4.90 star(s) 30 Votes

Bloo

The Angry Person
Former Staff
Aug 18, 2016
2,841
15,677
#1
f9nXfwF.png

Overview:
After centuries of struggle between races, humans have established the fearsome Kingdom of Lundar. Fueled by ambition and hunger for glory, the human forces are on the verge of completely annihilating all territories controlled by creatures that have not become vassals. The last hope of fighting off the human armies, a vast monster horde, has been defeated, leaving Lundar as the master of all. Their outside enemies defeated, the noble families and military factions of Lundar have quickly turned on each other in an internal struggle for power. In this vicious conflict, not even religious or family bonds will be spared.​

Thread Updated: 2019-04-17
Release Date: 2019-04-17
Developer: Hreinn Games -
Censored: No
Version: 0.8.3
OS: Windows, Mac, Linux, Android
Language: English
Genre:
2DCG, Female Protagonist, Anal Sex, Vaginal Sex, Oral Sex, Rape, Humiliation, Monsters, Fantasy, Group Sex, Corruption, Adventure, Combat, Multiple Penetration

Installation:
1- Extract to desired location.
2- Click on "Kingdom of Deception.exe" to start playing.

Changelog:
v0.8.3:
Locked scenes in the gallery now contain hints.

v0.8.2
Typo fixes.

v0.8.1
Fixed a bug that wouldn't allow you to rest before the correct quest.

v0.8.0
A full update of content with 6 quests and 11 variant scenes that change or alter the scene depending on your playthrough! Included is a fun bad end!
Captain quests: Each captain and Solo Sabia has a quest related to the continuing camp turmoil with Groknak's absence.
3 scenes with Tekrok, 2 with Rokgrid and 1 on solo and Dajrab route.
Bandit quest: Sabia and Neve have managed to track down the location of the bandits already, and to get more information they're going to need to get into the ranks of the bandit captain. But it's not going to be easy! Sabia will have to tread carefully around the volatile captain. If she fails, she risks falling into the bandits leader hands.
Shaman quest: With Sabia's acquisition of the tents, there's some in camp that will not be pleased by it. Sabia will have to deal with Ornshakar's attempts at sabotaging her... one way or another. She will also meet her new liason.
Kia quest: So far Kia has often been the one helping, or offering help to Sabia. But now Kia is going to be the one asking for help from Sabia. An intruder into Kia's domain, and one that she isn't able to resolve herself. You can find two possible scenes there depending on Sabias relationship with Kia.
Tent quest: A short mini-quest involving the tents and Ba Ashi. Sabia hopes her efforts might answer a question - but there's every chance she ends up with more questions than she started with.

v0.7.3
- Fixed typos and grammatical mistakes.
- Fixed mispositioned or missing expressions.
- CG tweaks.
- Puzzle made clearer.
- Minor bugs fixed.
- Major bugs fixed:
a.) Orc selling tent furnishings didn't give you the option to buy them later if you didn't have enough money.
b.) Only being able to trigger one of Neve's scenes despite success or failure during the puzzle.
c.) In some cases playing as Solo Sabia you wouldn't be able to get the map marker for investigating Groknak's ambush.
- Quests reworked:
a.) You needed to have completed the Kentark Quest before being able to access 0.7 content. However, in some cases, the maximum possible training attainable by the player was 90%. We lowered the pre-requisite of the necessary Kentark training to progress and you will be able to complete it later, albeit with different rewards.
b.) Maply's side quest: It was a pre-requisite for accessing 0.7 content, however we removed this as a pre-requisite due to the quest not being accessible by players who had enslaved the catgirls. We decided to do changes to this quest that will allow it to trigger for players that have enslaved the catgirls. As such, it is now a pre-requisite again for accessing 0.7 content.
c.) Fluff Tooth quest: We included an option for players that want to skip the scene during this quest. This is an important decision for future development so think carefully what you want to do!
As a final note, we recommend that you prepare your saves for the 0.8 version by playing the public release. And remember: Always keep your saves in the orc camp screen for maximum compatibility between versions.

