Unity Lethal Fantasy [Alpha v7.1] [LadyAlice]

5.00 star(s) 1 Vote

LadyEbony

Member
Game Developer
Nov 2, 2021
165
602
136
Update v7.1
Update includes affection level system, a few new animations, and a true night-only level. This is a small update.

I'll update the thread tonight once I know that the update is mostly bug-free.
But I'll leave the link here for now.
You don't have permission to view the spoiler content. Log in or register now.
You don't have permission to view the spoiler content. Log in or register now.
 

ple-be-ian

New Member
Sep 18, 2025
4
1
3
The interaction is pretty fun addition, and it seems like dialogue trees can lead to more fun. I did find that in 7.1 the ending dialogue will be cut-off and interrupted if it hits the 60s timer while she's talking.
 

anon30000

New Member
Sep 17, 2022
12
8
37
Where do you think the shrink houses are unfair? I do plan on expanding them for the next bigger update, so I'd like to how they're unfair.

Likewise, the same update I'm focusing on adding new content to the gameplay loop. I've mostly escaped the performance issues and I'm only focusing on my backlog of animations for this upcoming small update, so I can return to gameplay.
The shrink houses are one of my favorite things! The difficulty adds pressure, which is hot. Also, I think the overall difficulty is just right. Not too hard not too easy. Usually size games are way too easy and you sorta have to sandbag to get killed
 

charabit781

Member
May 21, 2020
219
77
151
Gameplay was hard but it find to play, All you had to do was take the food as many as possible (there's explosive rigged foods that laughing when ticking), activate the circles and fill all the foods to the circle, There's 2 or more circles depend on size of the maps when she try to stomp you make sure you've to hide in the house to avoid get stomped
 

a_mirelurker

Newbie
Jul 4, 2025
23
11
12
This game's cute and has a fun gameplay loop. Looking forward to seeing how it develops.
 
Last edited:

LittleQueen

Newbie
Feb 19, 2021
52
57
28
This game is very good, at first I was thinking that it's was too hard but in fact not really when we understand how to play correctly and It's pretty fun. I can't wait to see how it's will be develops too, thanks for the games.
 

B_W_S

New Member
Apr 25, 2022
2
7
61
I don't usually post on here but this made me want to.

This might genuinely be my favourite game for this kink, and I'm not even all that into GTS specifically even though I do like it. Much more of a general expansion (but more specifically breast expansion) enjoyer myself, but I can't deny this hooked me.

Despite the technically zero sexual content, the soundscape, interactivity, and dialogue all combine into a very 'exciting' experience if you're into this sort of thing. And while it's not perfect, the potential is insane here.

The girl's proportions are curvaceous but within realism, so that is already exciting by itself when she gets to bigger sizes and her curves look more defined from your perspective.

I do wish there was a boob slider (and if that's possible, optional boob growth wouldn't be too far fetched to implement I'd imagine) but that's just personal preference. There's a reason my other favourites among growth kink are Cowtastic Cafe and One Potion Please recently, lol

The soundscape is really good for both the growth kink aspect and a general giantess aspect, carrying over the increasing intensity well as the footsteps change with her size. It could definitely be better as more complex mechanics get added, perhaps some residual growth noises/idle animations at larger sizes, but it's already pretty good.

The interactivity is unparalleled here imo, especially since most games like this revolve around you playing as the giantess rather than the other way around. Having her be an actual character that talks to you, interacts with you and has multiple behaviors under different conditions really feels like you're chilling and bonding with the fantasy of a giantess gf.
It feels like it's a similar ballpark to something Saiko no Sutoka in that regard, in the best way possible.

The dialogue is really solid and most importantly believable without being unnecessarily long, and the game as a whole manages to gracefully fulfill both the fantasy of a gentle giantess that elicits a feeling of safety rather than danger, and the dangerous excitement of a dangerous growth goblin who wants to crush you, and imo without detracting from either thing, since I know GTS fans are typically split between those two attractions in some form.
A certain cheat code definitely helps for the former though.

The leg movement/stepping system is quite sophisticated for this kind of game and I'm impressed, though it does show its cracks if you manage to speedrun a level and finish it while she's still relatively small, so the final minigame is comically easy even at 3+ minutes because she's just comically slow and turns extremely slowly, while also spamming her idle animation every two forward steps, while you also have teleportation tools.
Imo this could use an extra behavior for when she's below ~800m and you're very far away on the other side of town, where she hurries up a bit briefly in order to catch up to you until she's close.
It's less believable that she's actually trying to step on you at 3+ minutes in the final minigame when it takes her 10 minutes just to reach you on the other side of town.

