Unity - Latex Tentacles [v2.0.9] [zxc]

  1. 2.00 star(s)

    boredman110

    v2.0.3

    I really don't know where I exactly stand with this one. I like the mechanics, ideas, and the potential is there, but currently there's a lot issues with it that unfortunately doesn't give me high hopes for this game. If I could I would've given this a 2.5, but with how ratings work I'm rounding this to a 2.

    It currently plays like a dungeonmaster-esque genre with some strategy combat to it. However, Latex & Tentacles uses a 3d environment + 2d sprites that unfortunately doesn't work with the current mechanics. In combat, it's impossible to gauge where your melee attacks land, and trying to use your range attack or trap attack becomes frustrating as the 3d environment doesn't work in your favor, leading to missed shots. In the lair, the 3d environment becomes pretty crowded, and without planning you'll easily lose track of everything you place.

    The main UI, while stylish, also takes up too much of the screen. I like the idea and it reinforces the theme of being a tentacle monster, but I also prefer an option to see my entire lair without 20% of my screen being blocked off.

    The tutorial gives you a good idea of basic combat and lair management, but it can quickly become confusing. Once you finish the tutorial your essentially left to fend for yourself and figure things out without any pointers. For example, you start of with "tentacles" and can unlock "Latex" and "Plants" later down the lines as you progress, but these a labeled as "Skins," and the game does not explain that these a essentially different tiers that are essentially better compared to tentacles.

    Another problem is the "lack" of H content. There's only 1 capture scene, and a lot of the production building animations feel rather similar. One of the biggest disappointments is that brainwashing captured prisoners are rather lackluster in the H department. I like that you can upgrade their stats and armor with different looks as you progress, but their only function is to act as an ally. This works fine itself, but once you convert them you can't actually do any other H-scenes, only customizing their looks.

    Bugs are also prevalent. The most annoying one I encountered was during one of the boss stages, where in the very beginning of the stage, the camera would lock onto the boss at the very end of the stage but wouldn't go back to my character, essentially soft locking me as I couldn't see where I was going with enemies attacking me.

    Maybe in a few years this would be an interesting experience. But seeing that the developer is currently working on a few other projects simultaneously, I don't have too high hopes for this.
  2. 3.00 star(s)

    robozaec

    The gameplay loop is pretty interesting, you're basically building a lewd dungeon of sort with towers, traps to capture heroes that go into your cave and turn them into your lewd oversexualized monsters. You can also go out to explore to different locations to capture and defeat exotic heroes. The engine kinda sucks, it's all 2D models in 3D environment, sort like Doom, looks really cheap. The visuals leave something to be desired, I can't quite put my finger on it, but it seems like it's AI-generated, a lot of sexual scenarios don't have a sense of direction, for a lack of a better word. It's worth a try I guess? If you're really into the theme of seedbeds, tentacles and corruption, but don't expect more than 20 mins of worthwhile gameplay.
  3. 5.00 star(s)

    lm42

    love the concept and genre, excited to see more content coming. A little clunky as of initial release but good foundation to build upon. Start as a little wormy guy and build up an empire of writhing moaning flesh ready to serve as your breeding stock, minions, and guardians.
  4. 2.00 star(s)

    ttm2

    review of v1.6.9

    very unpolished, while there is plenty of sexy art, with girls being in fetish gear before capture and plenty of different options after transformation, there are very few actual sex/masturbation scenes

    the gameplay is rather weird and very clunky (it's really hard to tell if the attack will hit or not, or in general where to click to properly attack the mobs), I've commonly had to backtrack in a level because I missed a group of girls

    not recommended even if you specifically are looking for latex and body transformation
  5. 5.00 star(s)

    rottenforever

    At this pont this game is very unpolished. Strange combat system, ugly level disign, all this stuff. But still, i really want this game to come out.

    UPD [v1.7.8] Level design got a little bit better. Shadows and lighting are better too. Also slaves are now have information in tabs, such as their race and weapons. Though followers have troubles with the terrain, that is too bumpy sometimes. Followers are also become totally useless after encountering tower archers. They just stop walking without fighting back and become useless till the end of the mission. Also in the gameplay there is still gap, when you have to just sit and wait a long time with nothing to do, since you are too weak to fight bosses, but already got plenty of slaves, so there's no real reason to invade villages.

    There is something either i don't get, or Tentacle resource genereting really slow, and sometimes it feels like it doesn't matter, if i have 20 tentacle seedbeds or just 2, that's not giving any feel of progression. Also upgrading seedbeds feels totally useless, as i can't tell if there any changes in their efficiency. Usually i don't have any problem with semen/milk/egg resources, but Tentacles are always low, no matter how much i spend on it.
  6. 5.00 star(s)

    Ti1

    I'm waiting for the final product, as I really liked the previous game.
    I will definitely buy it in steam as soon as it comes out, since I liked "Latex Dangein" from ZXC and I have played it for more than a dozen hours, and the screenshots from the game still warm not only the heart)
  7. 4.00 star(s)

    CuriousWonder

    Pretty good game so far. It's a bit grindy but this is clearly still early in development, it is also helpful that ZXC has multiple projects in the works but regardless the game has for bit of potential and I look forward to future updates
  8. 1.00 star(s)

    Deleted member 1815135

    As other said, gameplay is very unclear what you're supposed to do. The maps are exceptionally buggy and have very weird collision. The animations feel robotic and poorly done. There are only "gameplay" animations and nothing in the H department. The art doesn't look too bad, but this has a looooong way to go before it could even start being good
  9. 1.00 star(s)

    coshbar

    This has to be the worst game I have ever played,
    there is no tutorial, so you have no idea what to do.
    the maps are completely fucked up, visual glitches, invisible walls blocking the path, holes in the ground that fall endlessly, I honestly couldn't complete a single map (someone in the thread said you need to exit on the right side, you start at the left side).
    I know this is in early stages of development, but if you gonna release something, at least it should be somewhat playable
  10. 1.00 star(s)

    El Presidente

    For now i must give a bad rating on this game.
    The idea is fine, you are a tentacle monster,you defeat girls and you will use them as monsterbreed in your latex dungeon. The main problem is the isometric map. The game have a frontal view 3d map with 2d sprites, the movement is clunky and it's full of bugs and obstacles. You can end up stuck incapable to move against weed, you could end up falling to the end of the map and your enemy can end up being stuck in a tree. The combat is just moving up and down so you can avoid all attack from the girls and sometime element of the picture can obscure your view.
    Overall is too buggy and too clunky to be played.