v0.7.0
A full update of content: 5 CGs with 1 one of them revised and returning CG, and introduction to many bad ends this time around, and 13 unique variations that change or alter the scene depending on your playthrough! The dance scene in particular will be the basis of a future content too, on top of what we already have here, so expect more.
Captain Quests: The camp is in disarray - something major has upset the dynamic. Sabia is going to need to delve into the issues that this creates: an alliance with Tekrok or Rokgrid is going to require some extra efforts to position herself for the events unfolding.
Bandit Related Quests: Sabia is going to have to track down some bandits. But it won’t be easy! She’ll need to locate a couple of sites, get some leads, and some help so that she can manage to sneak in and hopefully get useful information.
Tent quest: With the power dynamics in the camp in flux, Sabia is going to need to try and develop something of her own to ensure she has a proper, tangible foothold of position. And what better start than managing the sexual supply to the whole camp? Though it might not be as easy as she expects.
Mini quest: Woof! Maply is concerned about her friend, and asks Sabia for her help.
Neve! Neve is beginning to play a bigger role in the story, and her goals seem to be - for the moment - aligned with Sabia. This means that she’ll be helping Sabia a bit more this patch.Both heroically and sexually.

v0.6.4
-Minor fixes and CG tweaks.

v0.6.3
- A bug with Tekrok's special raid event.
- Being unable to hold Tekrok's feast
- A rare shop bug that displayed items without images

v0.6.2
- Being unable to hold Tekrok's feast
- A rare shop bug that displayed items without images
- You can't save during the progression screen anymore

v0.6
- A full update of content: 5 new CGs with 7 unique scene variations..
- Tentacle quest: Investigate around camp to find a new series of events.
- Lake quest: A previously empty location has been filled in with a quest.
- Hellhound quest: Check out the kennels for another set of events.
- Kentark quest: Someone on the training grounds will set off another quest that will benefit all saves, but especially solo Sabia routes.
- Training quest: Keep training Sabia's troops from the new map icon, with a lot of additional content for saves on the slavery route.
- Each of the above quests includes at least one unique scene, but there are a few additional events hidden in this update that can provide new equipment or more points toward other events.
- While this update was in progress, we also took the time to make some new item icons and polish up some previous quests. You probably won't notice these unless you replay, but we always work on improving the game's overall quality.
- Though we worked on the raiding system in response to player feedback, we decided to leave this work in the background and have this update focus on new content. But the foundation is laid for developments you might see in future updates.

v0.5.2
- Further typos and polishing.
- A few requirements were slightly lowered.
- Fixed a bug involving seeing the wrong Kia scene if you skipped the event.

v0.5.1
- A few minor bugs fixed.
- Polishing of typos and visual glitches.

v0.5.0
- A full update of content aside from the whole game coding revamp.
- 5 new CGs with 9 unique scene variations, that add or change content depending on your choices.
- Unique Captain Content: Player choice of Captain will have an increased effect, with new events, troops, and sex scenes. Though we intend for most future content to be obtainable by most saves, we also think it's important for player choices to grant unique rewards sometimes.
- Makhor Content: After leaving you on a cliffhanger with the Makhor last time, we'll give you plenty of answers and scenes with the new character.
- Battle System Revamp: We increased the complexity of the combat system last time, but with this update we've completed the redesign. There's a new resource to manage, plus we responded to complaints that the system didn't include enough information about available attacks. The newly balanced system will make battles more varied and more fun.
- Army Raiding System Introduction: Now that Sabia has gained control of forces, she'll be able to take the next significant step. This includes a brand new system that we have yet to introduce in a preview post. We'll leave you to discover it in the game, but we'll say that it adds another layer of consequences to all your past decisions.
- New Maps: You'll be able to see an interactive part of the world map we previewed in the game that was applied to earlier content too. This is a new system so changes might happen to it, so PLEASE DO NOT save on the new map screen. If you save in the orc camp screen your saves should be safe from any changes we do.
- We changed the menus and GUI of the options in Sabia's tent. You can now better see her stats, from sub to dom points, to strength and other things, to the relationship points you have with different characters.
- There is a completely new equipment and crafting menu too. Hopefully this will give you more clarity on the consequences of your actions and better way to execute the different mechanics of the game.

