4.60 star(s) 26 Votes

Cookiedraggy

Member
Game Developer
Mar 24, 2019
241
588
The art in this is absolutely incredible and the gameplay is actually solid, although it could really use some signposting because I feel like I spent 30 minutes just running around trying to find where to go next.

I just don't understand these style of games on a conceptual level. There's too much porn to pitch as a normal game, and too much game to pitch as a porn game. The only way to get the porn parts is to fail at the game parts and the sprite porn, while just beautifully detailed, is like 8 seconds long, while both of your hands are on a controller, and then you take damage and the game throws you right back in.

I like everything about this, separate from everything else about it. It always feels like these games are at odds with themselves when the porn is a reward for failing instead of a reward for doing well. If the best way to get to the porn in a porn game is to jump in some spikes until you're one hit and then run into an enemy and being good at the game means you'll never encounter any of it, that feels like a disconnect in the game design.

This has been my thesis on failure state porn games and their cognitive dissonance in game design theory, 2020...
I get where you are coming from. I am currently working on the kobold village which will feature NPCs and quests, as another way to add lewd content to the game. In a future game I might do solely that and see how that feels design wise. But in general I have no qualms with combat sex machnics and personally enjoy them a lot. Eventually I will also add her travel journals (read: gallery feature) which lets you watch the sex stuff. ^^
 

Cookiedraggy

Member
Game Developer
Mar 24, 2019
241
588
You basically just summed up your post with this sentence. Loss as a means on porn has been a mechanic for about as long as lewd games have existed. To the point that most lewd games with gameplay elements use it. And its quite popular. Now with the introduction of save points you can enjoy those loss scenes. Also keep in mind this is still very beta. And an AMAZING one at that. Art is great on the CG and Pixel level. Characters are fun and the sex scenes are well written. I fully believe its gonna be years til this is done, but the more design they get figured out the easier it will be to adjust it. Add into that the Patreon model where developers can get paid just for working on their game and its easy to see why this is going to be great.

I personally LOVE this game. As a female gamer I don't get to say that about a lot of games, most girls are just things to fuck and have 0 depth. Kincaid is a fun girl and I can relate to her, even in being a horny bitch. I love watching her get taken, and hope to eventually get a power up that lets her do something with downed enemies as well. The scene with the wolf is just incredible. I love it from start to finish. His pixel art is so handsome and I would love to take that knot, even though IRL it would destroy me. I really hope to see this game go places and I am glad to be able to support it.
Thank you for the kind words. <3 <3 <3
 

Grim October

Member
Oct 11, 2019
162
349
The art in this is absolutely incredible and the gameplay is actually solid, although it could really use some signposting because I feel like I spent 30 minutes just running around trying to find where to go next.

I just don't understand these style of games on a conceptual level. There's too much porn to pitch as a normal game, and too much game to pitch as a porn game. The only way to get the porn parts is to fail at the game parts and the sprite porn, while just beautifully detailed, is like 8 seconds long, while both of your hands are on a controller, and then you take damage and the game throws you right back in.

I like everything about this, separate from everything else about it. It always feels like these games are at odds with themselves when the porn is a reward for failing instead of a reward for doing well. If the best way to get to the porn in a porn game is to jump in some spikes until you're one hit and then run into an enemy and being good at the game means you'll never encounter any of it, that feels like a disconnect in the game design.

This has been my thesis on failure state porn games and their cognitive dissonance in game design theory, 2020...
So as not to feel too salty in the event of failing, which players will, when it involves challenging platformers. Eroico and Kurovadis had similar concepts. I think those games had a dedicated suicide button and plenty of checkpoints, in case players are just too good at the game, but want to view the smut.
 

Cuadrao

Member
Sep 18, 2018
131
251
The art in this is absolutely incredible and the gameplay is actually solid, although it could really use some signposting because I feel like I spent 30 minutes just running around trying to find where to go next.

I just don't understand these style of games on a conceptual level. There's too much porn to pitch as a normal game, and too much game to pitch as a porn game. The only way to get the porn parts is to fail at the game parts and the sprite porn, while just beautifully detailed, is like 8 seconds long, while both of your hands are on a controller, and then you take damage and the game throws you right back in.

I like everything about this, separate from everything else about it. It always feels like these games are at odds with themselves when the porn is a reward for failing instead of a reward for doing well. If the best way to get to the porn in a porn game is to jump in some spikes until you're one hit and then run into an enemy and being good at the game means you'll never encounter any of it, that feels like a disconnect in the game design.

This has been my thesis on failure state porn games and their cognitive dissonance in game design theory, 2020...
You know, if you press ''t'' you will automatically stun the mc without taking any damage.

But yes, i do see your point and i understand it, however you also have to think:
-It would be frustrating for some players if H-animations were too long.
-The game is been around for not too long so i think it is very possible that the devs will give mc the ability to seduce/subdue their enemies rather than taking damage/lose in order to get the ''juicy bits'' the game has to offer. I mean, they will at some point have to put a gallery option to the main menu, if that's what you meant by that.

