CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

Others - Kinky Dungeon [v5.3.30] [Ada18980]

  1. 5.00 star(s)

    Rebelllion

    Kinky Dunge-о-n

    Probably the best lewd game about bondage that I have ever played, the theme of bondage is fully revealed and is at the heart of both the game and the story

    The roguelike genre itself is very addictive due to its replayability, but only if the game is made well and Kinky Dungeon is one of such games.

    Pros

    + Bondage - The whole game is built around this mechanic in one way or another and it's great.

    + Lore/story - This is the first time I've seen a story where immortality is combined with slavery and bondage, although if you think about it, it's very truthful

    + Music - It's amazing and immediately immerses you in the atmosphere of the game, I especially liked the tracks Doll Storage and Ancient Tombs, they are simply the best

    + Character editor - Not a bad appearance editor, affects only the visual display of the character's doll

    + Combat, classes, skills, etc. - This is certainly not PoE, the dynamics of the game are much slower and more about exploration, but with each update it confidently moves towards a real RPG game with builds, the game has a lot of skills, spells and their combinations with each other or the environment near which they were used, I love this part of the game, but as in any RPG of course there will be problems with balance, where one skill / class is weaker than another or has no worthy use at all, but that's ok, we love games first of all for freedom and feedback from the game to our actions, and the balance can always be fixed

    + Factions and Relationships - All factions are different, both visually and in terms of gameplay, so far there aren't that many interactions and bonuses from good relations with them, but still it exists and is developing further

    Cons

    They exist, but they are not so significant that we should focus on them too much, as described above, there are problems with the balance of some classes and spells, for example, if a Warrior finds a tower shield and teaches all the passives for block, then he is practically invulnerable and can fight the entire map at the same time, maybe this was the plan, I don’t know, considering that at the end of the game (at the moment it is 20 floors) NPCs in the dungeon appear literally after 2 steps and it’s good if you have positive relations with most of them, otherwise you will have to fight the entire map and the further you go, the more tiring these battles become and they happen automatically.

    Also, the interface is still far from convenient and understandable, even when you fully understand it and get used to it, you will still get confused once again by opening the wrong window or pressing the wrong button, especially when it comes to inventory

    Anyway, many thanks to Ada18980 for this project, because it is really done at a very good level
  2. 4.00 star(s)

    AlexGetsItIn

    Honestly one of my favorite games on F95. The combat is interesting and intuitive, the music goes hard, and the animations are great. I hope that the ability to apply bondage to other characters is improved and has more functionality in the future, but overall, great game.
  3. 2.00 star(s)

    DrinkFromTheCup

    As analyst with ten years of experience in diving headfirst into weirdest projects, I am VERY impressed by the effort the developer put into this game.
    Given that it verified some ideas which I had in mind but didn't had time to fully analyze (not mentioning prototyping), $10 were spent not entirely in vain.

    As a mere player, however, I'm not quite as impressed.

    First and foremost, don't let version number fool you.
    "Version 5.2.24" sounds huge.
    But, as a matter of fact, it's still Alpha version, somewhere 30% towards appropriate Beta (notably, half of the environments, quarter of planned bosses at best).
    Given that development started in 2021 (or earlier - we know only what the developer said on project page), we can hope for some remotely full project somewhere in next decade. . .

    As it's technically a porn game, there are some saucy content - but all of it require either very specific interests (I mean, VERY specific, which are not even being considered as porn by some vanilla people) or especially wild imagination to enjoy.

    As it's technically a roguelike game, there are some redundantly detailed game mechanics and unexpected possibilities - but since whole idea of the game revolves around "all or nothing" (ergo "you're good - or you're bound"), as gameplay grows really repetitive really quickly, and due to severe lack of actual content there's genuinely not much to do.

    For the Truth's sake, it would be way better to split this game in two:
    - one overly focused BDSM dress-up with maybe some actual porn
    - one proper rogue-like which does not have its gameplay diluted by necessity to constantly adjust porn mechanics for the sake of playability
    Since the developer seems to have enough expertise in BOTH areas, and as porn titles are getting canned from more and more fundrising platforms, it might solve a lot of problems for both us players and them developer.

    Unfortunately, it appears that feedback or even mere discussions of possibilities are not welcome in developer's Discord - so we have what we have.
    Hopefully, other BDSM dressup games will leave production hell soon so the niche would finally become more competitive and player-friendly.

    Until then - consider your risks.
  4. 3.00 star(s)

    tipoima

    The game horrifically falls into the most basic pitfall of the genre - it punishes the player for engaging with the selling point.

