I am part of those who are bothered by certain game mechanics, although the game does not bother me, I know that each game has its essence represented by its creator in the mechanics and etc. I gave the game its good plays and I download it every time it is updated, it is true that there are people who prefer to press a button or use tricks to complete it or use a save and lose the entire purpose of the game, seeing that you said that you are looking for immersion in the game. world of the game and you know that it has its imperfections, I understand you and it is difficult to make a game with little or almost nothing personal, being a single developer. In addition, expenses in a game do not exist unless the developer needs money otherwise they are not charged, hence the donations are support for the developer who takes his time to improve a job since until the final version the game is finished and few update it more, something that I support even if I don't have money to donate and I receive the updates with grace and support although I never know what new content there is because it is difficult for me to upload hahaha.
that's my view regarding what I see that I don't know if it bothers you but lately many say they don't want to play it or have doubts, and that is a negative impact on your income and popularity, certainly and this is a point of view that maybe you didn't have or in case I tell you in a good way maybe someone told you and if you answer it maybe you help the new ones to understand it, being released in a world where they give you 3 missions and from one moment to the next they allow you to travel in time to 7 different maps full of enemies and more missions and many characters with missions that are related to unlocking other missions before without knowing which ones, not knowing which is the most important place to travel to or which characters to get first or what skills you need and where to get them. Not even which is the most important maybe you need 1 skill to kill everyone easily or to be able to have more interactions, the game has clues and guides but nothing that guides you in a linear path. suddenly you see a character that you can interact with and it tells you that he/she escaped and you need to be fast and how do I get that? or you find level 40 characters and you don't know what skills to improve or strategies to use, there is a guide to obtain a skill and I don't know how useful it is because I don't know the game so instead of doing it I dedicate myself to browsing trying to find the adventure and its direction. that may not bother or frustrates many and they get upset about it since, I saw that you can subdue and interact with characters but they are skills and I don't know how to obtain them, that is what must surprise and bother many, they enter in search of the content that your game promises but they crash with a wall that is difficult to pass. It's not a bad thing but maybe it would be better to make the game more accessible to the directions or fighting systems or simplify skills, it will take time but it's better to focus on polishing the mechanics before adding more content because if the content is striking, I don't deny it, many enter enchanted but reaching it is like playing the competitive game of any online game, maybe highlighting dangerous enemies for your level, painting the interactive ones green, it's not bad but I'm going to comment on the things that I went through, seeing naked people in a random cave while exploring, I didn't even know it was there, editing the character that accompanies you a bit, traveling to the future and killing and stripping characters and little else, even following the missions you get lost.
I know it's long, sorry for sending so much info but I hope it helps you understand the frustration of many and why many do not enter or have doubts or rejection, perhaps they say that the game requires its time because the scoop is a porn game where I am not going to touch on the subject for obvious reasons but the adventure is entertaining to the eye, and you enter as I commented practically naked, since there is no line to be the most powerful and make you navigate to discover it as far as you go one gets lost. The sensitive content that you expose is what attracts but ends up repelling or suffocating when you see how difficult it is to play it. with all due respect and support for you I hope you can improve and overcome the difficulties perhaps since the game is not so accessible to cheats make it easier like leveling up with less xp instead of going from 200 to level 3 because each enemy gives 30 kills like 8 and level 4 is 600 make some things easier the subtle thing that allows people to enjoy it until you can finish it or advance more, truly being the creator you know the bases and goals or shortcuts even how to advance you are the one who thought of it and created it, maybe you should put yourself in the place of someone new who just comes in and tries to discover the mechanics I highly recommend using colors to represent the threats of the levels like red for enemies with a lot of power compared to your own level green for interactions and white for story npc, subtle things that can encourage I understand your point of view I like in fact your way of seeing the game I liked seeing how you explained it but it is very aggressive towards new users who must advance blindly, you said what you think should be done to advance and you're right it's obvious but people see it as porn not as a game like dark souls elder ring minecreft, I know I'm not the one to say anything but I hope you take my advice, make the game accessible lower the difficulties a few points make it dynamic the more development the more difficult things like that, I assure you that people are not going to wonder if they should play or not because they say it's long etc. I share your point of view no game is long it only depends on how much fun you want to have but it is not accessible to a new audience and since donors have advantages why not make it easier so that your donors can see the new content while new ones explore and when the full game comes out finished you do a global reset and remove all the advantages and everything so that everyone starts from scratch and has to explore. that's my little bit of experience watching game creations I usually give good advice although it's your decision to take it or not I'm new and I hope it helps you I know it's long and mixes many things but if you take the time to read it and analyze the things I said regarding the game you will get something new for your updates and maybe more people will start to arrive good luck I hope you have a good time and don't have any difficulties in your life and can be happy developing your game it's usually boring to see massive negative comments but I can assure you that it's not that they are bad it's just that it's frustrating to be new and not see much content compared to the amount that is shown and commented on. Also there are no little flashes on the map indicating events that appear and go away, look at the game more from a child's point of view, not so much as a strategy game because that atrophies the perception of fun they seek to express, their gameplay is good, it just leans more towards being difficult than adaptive, maybe they should consider that giving cheats or advantages to donors affects the adventure perspective they are trying to create since playing with an advantage is not the same as nothing, and in case the full game comes out how would the advantages be obtained, I have to pay to get them or they get deleted and nobody has them or someone uploads the version with cheats. Again sorry for so many messages, I hope you read them and they are my points of view regarding what I see, it is not bad but it is what I see that people comment and my experience testing it. I'm writing it again because I covered it with messages above lol I hope you have a good time you can change or review those aspects that I mentioned hopefully you can apply some since I tried not to get into the gameplay or mechanics since I see that that is your point in this game even so I recommend modifying them so that they are not so aggressive since you want people to try them and enjoy them, kisses and hugs. I look forward to more updates and even if it is not in this one or the next I hope you take and modify the game little by little.
I understand that the game is not intended to be 100% porn as you mention, but even if it didn't have it, that is why the game is striking, the game is difficult to understand to advance for the same simple reason that it is non-linear porn, which is very little. created since either there is sex with everyone or the game is linear and they tell you how to advance and you unlock the adventure as the game tells you and once completed it allows you to do the famous secondary missions that in this case would be to explore, this game mixes non-linear with the side quests and is dangerous because it forces you to fulfill requirements without warning or guidance. That's what has a negative impact.
I am a Spanish speaker, if something is misspelled it sounds bad, sorry, Google Translate does that, even so I hope it can be read and understood enough.