Overall 4.5/5. A Sandbox VN that has a good story along with excellent art and relationship building. The catch? The game abruptly ends.
Gameplay 2/5. Played on "tactical". An open world sandbox VN with card combat. The open world sand box feels like a chore and could have done without. The card combat is more about stats and equipment and less about strategy, interesting at first but gets old fast. Also there are quite a few basic mini games.
Story 3.5/5. A "good" story, thrown in a fantasy world with lots of new things to discover, overall nothing great, nothing new, has usual plots and tropes, but interesting enough for me. There is 1 main overarching story with many sub stories that you must complete to progress the main story.
Character 4/5. This is the strongest point of the game for me. Meeting different characters, learning about them, and building relationships with them was very pleasant for me. Relationships are built slowly with scenes ranging from mundane task to feats of heroism leading to a stronger connection and a more satisfying final scene. BUT, this is only happens with 1-2 characters, the other characters mostly had short "ok" stories, others abruptly end, heck, some didn't event start
Art 5/5. Lots of well drawn scenes, the art style really appealed to me
H Scenes 4/5. Most scenes take a long time to unlock, for me in was worth while, but others may not like it. Scenes are mostly vanilla, the artwork do make the scenes more satisfying.
Gameplay 2/5. Played on "tactical". An open world sandbox VN with card combat. The open world sand box feels like a chore and could have done without. The card combat is more about stats and equipment and less about strategy, interesting at first but gets old fast. Also there are quite a few basic mini games.
Story 3.5/5. A "good" story, thrown in a fantasy world with lots of new things to discover, overall nothing great, nothing new, has usual plots and tropes, but interesting enough for me. There is 1 main overarching story with many sub stories that you must complete to progress the main story.
Character 4/5. This is the strongest point of the game for me. Meeting different characters, learning about them, and building relationships with them was very pleasant for me. Relationships are built slowly with scenes ranging from mundane task to feats of heroism leading to a stronger connection and a more satisfying final scene. BUT, this is only happens with 1-2 characters, the other characters mostly had short "ok" stories, others abruptly end, heck, some didn't event start
Art 5/5. Lots of well drawn scenes, the art style really appealed to me
H Scenes 4/5. Most scenes take a long time to unlock, for me in was worth while, but others may not like it. Scenes are mostly vanilla, the artwork do make the scenes more satisfying.