v0.4.2:
- Multiple balance changes that reduce the money requirement for the feast.
- Various typos, bugfixes, and other polishing.
Detail of the changes to feast balance:
- Rewards for doing well on the catgirl quest are increased.
- Money obtained from the bar orcs is increased.
- If you saved Kulgan, he brings a gift to your feast.
- If you have a high score with your Captain (or Jadk), they provide an item for the feast.

v0.4.0
- 5 base CGs, 8 different scenes
- Many of the scenes are involved in the central arena event, which has many different events and variables that can change depending on how you play for this and future updates, so be careful how you play.
-Many new characters, bases and backgrounds.
-Fully reworked systems and core engine changes.
-A lot new reveals and lore progression.
-Fully remade shops with new assets to make it easier to use them. The new work option for the shops will appear in the shop itself as a button.
-New gallery for each CG you have seen, with the option to unlock the new ones after you see them.
-Now that we are far into the game the update has one dom and one sub CG, so you might not see everything in one play through.

v0.3.0
- 5 base CGs, 9 different scenes
- Many new characters, bases and backgrounds.
- Many of the scenes are involved in the central event, which has four major variants depending on your choices
- Addition of a potion-crafting system
- Misc improvements to previous sections
- New transparent text box for better view of scenes

v0.2.2
- Improvements to the Neve x Maply scene.
- Further bugs and typos.

Major New Content:
- An incident involving catgirls can be played beginning to end.
- New jobs have been unlocked in camp.
- Working at the bar has been expanded, with a sequence of scenes available.
- There is a sidequest involving a human soldier.

Minor Changes:
- Enemies no longer get a final blow and ties have been mostly removed, since the intent here wasn't widely understood.
- Equipment stats now listed in tent screen.
- You can now decline the sex scene after beating Lutvrog.

List of new sex scenes:
- In the process of resolving the catgirl quest, you may encounter a scene with two variants.
- Depending on how you choose to resolve the event, you may get a relief tents scene at the end. It has three different variants, two of which have four ranks depending on your performance.
- Working in the Silvertusk Bar can now lead to a sequence of scenes.
- The soldier sidequest has a scene with two major variants.

v0.2.0
Major New Content:
- An incident involving catgirls can be played beginning to end.
- New jobs have been unlocked in camp.
- Working at the bar has been expanded, with a sequence of scenes available.
- There is a sidequest involving a human soldier.

Minor Changes:
- Enemies no longer get a final blow and ties have been mostly removed, since the intent here wasn't widely understood.
- Equipment stats now listed in tent screen.
- You can now decline the sex scene after beating Lutvrog.

List of new sex scenes:
- In the process of resolving the catgirl quest, you may encounter a scene with two variants.
- Depending on how you choose to resolve the event, you may get a relief tents scene at the end. It has three different variants, two of which have four ranks depending on your performance.
- Working in the Silvertusk Bar can now lead to a sequence of scenes.
- The soldier sidequest has a scene with two major variants.

v0.1.0
That's right, it's finally time. The only work that remains on the first version of KoD is a little final polishing, then we'll be releasing it to everyone!
Thanks to all of you for supporting us so long. Thanks to all of you encouraging us, we were able to take time to make the first release a high quality product instead of just a simple demo filled with placeholders. Based on reactions from the early testers and the preview, we think everyone will enjoy it. ^-^

But you probably want to know the official release date: May 25th.

That earliest release date is one more thank you to those who have been supporting us through the development process. Though new patrons who pledge after the release will get the game earlier than the public, they won't receive it on the very earliest date. So if you've had trouble with your card, this would be a good time to check and make sure you're ready to get the game.

After the 25th date for $15 patrons, we'll release to the $5 patrons on the 29th, then to the public on June 1st.

Now that we've finished laying the foundation for the game, finishing the base assets and resolving technical problems, we're ready to begin putting out content on a regular basis. So please, look forward to the official launch of Kingdom of Deception and to all the updates to come!