And finally, yes, i think the game needs some sort of hint to ''where to go next?'' kinda thing in the game, like kincaid taking notes on certain objectives or simply having a map.
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,540
5,450
Don't worry guys, the devs have enough ideas/plans to keep things easy and enjoyable. Since the area isn't that big yet it wasn't really necessary to have a map system or questlog to keep the player up to date.

Ofc that will change when more gets added. The three people who work on the game now are not dumb or lack motivation. =3
 
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KiWolfGirl

Member
Jun 13, 2018
200
260
I dont have access to play this right now, but did the game have the option to set a separate volume for music/sounds/and voice? If not, I have to very much request this. I need to have the lewd slap and climax sounds but original voice acting in a porn game is usually a huuuuuge turnoff for me.

On the note of porn games, I prefer to have them be as attacks or downed animations from enemies because i have always been into ryona to start, along with a lot of non-con stuff, so I like the idea of it being an attack of kinds. I dont like when you only get it at 0 health though or as a game over CG, I like the idea of being able to break out of it because its more than just a gallery mode, I have to decide if I'm going to spend the health to get more lewd and for me, it makes it better. I like when the character has a lot of health and you can spend a lot of it watching the animations and eventually have a cheat code or unlock that gives infinite health.
 

tacodoom

New Member
Sep 9, 2018
12
0
What's the point with the different colored kobolds? they won't attack you and you don't seem to be able to do anything with them.
 

stuffinabox

Member
Aug 15, 2018
178
308
Cookiedraggy Thank you for not taking this down dude. I know most creators don't really do so just to have exposure & whatnot even if people don't pay, but I like the quality you guys produce for the budget you're on. It's pretty slick, the updates are far & few, the content always has a level of polish you'd expect of an indie dev that doesn't use RPG maker. I like it.
 

TAImatem

Newbie
Dec 26, 2018
88
101
Cookiedraggy, is missing collider here intentional? As well as insects stopping their movemenent while "cuddling" happens
PS out of all 8 colorbolds I would say pink one is the most well hidden, pbly wouldn't have found him without some "extra software"
 
Last edited:

Cookiedraggy

Member
Game Developer
Mar 24, 2019
241
588
The missing collider and background keyboard input are fixed (as well as a bunch of other bugs) in the current build. I put out a hotfix a few days ago, I guess nobody here as picked it up yet. :3

Here is the changelog:

Fixed: Music playing twice if player skips the game over sequence before the music can change.

Fixed: Mosquito causing a crash when Kincaid and a kobold make out.

Fixed: Two collision bugs in the world (missing solids)

Fixed: kobold poofing from existance

Fixed: Kinny getting stuck on the floor when you shoot on the moment of impact.

Fixed: When you're falling, if you attack, your falling speed increases for the duration of the attack

Fixed: Falling too fast when staggered

Fixed: Moving platforms push/suck you into ground

Fixed: Kobolds being able to push you off the ladder

Fixed: Floaty kissing

Fixed: Kobolds being able to walk in the yellow acid in the caves

Fixed: Game taking input when the window is not focused

Fixed: Mosquito not showing the generic game over CG
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,540
5,450
Can you estimate some time period, or do you expect some draw back and can't tell yet?
Whatever maybe the case thanks for you work anyway!
Never ask a dev for a deadline.^^ It's like standing behind them and cosplaying as the publisher with a big whip.~
 
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Joyvankek

Member
Dec 9, 2019
164
267
Never ask a dev for a deadline.^^ It's like standing behind them and cosplaying as the publisher with a big whip.~
I would fit right in then. It's similar to what I used to do. The difference though is that I kindly ask, so it's without all that gun to the back of your head thingy... Erm... I meant without putting dev into stressful situation. Like saying "I want results or els..." You know what... I see your point, and I will end my post right here.
 
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Cookiedraggy

Member
Game Developer
Mar 24, 2019
241
588
I'm not giving out deadlines, sorry. ^w^

And Porn_Jesus makes a good point. Even if you ask kindly, it still puts a lot of stress on a developer. In a work environment you have one manager nagging but porn devs get this question multiple times per day from different sources.

[Edit] The best way to get a rough estimate for yourself is to drop by my streams or join the Discord server where I post updates and talk more in-depth about the development process.
 

Joyvankek

Member
Dec 9, 2019
164
267
I'm not giving out deadlines, sorry. ^w^

And Porn_Jesus makes a good point. Even if you ask kindly, it still puts a lot of stress on a developer. In a work environment you have one manager nagging but porn devs get this question multiple times per day from different sources.

[Edit] The best way to get a rough estimate for yourself is to drop by my streams or join the Discord server where I post updates and talk more in-depth about the development process.
I honestly didn't thought about that when I wrote my original post. I bet people spam it over and over. Since you also give us free releases I agree this may come out as something rude.(Though as I already mentioned old habits and all that)
 
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The best way to get a rough estimate for yourself is to drop by my streams or join the Discord server where I post updates and talk more in-depth about the development process.
Sorry if I do seem rude for asking this, but do you have a date you hope you'll be done by? (Not a deadline, but more of a hopeful guesstimate on your part) Or are you at a point in development to where you won't even be able to tell for sure?
 
4.60 star(s) 26 Votes