4.60 star(s) 26 Votes

ejmuerte

Well-Known Member
Sep 24, 2018
1,207
716
For some reason, some GameMaker games give false positives. There was a recent update to GameMaker and the new build was made using that. That'd be the only reason I can think of.
tbf, this happens to any similar games we download here any porn games or any cracked games, but this issue is coming from windows defender itself something bad happen to their microsoft programmers.
 

TakosMilGrau

Member
Sep 25, 2018
284
504
Giving my two cents that no one wants, but I really don't mind you initiating sex. It's not like she was ever raped in the game to begin with, so you weirdos with rape fetishes aren't losing anything. Plus, this way, it makes the flow of the game quicker in case you just want to play it and don't want to fuck. I'll just miss the wolf boss graple animation, that shit was sick.
 
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Cookiedraggy

Member
Game Developer
Mar 24, 2019
241
588
And I had so much hope after this

I wonder if it was ever going to be a question to begin with or another of those "we're gonna do it anyway so just get ready for it" kind of updates
Yes it was and it's not an easy choice, as I mentioned earlier. Getting the feedback was important to me. I've always tried to be as transparent as possible about my work and thoughts on it. Sorry to be disappointing.

We had a few members here not into our proposal and some were, so it was a mixed bag. On Discord, Patreon, etc. a lot of people were excited about it. Now, I don't know if this is a "vocal minority" kinda situation, since I'm against doing a poll. But usually, people who react negatively do so quicker than the other way around.
 

FunMouse

New Member
May 4, 2019
13
20
I really like the thought of domcaid, but that’s because, to me, it’s really unique for a sidescroller to have a more dominant female protagonist! Plus it really seems like Kincaid is a super horny girl and like the thought of her just pulling her shorts down and letting whoever go to town is fun. It really feels more in like with me with that virgin kobold scene you also implemented, too!
 

Freezewood369

Member
Jan 6, 2021
490
164
is fine for me,i like when a female character humiliate in a sexy way the enemies,for example these games of toffi's and some of them is amazon kara where the enemy said something to insult us and humiliate us,there is another game of toffi's named fallen angel marielle,in this one the bosses and our character humiliate and insult the other when they defeated,is cool to see how our character torturing and insult the boss while she humiliate it,the same when we lost to a boss,the boss or bosses do the same with us while they torturing us so i think is a cool idea.

another thing,if kincaid is going to be evil or good,that remind me a touhou fan game named ghost hunter reimu,there are some enemies if they not be defeated with a seal,we ended to be possesed and in the ending we are an evil character while the final boss a hero going to defeat us to stop our madness but if we have defeated these certain enemies with the seal,our character can continue her journey to defeat the villain of the game and not the other hero apart of us.

so... ¿is going to be something like a bar to balance of the good to evil like maintain the middle of the balance or get more good to interact kindless to the enemies and viceversa where humiliate our enemies and get two different ending or what you have in mind for this?.
 

Drakehunt

Newbie
Mar 27, 2019
76
157
RELEASED: Experimental Build "Domcaid"

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Feel free to share your opinion on this, if you haven't already. :3

I personally like this, but as Cookie already knows, both submissive Kincaid and Domcaid are fine with me. I certainly am happy that every enemy has their own individual "taunt" animation, instead of copy-pasting the same thing with just different dialogue. (y)

Consider if you enjoy the game!
Oh man that's terrible. Totally ruins the point of the game, and is honestly kinda cringe worthy as well.
 

SukebeDude

Member
Jul 27, 2017
351
268
Yes it was and it's not an easy choice, as I mentioned earlier. Getting the feedback was important to me. I've always tried to be as transparent as possible about my work and thoughts on it. Sorry to be disappointing.

We had a few members here not into our proposal and some were, so it was a mixed bag. On Discord, Patreon, etc. a lot of people were excited about it. Now, I don't know if this is a "vocal minority" kinda situation, since I'm against doing a poll. But usually, people who react negatively do so quicker than the other way around.
While i would prefer to have both the styles as i mentioned in an earlier post, i have now read up on why you decided to do this and i completely understand and agree with the decision if i had to choose one or the other, the grabs are very disruptive to the gameplay flow, it didn't bother me before as that's just how the game was, but now that the idea is in my head i do want to see how a game without grabs plays, i imagine it gives you more liberty to experiment if you don't have to design around grabs too.

...i just read the christmas post after writing this and it pretty much mirrors what i wrote above... so uh thumbs up i guess?
 
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Drakehunt

Newbie
Mar 27, 2019
76
157
I think the worst part about this is just dialog/justification of Kincaid as a character even doing this. It comes off as some cringey "uwu I just beat your ass but thats okay, roughly fuck the shit out of me for no reason" Oppose to, ya know the enemies are horny monsters/people who taking advantage of Kincaid who is a trespassing piece of fuck meat after knocking her down/grabbing her.