All that said, I must admit that feet are a big turnoff for me personally, but here the various sock/stocking/shoe options definitely more than remedy that for me and it ended up not affecting my experience at all. Big plus for a GTS game being appealing imo.

A system where you try to play hide and seek with her in one of the houses while she checks them one by one rather than her knowing your location at all times could also be a fun and exciting interaction, but that's just a random suggestion.

Definitely grateful for the cheat codes here, as well as the modifiers and giantess stat customization. Adds some replayability, and most importantly lets people really customize the experience to their preference, since GTS attractions are quite varied for different folks. Or they could also make it a lot less frustrating if they're actually aiming for full completion. Very nice to have options overall.

The shrink houses are fine, if anything they're by far the easiest part of the game imo. The stat upgrades mid-level are nice and would be very interesting if expanded upon, and figuring out tanukis the first time was fun.

The affection levels could definitely be expanded upon to affect dialogue more, as well as her actions and behaviors (and to be able to switch between them as a setting of course) but the basic system currently in place is also nice. The headpats interaction is great, love me some gentle giantess. I just wish it could somehow be done mid-level as a mechanic, well besides just more interactions like it of course.

Seems like more girls are in development, Hoping they'll be just as fleshed out as the first girl. Perhaps even have a different approach/behaviors entirely in certain situations, like being more cruel/sadistic to fulfill that crowd's fantasy more than mine.
A mode with multiple giantesses would also go hard. Perhaps as a rivalry sort of thing where you just have to attempt to survive their steps as they try to competitively outgrow each other repeatedly or even push each other.

Love it. Can't wait for more.
I'd support through patreon if I could but due to payment processor bs that's not an option for me, and neither would be buying a full version on itch if it was paid in the future.
Kinda why I'm here lol. It sucks but it is what it is, I know this game's free in the current latest version but if it ever stopped being so, sailing the high seas for a lot of these kinds of games is literally the only option for someone like me and many others rather than being a lost sale. Don't feel too bummed out about it if you go that route and it happens. I feel like this would definitely be worth money in its final release and I would certainly attempt to purchase it but if people never intended to pay in the first place, it's not something you should pay mind to.
 
Last edited:

LadyEbony

Member
Game Developer
Nov 2, 2021
165
602
136
I don't usually post on here but this made me want to.

This might genuinely be my favourite game for this kink, and I'm not even all that into GTS specifically even though I do like it. Much more of a general expansion (but more specifically breast expansion) enjoyer myself, but I can't deny this hooked me.

Despite the technically zero sexual content, the soundscape, interactivity, and dialogue all combine into a very 'exciting' experience if you're into this sort of thing. And while it's not perfect, the potential is insane here.

The girl's proportions are curvaceous but within realism, so that is already exciting by itself when she gets to bigger sizes and her curves look more defined from your perspective.

I do wish there was a boob slider (and if that's possible, optional boob growth wouldn't be too far fetched to implement I'd imagine) but that's just personal preference. There's a reason my other favourites among growth kink are Cowtastic Cafe and One Potion Please recently, lol

The soundscape is really good for both the growth kink aspect and a general giantess aspect, carrying over the increasing intensity well as the footsteps change with her size. It could definitely be better as more complex mechanics get added, perhaps some residual growth noises/idle animations at larger sizes, but it's already pretty good.

The interactivity is unparalleled here imo, especially since most games like this revolve around you playing as the giantess rather than the other way around. Having her be an actual character that talks to you, interacts with you and has multiple behaviors under different conditions really feels like you're chilling and bonding with the fantasy of a giantess gf.
It feels like it's a similar ballpark to something Saiko no Sutoka in that regard, in the best way possible.

The dialogue is really solid and most importantly believable without being unnecessarily long, and the game as a whole manages to gracefully fulfill both the fantasy of a gentle giantess that elicits a feeling of safety rather than danger, and the dangerous excitement of a dangerous growth goblin who wants to crush you, and imo without detracting from either thing, since I know GTS fans are typically split between those two attractions in some form.
A certain cheat code definitely helps for the former though.

The leg movement/stepping system is quite sophisticated for this kind of game and I'm impressed, though it does show its cracks if you manage to speedrun a level and finish it while she's still relatively small, so the final minigame is comically easy even at 3+ minutes because she's just comically slow and turns extremely slowly, while also spamming her idle animation every two forward steps, while you also have teleportation tools.
Imo this could use an extra behavior for when she's below ~800m and you're very far away on the other side of town, where she hurries up a bit briefly in order to catch up to you until she's close.
It's less believable that she's actually trying to step on you at 3+ minutes in the final minigame when it takes her 10 minutes just to reach you on the other side of town.

