It's a boss rush game, the tutorial at the start is the most platform the game gets.
There's no characterization, only introduction title they have at the intro which is just hollow word meant to sell their character.
Is it weird that I find the battle animation more impressive than the H-scene?
Some has proper window and telegraph but a few really need split minute decision that's impossible to know beforehand.
The overall face pixel is really... weird, It's not bad per-se since it help identify their feature, like face and cleavages, but at the same time 90s-game has more detail and charm due tot he use of parallax and color.
There's no characterization, only introduction title they have at the intro which is just hollow word meant to sell their character.
Is it weird that I find the battle animation more impressive than the H-scene?
Some has proper window and telegraph but a few really need split minute decision that's impossible to know beforehand.
The overall face pixel is really... weird, It's not bad per-se since it help identify their feature, like face and cleavages, but at the same time 90s-game has more detail and charm due tot he use of parallax and color.