It also makes no sense in regards to the game overs, not exactly a "game over" if its essentially giving what Kincaid wants, plus it takes away from the aspect of her starting to like it as is seen in multiple of the game over scenes.

I understand some of the technical/gameplay reasons for wanting to do this but i'm going be brutally honest. People aren't here for the gameplay, its passable at best. People are here because the artstyle is fantastic and the sexual content is great. If some of the main concerns are more "fluid combat" and not "not having to design grapple attacks" then maybe instead of focusing on sexual content Cookie and gang should just make a proper metroidvania

Also I feel like the whole point also made of "original vision" of the game is kinda weak point to bring up also as Cookie did before, the game has been in the works for 3 years in a state where its built up as essentially a more chill noncon kinda game. If this like kinda cringe worthy dialog/set up and Kin being dominant was the "original vision" I'm kinda curious where it was during all these years where time was dedicated to say, enemies like the tiger who literally pounces on Kincaid to fuck lol.

As it stands though, if this is the path the game is going and I hope it isn't I have zero interest in it now personally.
 
Last edited:

J55555

Newbie
Dec 31, 2019
82
185
I also would not like the change. Though, I want to prove that there's more to my favoring subKaid than just a rape fetish.

First of all, I don't see how rewarding losing is a bad thing. In most games I play, from simple metroidvanias to AAA, I tend to be extremely cautious in my gameplay style even in fast-paced games. I'll experiment with enemies a bit, trying to find some weakness to exploit in order to guarantee minimal or zero health loss and then appropriate that into my gameplay. This behavior is mainly due to the frustration that comes with losing. However, with games like this that reward failure I don't get frustration from losing. This allows me to be much more free in terms of gameplay. I can play a lot more carelessly and I end up having a lot more fun. I actually try making cool combos using different abilities rather than honing in on one ability that is either too overpowered or keeps me out of range of enemies. I end up losing more, but because losing is fun I end up enjoying the game much more overall.

Even on the technical side, I have to disagree with the idea that the change will avoid disrupting gameplay. Taking one to two minutes to view every animation after a battle is much more boring and disruptive than viewing one animation mid-combat every few battles. The rarity that comes with grapple-based sex is what keeps the animations fresh and prevents getting bored of them. I've played porn games with player-dom sex and I know I will feel obligated to view every sex scene, even when they start to get old. Currently the argument in terms of gameplay is to either integrate porn into the gameplay (the way it is now), or to separate the porn from the gameplay (the proposed change). In my eyes, a game where porn is separated from gameplay is just a game with a porn gallery attached and defeats the purpose of combining porn and video games. The difference between integration and separation is much like the difference between creating a spork and taping a spoon to a fork.

On a further note, this game avoids most of the pitfalls I commonly see with RoR type games:
  1. The game is too easy, and you have to try to lose. This game is one of the few that is actually challenging. My only gripe is that I get damaged from traps much more than I get damaged from enemies.
  2. You are punished for watching the sex anims to completion. This game obviously avoids this which is great because this problem is all too common and very annoying.
  3. Game overs set you way back in the game and are required for gallery completion. This game has a fair abundance of save stations, so not a problem.
  4. The only porn consists of game over cg's with as much text as a chapter of a novel. I like in-game scenes far better. This game's cg's are a bit on the longer side, but I've seen much worse.

But usually, people who react negatively do so quicker than the other way around.
This is true, but categorizing reactions as negative and positive sometimes causes my bias towards my own opinion to dismiss some of the "negative" reactions. I like to think of it as follows: the fear of losing something you have is a greater motivator than the hope of gaining something you want.

I guess all this is just to say that, even excluding fetishes, people will still have different preferences. I fully recognize that my gameplay habits and behavior may be a minority that others can't relate with. In the end either decision will be met with backlash from the losing party. Obviously, keeping the game as is would be a softer blow. However, while the change would result in the immediate loss of some original supporters, eventually that deficit would be cancelled out by the influx of people discovering the game that wouldn't have enjoyed the previous version. Some of the subKaid enjoyers would also eventually become complacent after failing to find another decent furry porn game. Like many have said before me, this decision is in the hands of the developer.
 
Apr 12, 2020
51
114
imo the domcaid mode should be a hard? mode set after the events of the main game retreading the same areas but with dialog changes
episode 1 kincaid is running away from the sex crazed residents on serious tomb raiding business
episode 2 kincaid is possessed by the sex craziness and may god have mercy on the hips of every male on the jungle planet
 

Valaska

[PFF: Avarice Dev]
Game Developer
Aug 5, 2017
618
920
I also would not like the change. Though, I want to prove that there's more to my favoring subKaid than just a rape fetish.