    It's themed around bondage, femdom, with big importance of chastity and orgasm control.
    So why the hell is bondage almost exclusively a detriment (wow, thanks for damage bonus on a bitchsuit that prevents any meaningful attack or spell), dom/sub scale goes from "default to detriment", while dominating NPCs barely has content?
    To progress into the game, you have to avoid all the juicy stuff.

    Situation is by no means unsalvageable. If the balance allows a fully bound player to still effectively progress without minmaxing, then it will be a good game. But that is not now.
  5. 5.00 star(s)

    lainalugia

    This is an example of an almost perfectly designed fun experience. The combat is great, the builds are varied, the shrines are interesting, the options are interesting. this is fantastic and the dev gets a pat on the back for how well designed it is. There is only one flaw in this game right now, as it stands and that is that once in a bondage "game over" type scenario it seems like there is actually a way to escape, but it's really NOT easy to intuit or figure out. and also it doesn't serems like there is a way to game over, unless that IS the game over. (2nd run died to the second boss. unsure how deep the floors still go.) Now my question is am i supposed to end the run and take whatever i unlocked here? will it give me unlocks? or do i need to go out and use the stairs to "win" and reset my run. if so, you've made it really hard/frustrating for me to do that. and that's partially because of how realistic the bondage is in this game, and partially because the damn npc's wont leave me alone long enough for me to get my bondage off before they inevitibly start to put something on me with the "living" prefix, which then once again puts you into the bondage loop. aside form that this game gets a 5 star rating for basically being feature complete, aside from sex scenes, but it seems to be leaning HEAVILY into bondage.
  6. 5.00 star(s)

    dividead

    One of the more refreshing experiences around here. It's one of the very few games where I find the grind enjoyable because it does not feel like grinding, it makes you want to keep exploring to find out how and what works and what doesn't work.
    That said it's not easy and it has a learning curve. If you don't like getting good you probably won't enjoy it. It does however present the player with many ways of fucking around and finding out what happens even before you get to learn that much about gameplay.
    Would like to see some actual sex scenes, more story or quests but adding more of what there is already would not be bad either. I don't expect it to be story based but fleshing it out a bit would make it an even more interesting experience.
  7. 3.00 star(s)

    ohsnapdragon

    I'm trying really hard to like this game, but it's just insanely punishing. You can make one small mistake and it's basically game over, restart from floor zero.

    Like you can be doing well, reaching floor 10 and fighting a couple of enemies, and then suddenly a random enemy spawns behind you, puts you in leg cuffs as you try to run past it, and now you're hobbled, so you can't avoid incoming aoe attacks. So then you get hit, have zero stamina, a gag gets put in your mouth so you can't drink, and then you basically just get gangbanged with restraints and it's game over. And there's not even a checkpoint system, so you start over from the start of the game.

    That's just awful. A game should be fun, and I'm not having fun when I make one little mistake and that mistake immediately snowballs into me losing an hour of progress. Is this supposed to be some kind of dark souls difficulty? If I fuck up a dodge roll in Elden ring, I take damage. I don't get one-shot, and even if I did, I don't get sent all the way back to Limgrave.

    Getting movement restricted in this game is just so awfully punishing and usually just leads to more restraints, and there's nothing you as a player can do to change that once you're hobbled. This is supposed to be a game for bondage enthusiasts, not masochists...
  8. 5.00 star(s)

    Glitchy Waffle

    Very enjoyable premise, and the creator is constantly adding new things to it to improve the game.
    The updated graphics are enjoyable, and the genre and concept of a "bondage roguelike" is novel.
    Not all builds are especially well-balanced, and magic tends to make trivializing the difficulty somewhat easy, while more melee classes will have a harder time.
  9. 5.00 star(s)

    rottenforever

    Wonderful bondage rogue-like game. Very good character customization, bondage gear system is fun and also you can put bondage gear on your character by yourself, that i really appreciate. Replayability, diffirent builds and play styles and all of that with very well made bondage theme. Plus, i'm really glad there's no male characters, that really made this game much better for me.

    Thanks for posting this game here. I can already say that this is one of my favorite H-games ever.
  10. 5.00 star(s)

    TheCommedian

    The game with remarkable potential,
    just as the magician becomes a latex witch,
    the rogue could become a badass orc using weapons that chain and strike. (that Japanese ninja weapon)
    Just as the warrior would no longer need armor but clothes suitable for a pig to tank and drain all the enemies.
  11. 5.00 star(s)

    m4ntra

    Even in its current form, I would honestly say that this is one of the best H-games out there - for a very specific niche.

    I would describe this game as a rpg-lite/rogue-lite grindfest, with a bit of bondage thrown in as stimulation during the endless search for more gear and upgrades - and I mean all of that positively.

