Development Diary
In this diary, we will talk about the technical aspects of the game, and more precisely about our work with video content for the game « Legacy City of Sin »
Cutting video content into parts. |
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- First, the video goes through the cropping stage.
- Where we try to crop the frames as much as possible, which are ideal for the game.
- We also try to achieve the effect of looping the video.
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Removing a watermark from video content. |
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The last stage of video editing is after removing the watermark, removing the black bars. |
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After that, the last stage of video setup takes place, applying a filter to the video. |
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After all these manipulations, the last stage takes place. |
- We are testing video editing in the game itself.
- If we create 2 videos for the scene, then we test the transitions between the videos themselves, if the transition timings do not go away from the appearance of the text in the game.
- If we are not satisfied with how we cropped the video and incorrectly matched the authenticity of the video if we use 2 videos for the transition effect.
- We start working on it until the result suits us completely.
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We have finished with this point, and now, dear players, you know how the videos for the game « Legacy City of Sin » are created.
Translation of the game. |
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I think many people will ask the question, how does the translation process work?
Are we just taking the original version and translating it, or are we doing a full adaptation for another language?
Now we will give an answer to this question. |
First, the original part of the text is created (It can be in both Russian and English).
Yes, even though the game has an original Russian language, but there are moments in the game where another language is used.
This was done specifically for the atmosphere of the game and no more.
After all the content is created in the original, the game is sent to smokrader for translation.
We are starting to adapt the text to English, so do not be surprised that the original and translated versions will differ in terms of the amount of text.
When the translation of the game is ready, we start testing the English version for errors and other problems.
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Let's move on to the last moment for today.
I will even say that this moment will be unpleasant for many.
Technical requirements for the game. |
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Yes, yes, the game has system requirements that you should be aware of before the beta version is released.
This is a feature in the game code that we made specifically for this game. |
- All that we showed you in the previous screenshots in the developer's diary, there was a video that served as a videophone for the scene.
- Although we have optimized all the interface elements as much as possible, the game still requires a monitor resolution of 1600x900.
- This means that the game will not be officially adapted for the phone, you can forget about the Android version of the game.
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As a result, the larger your monitor diagonal, the better the game will work.
But as we said, the game still gets optimized for 1600x900.
Therefore, if you have such a monitor, you can comfortably play our new game. |
We will continue to keep you informed about the development of the game « Legacy City of Sin » .
So don't forget to follow the news and ask us questions.