(v0.5)
Contrast.
This game has no contrast, I couldn't tell for the life of me where the doors were, if I clicked on it and if my clicks were registering.
Any object that is highlighed by the user MUST be contrasted in some way from the background so that the player knows what he action he is about to perform. Make it more obvious.
Delay.
There is a significant delay and fade to everything. Cut it down or remove it. It's annoying and distracts players as it removes immersion from gameplay.
Renders.
+1. The renders are well put together. Some of it are recycled which is fine at this stage as long as it conveys the intent, which they seem to be so far.
Storyboard
Can't fault too much. I understand this is a WIP.
Contrast.
This game has no contrast, I couldn't tell for the life of me where the doors were, if I clicked on it and if my clicks were registering.
Any object that is highlighed by the user MUST be contrasted in some way from the background so that the player knows what he action he is about to perform. Make it more obvious.
Delay.
There is a significant delay and fade to everything. Cut it down or remove it. It's annoying and distracts players as it removes immersion from gameplay.
Renders.
+1. The renders are well put together. Some of it are recycled which is fine at this stage as long as it conveys the intent, which they seem to be so far.
Storyboard
Can't fault too much. I understand this is a WIP.