but for now you might as well keep MTool on at all times to force scene triggers.
In summary, not the best thing ever in the history of Katalist on the lore, gameplay, or ero fronts, but buildup can't possibly continue forever, and there's at least a few hints at upcoming storylines that may be fully followed through in the next update (the Macky expansion, for one thing), so here's to Teary maintaining their passion for a long time to come <3
There's a lot of content but it's all main story related. Starts from the Missing Spy quest and ends with The Fourth Ritual as far as I know. Personally I thought that the update was good.
even if i die to her, image is still stuck on screen, but its transparent, will try to progress the story and see if it will fix it. but the bed thing is so annoying, i cant pass time like this
I don't think its a bug, it's just there to highlight that you're possessed. You can pass time by hanging out with John and there's a million other ways as well.
the blossom queen is super strong maybe this is test version so her hp bar never shows (elden ring refrence or god of war) i gave all myself and my whole party so many buffs before starting the fight i defeated her but she regained almost all her health ended bad for me cause the game asks for a save so whover you are if you are playing the game and thee old woman with her chariot comes to you make a save buy attack and and energy levels an stuff or use cheat saves cause even though i am fighting on very easy lost like 3 times had to replay from last save go back buy all types of potions cause even if you escapes her attack by pressing left right up or down you will be inflected damage gonna go retry
did anyone won against the new FAIRY BOSS ? she is too tough i am fucking level 99 with cheated stats 999 magic attack and defense plus echantress mode in darkness essence power i did killed her in 1st turn but then she revives with a goddamn eye and fuck our whole party i even used 10 vitality potions in that fight while being in the very easy mode WTF is this
I'd like to give particular praise to the tone and atmosphere in the update which I felt was top notch. Especially the forest, hive, Fair Poison and the Clock Tower. The map and sound design was so spooky and awesome!
I'm replaying the game from scratch, but I seem to be stuck. Whenever I try to fight Ayleen, the HUD doesn't appear and the battle never "starts". It's just her standing there, menacingly as i cannot input anything. Anyone know if it's a known bug?
I'm replaying the game from scratch, but I seem to be stuck. Whenever I try to fight Ayleen, the HUD doesn't appear and the battle never "starts". It's just her standing there, menacingly as i cannot input anything. Anyone know if it's a known bug?
Only things I can recommend are using MTool to force win the fight, try to find a save after the fight or complete the fight on an older version and then transfer your save to the new version.
have you meditated on other essences? go to your skills outside of combat and use "essence meditation" in the Magic section.
select as many essences you can find, not all will give you something but the most important is Ayleen's to get Krystal Mode. also go to ayleen's library, the bookshelf on the left of the portal. interact with it, and ask ayleen if you can take it home. keep using it and eventually you will get a skill (mental preparation) you can use outside of combat (up to 5 times), which will double your health and magic for 5 turns.
and then try different elements against the queen. idk which one is her weakness yet.