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Alright lads, episode 4 is officially in beta.
I sent the first draft to Wibble about an hour ago and now I’m waiting a few days to see what explodes in testing. Could be 3 bugs, could be a thousand. Fun times.
This one was weird to make. I laughed at my own jokes a lot, which is embarrassing but also a good sign the humour landed. There are 63 choices in this episode, not even counting DM dialogue options, so interaction is chunky.
Renders look good, animations get smoother as you go, and the phone got a few small improvements. Nothing crazy, but better is better.
My only real concern is length. For an update with around 3.1k renders and 40k+ words, it can feel short because of the new path system.
But I still stand by it. It is the only way to keep LI interactions meaningful and avoid creating 10 different versions of every scene and losing my mind.
This episode also pays the transition tax. A lot of setup, not a huge story jump, but it puts in place things I have planned since early Law School. I am genuinely excited for the next one.
Big picture: today was a huge milestone and that alone is worth celebrating.
Next time you hear from me will be a quick post with the release plan, then the actual release. I have no idea when I will start episode 5. I need to stop working like a lunatic and fix a few parts of my life before diving back in.
Thanks for the support, stay tuned for what is next.
Take care and talk to you soon,
MisterMaya
Post scriptum: Just kidding, I'll never stop working like a lunatic !