Console Commands:
SABIA'S STATS
Sabia.level =
Sabia.stamina =
Sabia.maxstamina =
Sabia.hp =
Sabia.maxhp =
Sabia.add_str('X') Changes 'X' by the amout you want to add
Sabia.add_con('X') Changes 'X' by the amout you want to add

CORE STATS
money =
dom =
sub =
freedom =
slavery =
L_humans =
L_orcs =
L_catgirls =

AFFECTION STATS
A_groknak =
A_tekrok =
A_rokgrid =
A_dajrab =
A_neve =
A_lutvrog =
A_jadk =
A_maply =
A_vehlis =
A_ylva =
A_kia =

Saves: Try to save at the camp screen, your saves are least likely to get errors there, from version to version.

DOWNLOAD
PC: - - - -
Mac: - -
Others:
-

EXTRAS: - - -
Thanks @ZeeLazy for the android, @CulayTL for the bonus, @JohnDupont for walkthrough and JDMOD
*"This unofficial port/version is not released by developer, download at your own risk."


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Archast

Well-Known Member
Uploader
Game Developer
Aug 6, 2016
446
1,052
#6
right now there are already several ways to resolve a conflict, I really like their work, thanks for the thread guys!
 
Likes: ponyguy

dartis

Active Member
Oct 15, 2016
222
271
#10
Damn, this project has 3,9k patreon behind with a HUGE ALREADY COMPLETED GAME developed. And then we have Divine arms, DMD and Big Brother racking in 5 figures a month.
So unfair dude.
Sierra Lee only gets four grand a month for her work on The Last Sovereign. Patreon is a broken system that rewards developers that appeal to people's kinks; meaning that patreon is as bad as deviantart. Just let that sink in for a minute.
 

Evergrey

Active Member
Aug 7, 2016
203
60
#11
Sierra Lee only gets four grand a month for her work on The Last Sovereign. Patreon is a broken system that rewards developers that appeal to people's kinks; meaning that patreon is as bad as deviantart. Just let that sink in for a minute.
well thats true but you also have to consider that people just didn't know of his/her work before Noxian Nights heck i only followed his/her patreon after like Noxian Nights was completed and they were doing the DLC thing. Simply put the more good work they do the more popular they get and they more support they get
 

ponyguy

Well-Known Member
Respected User
Feb 12, 2017
3,222
4,810
#13
A lot of people dislike text only games. SierraLee is really good at what she does, but it's not for everyone, especially when you consider the main fetish in TLS is basically old man dick.
Yeah. TLS seems like a great game. But I just can't bring myself to get into it without the incentive of art. The writing in the h-scenes is great, but it's just not enough for me. Perhaps when it's finished I'll play through the game just for fun. If I can find some free time. But otherwise it's not high on my list of priorities. Which is a shame, 'cause I really like what few characters I met in the short time I played. I'd love to see them screwed. Literally. :(
No problems with NN and KoD though. Nomo's art with Sierra's writing is like a gift from the gods. Can't wait for the release of the first version. I do hope they get more support once it's out.
 

dartis

Active Member
Oct 15, 2016
222
271
#14
A lot of people dislike text only games. SierraLee is really good at what she does, but it's not for everyone, especially when you consider the main fetish in TLS is basically old man dick.
Which just baffles me when lots of people are grinding to be cucked by a steroid abuser in Big Brother and if a lack of artwork is the main problem then all I have to say to that is that a bigger budget would easily solve that particular problem.
 

bdrk88

New Member
Oct 20, 2016
8
7
#16
this looks really good, I didn't like noxian nights setting much, but they finished it quite fast for a patreon project, so looking forward to it
 

Bloo

The Angry Person
Former Staff
Aug 18, 2016
2,841
15,677
#18
this looks really good, I didn't like noxian nights setting much, but they finished it quite fast for a patreon project, so looking forward to it
All our names translate into something in some language, some in their very own language or at the very least have a alternative meaning.
 
Likes: Jeffy91
4.90 star(s) 30 Votes