    If you want some kind of story and/or diverse scenes, you will not get it here, but if you enjoy the zen of the Diablo-like loop of running dungeons to get more gear and levels to run more dungeons to get more gear and levels, but would like a little bit of bondage just keep you awake, this is an excellent game to try.

    Don't be daunted by the roguelike moniker either - the game has generous save codes, is very recoverable in almost all (probably all) situations, and if you really can't live without save-scumming, the autosave system is, from what I can tell, fairly lax.

    The combat is very similar to playing Bard in Crypt of the Necromancer, with the clear telegraphing of Into the Breach mixed in - turn based movement with simultaneous movement between the enemies and player character. (and much of the same tactics apply)

    There is a good variety of gear, upgrades and game settings (like different modifiers) to try, and many of them actually pose interesting choices, providing good incentive to try new things.

    That said, I would not called it refined or balanced yet - the strength of the upgrades or builds are all over the place - however, the game isn't too punishing toward bad builds (I traversed 5 dungeons while not upgrading any of the skills without too much trouble), and it is pretty easy and enjoyable to start and try new builds.

    There are some other flaws as well that I have to mention - variety on the sexual side of things are a bit lacking (some obvious inclusions for restraints seem to be missing - or maybe I just haven't come across them yet), some of the mechanics are not really fleshed out yet (or lack decent explanation), and as someone else has mentioned in their review, the generally low damage output of your character can make combat drag on a bit in some situations.

    Still, these are problems that can be solved with time, and even in its current form, all of the vital components are fleshed out enough to make for a very enjoyable, fairly complete feeling game. And it even has serviceable art! What a concept!

    If you are into the kind of niche this game is trying to cover (which has an unfortunately short list of members), this game is well worth your time.
  12. 5.00 star(s)

    TheMuffinEmpire

    A lot of content surprisingly, ended up playing it all night. Only complaint would be that, there's no real erotisism if you never plan on losing XD. because its a bondage game, all the important bits are always covered so you can really get into the game without being TOO horny.
  13. 5.00 star(s)

    ryuujinx

    Hey for once I'm leaving a review because I like a game, instead of it being utter garbage. I'm not reallly sure it deserves the 5 stars, but my standards have fallen so far that here we are.

    So since, for once, this isn't some RPGM game (Despite what the tag says) I don't really need to talk about the story or (lack of) translation.

    This game is built on situations and scenarios that emerge. Not "oh oops I accidentally got stuck in a wall" but rather this is a game that despite you trying to win, you will get a bunch of fun bondage stuck on you. That's great. It's, amusingly, what I was hoping for out of Lillith's Throne way back when I was naive and hopeful.

    So you go and explore looking for loot and the key to the exit, dodge enemy attacks, accidentally pull too many and then get stuck with things on you. Then you end up with too many, it spirals out of control and you end up taken to jail. Where you might consider just restarting - but it's not the end, you can almost always get out if you try hard enough.

    So pros:
    The artwork system. Yeah the art itself is pretty cute, but all of the gear will show up on your character and layered on top. This is really nice, and I like it a lot.
    It isn't lose to lewd. I mean you can do that, obviously, but you don't need to. You'll lose without trying to, don't you worry.
    A ton of customization - from your character's appearance, to your starting class and equipment to all kinds of settings you can turn on/off.
    It has my favorite gimmick of toys locked behind chastity belts. Both the teasing/denial kind as well as the forced orgasm kind.

    Cons:
    When you do inevitably end up with stuff locked on you, there isn't much else to it. Even while you're completely locked up with a ton of gear, they don't really do much with it - I'd like to see them teasing you more, maybe some more emphasis on the stat systems like the submissiveness stats where the NPCs train you, etc.
    While there's a lot of different flavors of locking you up, it's honestly lacking a bit of variety - everyone is just trying to make you as immobile as possible and maybe they'll toss a toy in for good measure. Tying back to the same first point, I'd like to see more immobile things when you get jailed. Maybe they lock you down onto the bed, or strap you on a wooden horse, maybe the factions that prefer the pleasure toys strap you to a sybian or a fucking machine for a bit.

    All in all though, I like the game a lot. It's quite enjoyable to end up in a bad spot because you messed up and now you have to deal with the mechanical consequences of that.
  14. 5.00 star(s)

    LiYang454

    Fun roguelike with a fair amount of depth in its mechanics. And also bondage. Lots of it. Probably don't play this if you wanna play as a dude.

    Updates are landing constantly (Like just about every day), good variety of builds to try out. (Fire archery is still OP till Ada patches it xD)

    Character customization is pretty good, and while the learning curve can be a bit steep, there is pretty damn near always a way to continue playing without restarting no matter how hopeless it might look at first glance.

