- Nov 2, 2021
- 19
- 17
Was doing some behind-the-scenes stuff with converting the .pmx files into proper .fbx files and all the issues that arise from that. It's all boring, stupidly annoying, and at one point I had a crisis thinking that I messed everything up. Typical game dev stuff.
I redid the step/stomp collider so they could carry a "shockwave" of sorts. The video below is how that's gonna be used. It's for fun animation polish.
My current goal is to create a varied enough map for the demo. I predict a month for something that I would be satisfied enough with. Then another 2 weeks or so to bring everything together for a simple concept demo. Well that's the goal anyway.
I redid the step/stomp collider so they could carry a "shockwave" of sorts. The video below is how that's gonna be used. It's for fun animation polish.
My current goal is to create a varied enough map for the demo. I predict a month for something that I would be satisfied enough with. Then another 2 weeks or so to bring everything together for a simple concept demo. Well that's the goal anyway.
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