well let me begin then (note these points are here to help not complain if any are annoying/pointless disregard them):
1. multiple stutters, false launches and some ctds on seemingly random (the ctd was on doing literally nothing, i was off for tea and returned). these issues seem to appear at random and mainly give an unstable game feeling
2. similar problem to what people had in floor 7 during Goblins&kobalds, after loading what one would presume would be the next floor it throws me into a weird cross intersection with only turning controls active. after a while it dumped me into the correct floor where i was able to thankfully save. it later dawned on me that the weird intersection was the endpoint of floor 7
3. weirdest issue i remember. not even sure how to describe, basically the game loaded a save (that i made because of the issue) and had a stuck point with the load screen still up but grayed out. screenshot and save attached.
All those issues seem related to the game being slowed down.
If your machine meets the requirements, something is slowing down the game severely.
The thing on the 2nd point is normal, but all of that should happen behind a loading screen... If you went through the loading screen, and the player had to yet position itself correctly, then that's the issue.
The loading bar only waits for the player to spawn, setting its position from the save data should happen instantaneously.
The third one is also normal behaviour, which shouldn't be visible to the player as it happens really fast as well.
Basically, when you click a slot for it to be loaded, the input is disabled to avoid a really fast double click to load the data twice.
-edit-
As for the inconsistencies, I downloaded them and will check/fix them later. Ty!