All that said, I must admit that feet are a big turnoff for me personally, but here the various sock/stocking/shoe options definitely more than remedy that for me and it ended up not affecting my experience at all. Big plus for a GTS game being appealing imo.

A system where you try to play hide and seek with her in one of the houses while she checks them one by one rather than her knowing your location at all times could also be a fun and exciting interaction, but that's just a random suggestion.

Definitely grateful for the cheat codes here, as well as the modifiers and giantess stat customization. Adds some replayability, and most importantly lets people really customize the experience to their preference, since GTS attractions are quite varied for different folks. Or they could also make it a lot less frustrating if they're actually aiming for full completion. Very nice to have options overall.

The shrink houses are fine, if anything they're by far the easiest part of the game imo. The stat upgrades mid-level are nice and would be very interesting if expanded upon, and figuring out tanukis the first time was fun.

The affection levels could definitely be expanded upon to affect dialogue more, as well as her actions and behaviors (and to be able to switch between them as a setting of course) but the basic system currently in place is also nice. The headpats interaction is great, love me some gentle giantess. I just wish it could somehow be done mid-level as a mechanic, well besides just more interactions like it of course.

Seems like more girls are in development, Hoping they'll be just as fleshed out as the first girl. Perhaps even have a different approach/behaviors entirely in certain situations, like being more cruel/sadistic to fulfill that crowd's fantasy more than mine.
A mode with multiple giantesses would also go hard. Perhaps as a rivalry sort of thing where you just have to attempt to survive their steps as they try to competitively outgrow each other repeatedly or even push each other.

Love it. Can't wait for more.
I'd support through patreon if I could but due to payment processor bs that's not an option for me, and neither would be buying a full version on itch if it was paid in the future.
Kinda why I'm here lol. It sucks but it is what it is, I know this game's free in the current latest version but if it ever stopped being so, sailing the high seas for a lot of these kinds of games is literally the only option for someone like me and many others rather than being a lost sale. Don't feel too bummed out about it if you go that route and it happens. I feel like this would definitely be worth money in its final release and I would certainly attempt to purchase it but if people never intended to pay in the first place, it's not something you should pay mind to.
Thanks for long feedback. I can respond to some of these.

I remember hearing someone give advice that the gts can't find you if you are hiding inside a house. The truth is that that doesn't actually exist as a mechanic, but it's kinda easy to add so I can fulfill that hide-and-seek request somehow. A proper hide-and-seek mode could work as a separate minigame, but I have no plans for that.
I'd like to add a bit of unique dialogue based on the affection, but it's also too difficult. There's 4 different titles for the gts (maiden, mother, caretaker, and goddess), and adding unique dialogue for all of them is a lot of work, especially when it has to be translated as well. And this doesn't include adding new dialogue after each new affection level.
I find no offense if you pirate my games. I post on a pirating website, I understand how it is.
 

LadyEbony

Member
Game Developer
Nov 2, 2021
165
602
136
Is there possible to add like steamy effect for her feet?Like its smelly:unsure:
I'll keep it mind as a unique gameplay mechanic, but I have no plans on adding it as a simple visual effect. Like maybe it could be a magical anomaly that slowly drains your sprint if you are near her feet, and the effect gets stronger as the level progresses.
 

B_W_S

New Member
Apr 25, 2022
2
7
61
Thanks for long feedback. I can respond to some of these.

I remember hearing someone give advice that the gts can't find you if you are hiding inside a house. The truth is that that doesn't actually exist as a mechanic, but it's kinda easy to add so I can fulfill that hide-and-seek request somehow. A proper hide-and-seek mode could work as a separate minigame, but I have no plans for that.
I'd like to add a bit of unique dialogue based on the affection, but it's also too difficult. There's 4 different titles for the gts (maiden, mother, caretaker, and goddess), and adding unique dialogue for all of them is a lot of work, especially when it has to be translated as well. And this doesn't include adding new dialogue after each new affection level.
I find no offense if you pirate my games. I post on a pirating website, I understand how it is.
Oh, does this imply titles have a more lasting impact later after whatever choice you pick during the headpat interaction, once more interactions are eventually added and the affection system gets more levels? That's very interesting, I hadn't even thought about that. Would love to see that once it's ready.

I guess that would on its own have about the same immersion effect on the dialogue as unique affection level dialogue anyways, while being a lot more efficient to implement.
 
5.00 star(s) 1 Vote