First of all, I don't see how rewarding losing is a bad thing. In most games I play, from simple metroidvanias to AAA, I tend to be extremely cautious in my gameplay style even in fast-paced games. I'll experiment with enemies a bit, trying to find some weakness to exploit in order to guarantee minimal or zero health loss and then appropriate that into my gameplay. This behavior is mainly due to the frustration that comes with losing. However, with games like this that reward failure I don't get frustration from losing. This allows me to be much more free in terms of gameplay. I can play a lot more carelessly and I end up having a lot more fun. I actually try making cool combos using different abilities rather than honing in on one ability that is either too overpowered or keeps me out of range of enemies. I end up losing more, but because losing is fun I end up enjoying the game much more overall.

Even on the technical side, I have to disagree with the idea that the change will avoid disrupting gameplay. Taking one to two minutes to view every animation after a battle is much more boring and disruptive than viewing one animation mid-combat every few battles. The rarity that comes with grapple-based sex is what keeps the animations fresh and prevents getting bored of them. I've played porn games with player-dom sex and I know I will feel obligated to view every sex scene, even when they start to get old. Currently the argument in terms of gameplay is to either integrate porn into the gameplay (the way it is now), or to separate the porn from the gameplay (the proposed change). In my eyes, a game where porn is separated from gameplay is just a game with a porn gallery attached and defeats the purpose of combining porn and video games. The difference between integration and separation is much like the difference between creating a spork and taping a spoon to a fork.

On a further note, this game avoids most of the pitfalls I commonly see with RoR type games:
  1. The game is too easy, and you have to try to lose. This game is one of the few that is actually challenging. My only gripe is that I get damaged from traps much more than I get damaged from enemies.
  2. You are punished for watching the sex anims to completion. This game obviously avoids this which is great because this problem is all too common and very annoying.
  3. Game overs set you way back in the game and are required for gallery completion. This game has a fair abundance of save stations, so not a problem.
  4. The only porn consists of game over cg's with as much text as a chapter of a novel. I like in-game scenes far better. This game's cg's are a bit on the longer side, but I've seen much worse.


This is true, but categorizing reactions as negative and positive sometimes causes my bias towards my own opinion to dismiss some of the "negative" reactions. I like to think of it as follows: the fear of losing something you have is a greater motivator than the hope of gaining something you want.

I guess all this is just to say that, even excluding fetishes, people will still have different preferences. I fully recognize that my gameplay habits and behavior may be a minority that others can't relate with. In the end either decision will be met with backlash from the losing party. Obviously, keeping the game as is would be a softer blow. However, while the change would result in the immediate loss of some original supporters, eventually that deficit would be cancelled out by the influx of people discovering the game that wouldn't have enjoyed the previous version. Some of the subKaid enjoyers would also eventually become complacent after failing to find another decent furry porn game. Like many have said before me, this decision is in the hands of the developer.
I need to preface this and say I consider myself a good close friend to Cookie and Null, so I am a bit biased...

But I do actually agree here. I always got the idea that Kinny was fully into everything going down, she was into it, she was down for it, she was responsive and invites the kobold for the 3 way scene etc. I actually like the ordered list and how Kincaid avoids a lot of the pitfalls of "you lose you sex" stuff.

Null put it in some interesting ways in terms of gameplay, but I feel there's like... nothing stopping adding both systems into the future not every enemy has to be the one that initiates. They really want to drive home Kincaid is a consenting party in all the shenanigans though so I can get the desire to swap over.

Kind of rambling here I guess. I am torn on which way to feel on this one. Ultimately it's Cookie and Null's game and I think they should do whatever they feel would be best for their project and what they would enjoy most. But there is a definitive risk of cheesing a portion of original backers off, and I feel that having sex scenes be triggered randomly and not all the time REALLY encourages me to see them through... I don't like when games completely separate the sex from the game/story.

Kincaid has super tight and great gameplay and lewd stuff. That's rare.
 

freshi85

Newbie
Nov 28, 2018
83
137
I'm really not into plattformers (probably because I suck at them) but the Game is fun none the less, also I love the MC.
 

Dark Ash Fur

Newbie
Dec 2, 2019
61
25
imo the domcaid mode should be a hard? mode set after the events of the main game retreading the same areas but with dialog changes
episode 1 kincaid is running away from the sex crazed residents on serious tomb raiding business
episode 2 kincaid is possessed by the sex craziness and may god have mercy on the hips of every male on the jungle planet
holy i m seeing many comments like this one around still i dont see what is in the new ver i have the 2021.05 here (downloading the 2022) i m really curious about what will happen now anyways i like this style of game so i will go on
 
4.60 star(s) 26 Votes