Good little boss rush game, the first few bosses are a bit too simple, but the later half makes up for it. I like the combat mechanic, kinda like in souls games with poise (in this case hypno meter), and a big finisher. I only have 2 gripes with the game: firstly, no defeat animations. Secondly, even if the hypno meter fills, the enemy still finishes the attack pattern, and in some cases, like the femboy hunter, those animations can be multi-stage and long, so it doesn't really reward you for filling up the stagger gauge fast, since you have to wait for the attack to end anyway. It can lead to some frustration until you get used to it. The art and animations are good, and the game doesn't overstay its welcome, so aside from the 2 "issues" I highly recommend this one.