Version Reviewed: v0.2.1
Overview: It's over, I pull my rape card.
Story: You are a guy who inherits a magical necklace that lets him rape anybody he can beat in a card game. There are a number of girls he is eager to try it on including his childhood friend, a cafe owner, girls at the local magic school, a random store worker, and more.
Gameplay: This section is going to be longer than usual because this porno game is rather unusual in that it is focused far more on the gameplay than the story. The gameplay is a card battle system where you have a limited number of turns to drop your opponent's health bar to 0, possibly multiple times. You do this by playing cards, making combos, and working around whatever limitation your opponent has brought to the table. Sometimes you can only play even numbers, or cards with a value higher than 5, or maybe they negate part of the damage each turn. Every opponent is unique.
Outside of combat you can talk to other poeple, but they generally don't have much to say. You can also customize your card deck which you will need to do because the challenge level is pretty high and even with a well optimized deck you are at the mercy of the RNG and will still lose some fights.
The gameplay provides a bit of a problem with the currently incomplete state of the game. Most games on this website are unfinished, but for the most part that just means the story is waiting to be complete. It's no big deal that it stops early. This game however suffers quite a bit from its incomplete state, for example:
* There is a special card that buffs all other cards that have a value higher than 6. In the regular gameplay there is 1 card that is higher than a 6, and you can have a max of 4 of the in your deck, out of 40 cards. None of the other types of cards go that high yet.
* There are "ground" type cards that provide a major buff if you play 4 different kinds. The number of kinds currently implemented: 1
* All of the other decks are also incomplete, both Fire and Ice types are limited to 4 kinds.
* Most of the special "slut" cards are highly situational or their effect is negligible by the mid game on.
* You start off with some buff items you can swap around to optimize the decks. Right near the start you buy your set of weak starter items...and then keep them for pretty much the entire game. At the very end of the current content there is basically 1 extra item that is worth taking.
* There is a shop with better equipment you can unlock after a fairly long story chain, the shop takes a special currency that the shopkeeper tells you is available by maxing out the corruption of the girls. But in the current version all of the girls are capped below their max corruption.
Beyond the problems caused by it being incomplete, there are also some bugs or maybe weird balance decisions. One character has a special ability that makes her "immune to card damage", but the boring generic cards still do damage just fine. There is a Tome you can pick up later that is supposed to add cards that increase the number you can play in a turn, but they *replace* the cards that do work so in effect they reduce your damage output. Oops. There is exactly one fight where that tome would be useful, and it is the fight you need to win to unlock the tome. Some of the battles are rather difficult to win, and at least one (boyfriend of the store clerk) vanished without warning and I don't know what I missed.
The game also has a high level of grind with most increases to stats requiring victories in the card game, which are not assured and take some time to play. The money grind is also fairly severe. If you find yourself getting too bored try entering '1234' on the Gatcha machine.
One unexpectedly fun bit: The tournament battles in the college have some really nice items you can roll up and the limited deck size makes it far easier to pull off combos. I found myself enjoying the tournaments a lot more than the regular card battles.
One othernote: The in-game documentation is very lacking in places. For example, it is never explained what Wizard Soda does. Some of the rules are worded poorly, like it will say that the opponent takes no damage from a lower value card, but that ends up meaning you can't play the lower card at all, even if it is just to buff yourself.
Art/Sex Content: It's AI art for the most part. I didn't find it all that fappable. It's very heavy on Rape themes with most of the scenes going "No! Don't rape me!" "I'm sticking it in!" "You bastard!" "I'm coming!" "I love the feel of your penis now!"
Conclusion: Despite the incomplete nature, bugs, and general grindiness I'm giving this a decent grade. It's much more of a game than almost anything else you'll find here and with some more time in the oven I think it could be great.
Final note: Please, for the love of god, let us change which deck is active in the "prepare for battle" screen.
Overview: It's over, I pull my rape card.
Story: You are a guy who inherits a magical necklace that lets him rape anybody he can beat in a card game. There are a number of girls he is eager to try it on including his childhood friend, a cafe owner, girls at the local magic school, a random store worker, and more.
Gameplay: This section is going to be longer than usual because this porno game is rather unusual in that it is focused far more on the gameplay than the story. The gameplay is a card battle system where you have a limited number of turns to drop your opponent's health bar to 0, possibly multiple times. You do this by playing cards, making combos, and working around whatever limitation your opponent has brought to the table. Sometimes you can only play even numbers, or cards with a value higher than 5, or maybe they negate part of the damage each turn. Every opponent is unique.
Outside of combat you can talk to other poeple, but they generally don't have much to say. You can also customize your card deck which you will need to do because the challenge level is pretty high and even with a well optimized deck you are at the mercy of the RNG and will still lose some fights.
The gameplay provides a bit of a problem with the currently incomplete state of the game. Most games on this website are unfinished, but for the most part that just means the story is waiting to be complete. It's no big deal that it stops early. This game however suffers quite a bit from its incomplete state, for example:
* There is a special card that buffs all other cards that have a value higher than 6. In the regular gameplay there is 1 card that is higher than a 6, and you can have a max of 4 of the in your deck, out of 40 cards. None of the other types of cards go that high yet.
* There are "ground" type cards that provide a major buff if you play 4 different kinds. The number of kinds currently implemented: 1
* All of the other decks are also incomplete, both Fire and Ice types are limited to 4 kinds.
* Most of the special "slut" cards are highly situational or their effect is negligible by the mid game on.
* You start off with some buff items you can swap around to optimize the decks. Right near the start you buy your set of weak starter items...and then keep them for pretty much the entire game. At the very end of the current content there is basically 1 extra item that is worth taking.
* There is a shop with better equipment you can unlock after a fairly long story chain, the shop takes a special currency that the shopkeeper tells you is available by maxing out the corruption of the girls. But in the current version all of the girls are capped below their max corruption.
Beyond the problems caused by it being incomplete, there are also some bugs or maybe weird balance decisions. One character has a special ability that makes her "immune to card damage", but the boring generic cards still do damage just fine. There is a Tome you can pick up later that is supposed to add cards that increase the number you can play in a turn, but they *replace* the cards that do work so in effect they reduce your damage output. Oops. There is exactly one fight where that tome would be useful, and it is the fight you need to win to unlock the tome. Some of the battles are rather difficult to win, and at least one (boyfriend of the store clerk) vanished without warning and I don't know what I missed.
The game also has a high level of grind with most increases to stats requiring victories in the card game, which are not assured and take some time to play. The money grind is also fairly severe. If you find yourself getting too bored try entering '1234' on the Gatcha machine.
One unexpectedly fun bit: The tournament battles in the college have some really nice items you can roll up and the limited deck size makes it far easier to pull off combos. I found myself enjoying the tournaments a lot more than the regular card battles.
One othernote: The in-game documentation is very lacking in places. For example, it is never explained what Wizard Soda does. Some of the rules are worded poorly, like it will say that the opponent takes no damage from a lower value card, but that ends up meaning you can't play the lower card at all, even if it is just to buff yourself.
Art/Sex Content: It's AI art for the most part. I didn't find it all that fappable. It's very heavy on Rape themes with most of the scenes going "No! Don't rape me!" "I'm sticking it in!" "You bastard!" "I'm coming!" "I love the feel of your penis now!"
Conclusion: Despite the incomplete nature, bugs, and general grindiness I'm giving this a decent grade. It's much more of a game than almost anything else you'll find here and with some more time in the oven I think it could be great.
Final note: Please, for the love of god, let us change which deck is active in the "prepare for battle" screen.