    Plenty of room to grow, but very much like this project so far and hope to see it continue.
  15. 5.00 star(s)

    googlerella

    Kinky Dungeon Is a rare bondage game exactly because it is an actual game with mechanical depth and vast amounts of actual bondage that is visible on the player character.
    Game plays like roguelike, where your goal is to reach the deepest depths of the dungeon while not getting completely bound and imprisoned.
    Game has no hard game overs, because it is up to the player to decide when they are in a situation that is impossible to escape.
    Start can feel daunting and unfair at first, but spending enough time with the game learning its system and mechanics one can start unraveling the potential it has within.
    Highly customizable starting setup with perks, spells, classes and difficulty that can be tailored for an easy going self bondage enthusiast run to a hard core and difficult playthrough.
    The player character can be customized with given options to clothing, hair and fashion accessories including fashion bondage. Coloring and matching with current coloring system can be difficult, but creative minds are able to make quite unique looking characters. Game currently only features visible nipples, while the bottom part is coming eventually.

    The amount of Bondage and layering in the game one can be bound with is vast. Hundreds of options including but not limited to cuffs, ropes, wrappings, latex, rubber, metal, ballgags, muzzles, masks, blindfolds, Kigu mask, heels, armbinders, legbinders, boxbinders, straitjackets, yokes, petsuits and binding dresses. The amount of bondage one can be put and layered in with xray function to see below rubber and wrappings is staggeringly amazing.

    Game has its rough edges with some placeholder assets and features which are still being cleaned and developed, but that is to be expected with the robust amounts of mechanics game offers.

    I personally consider Kinky dungeon a game with massive potential.
    Huge oasis in the bondage game desert filled with sand grains of subpar rpgmaker and low effort games where the only bondage is just a defeat cg image or short looping animation.

    I, a lurker for years came out to write this review and tell you to buy this game!

    Edit:
    Just to clarify. Game DOES NOT HAVE sex, futa or males. You can go fully nude. Just bear in mind Kinky Dungeon currently has nipples, but no visible bottom bits (subject to change).
  16. 5.00 star(s)

    Madodev

    Review for v5.0.7

    Like the person below me, I also bought this game before it was even posted here and I've also played it a fair amount.

    Summary:
    It's a roguelike with bondage. It's very good at being a roguelike with bondage.

    Good:
    All the bondage is very neatly shown on the character. The graphics are well done and detailed, and do really cover every single piece of equipment. The bondage equipment system is layered and in-depth, literally as you can get equipped with multiple layers of restraints. The game manages to evade the trap of "lose to win" by creating situations where you will get equipped with bondage, as well as cursed chests and even bondage items with special situational boosts. I can't stress enough how good of a bondage game this is.
    Additionally, the game is also fun if you decide to play it tactically, with a bunch of skills to mix and match. Stuff from rogue/stealth gameplay, burn everything with fire, cover everything in glue, tie everyone up, etc... It also allows you to keep saves after each floor, in case you want to enjoy a floor less tactically without losing progress.

    Bad:
    The combat is very click spammy. Enemies have a lot of health, and you have to move to other tiles to evade their attacks which are heavily telegraphed. In early levels your stamina is low, so it's a lot of wait-move-wait-move-attack-move-wait-move-wait and so on. The game can also be unforgiving, if you get surrounded by to many enemies there isn't a way to crawl back from it. Fighting with a couple bondage items works, fighting while everyone keeps equipping stuff doesn't. Though I guess that's part of the fetish really, and gets better as you unlock more skills.
    There also are some systems that aren't fleshed out yet (as if this game is early access or something). The faction system is hard to manage, relations with the gods are shallow, and there are some clunky NPC mechanics.
    I should also mention that this game doesn't have long descriptions or sex scenes. I don't care about it, but you might.

    Conclusion:
    Good game if you like bondage. Very underrated, seeing that it has been developed for a couple years and only now showed up here. It's perfect at what it does, and the development is very consistent, so it's certainly worth five stars. Buy it on Itch, it's cheap.
  17. 5.00 star(s)

    Lucid97

    I bought this game before it was even posted here and I've played it a fair amount.

    The way the dev has managed to incorporate bondage into the roguelike gameplay is genuinely impressive. It's fun just to actually just play with the systems in game and descend through the floors playing seriously - there's actual tactical connotations to being tied up and ingame decision making that emerges from that. And if you're here for the kink? You'll probably enjoy that too. There's definitely a lot more that can be added to make the gameplay even more engaging, but for where it is in development it's excellent.

    I'd straight up recommend a purchase if you can afford it.