played through first half of the story, found a bit of plot inconsistency, since at this point there weren't any spies found in the village (same with guards) Cookiedraggy
And apparently water way is already fixed, huh Ah the village's quests got removed entirely and now are simply marked as done then, sorry for not reading update notes properly
BTW, it's a bit confusing that you start conversation with 'E', but progress with 'Enter'
Is it me, or Kincaid's punch reaches a bit too far in this version
I think that crawling mechanic severely nerfs shooting kobolds. IIRC before that you had to time slides/rolls to not get shot. Now the only places where they seem to work is when kinkaid dangles under a rope and in parkour bits
I wish there was a way to punch down (i.e. to reach willow wisp cowering in corner) without trying to catch a moment right before you land on a ground
I'm beginning to suspect there are no double jumps mechanics implemented yet (though I found few "of the beaten path" places where the hearts or something similar will probably be placed). I also saw 2-3 "question mark" places, which probably are going to become boss arenas.
That said I guess the current version of the cheat table is enough for this release then (if it is even needed, I managed to beat the Wolf without any cheats on 3rd try and never died prior to him)
PS activating the "elevator" without standing on it is kinda funny: you simply get "teleported" to chieftain's living quarters
PPS *sees mention of android in controllerblacklist.csv* android build when?