Unity - Littleington University [v2023-07-06] [Gauche Cheeks]

  1. 5.00 star(s)

    soupeau6tr0uille

    This game is buggy, lacks content and needs to revise some problems related to the game design.
    However I give it 5 because it is an ambitious game on the theme of ABDL.
    I have seen the project evolve and even if there is still work to do the game is really and already has some nice content to offer.
  2. 5.00 star(s)

    freadbread

    Absolutely amassing, ill need to support him on patron. ive played what i could but i want more., i recommend if you can, join me is supporting game creation. not a lot of abdl games out there. Like Littleington University looks promising, Barkston City Blues is interesting. Happy Hart panic has adbl side content, and Cushy is a fun to play card abdl game . i do hope for better and better or at leas a game thats not abandoned.
  3. 2.00 star(s)

    Lanerun

    I'll be concise: The game just feels like an asset flip, numerous things thrown together in an attempt to make god knows what. You've got the start of the game which is focused on the campus, daily life, waking up, talking to NPCs, attending classes, et cetera. The main goal is to just walk from point A to point B and level up your stats, so that you can unlock combat moves... and this point really is nowhere in the latter half of the game. There's nothing to do on the campus, questlines go unfinished, and the game just goes somewhere entirely else. I feel like the developer does not know where the game's going to end up. There's a lack of a clear vision.

    The same thing can be said about the construction of both the game and the world its based in. You'll be able to see unity store assets that really don't fit in with the rest of the world, mainly buildings. One example is the medical center (..why does an university campus have a hospital that large?) which has an entrance door.. pasted ontop of the asset's original entrance. This is one of many issues that come with the lacking level design of the game. You'll see motor vehicles in the middle of campus, on an island that should logically have no need or even space for motor vehicles. Hyper detailed cars with a basic interior, that in no way match the games artstyle are strewn around the map to give the illusion of a vibrant city. It's something the game could do entirely without. And then you've got the horrible excuse for sidewalks that the game provides. Next to most streets are STAIRCASES, instead of slanted pathways, presumably because the developer could not be bothered to align the pavement with the road. Next to it you'll be able to make out the empty void below the street, which is a true testament to the quality of the map. Within buildings, at least half of the space tends to just be filler, serving little purpose and I don't necessarily mind this, since buildings need a sense of normalcy. Not everything HAS to be special, or has to have a function. Some things may just exist to make the world more believable. But then you'll see that they could've done so much more with it, add a questline, some easter egg, anything, but the areas are so badly neglected that even the presence of walls are disregarded. You'll be walking around and - whoops! All of a sudden you're just falling through the sky, and of course - the game won't respawn you. You'll have to open the developer console to respawn yourself, or restart the game.

    Then, you have the questlines. Boring point A to point B walking simulations. "Defeat the monster in the caves..", "talk to the researcher at X", "go to the mountainside road at insert obscure time". I don't mind the dialogue, but holy crap could this game use a questlog to point you in the right direction. Almost all 28 pages on this forum exist because people have no idea where to go, or even what to do. Perhaps they're even asking questions about unfinished content that has existed since two years ago, with no updates. The combat in the game is also a lot like pokemon, great if you like it, fine if you don't. Nothing to write home about, but not bad. Though it does encourage you to stock up on food, due to the annoying energy mechanic.

    In all honesty this is not an experience I can recommend. Perhaps only due to the poor quality of most games in this genre can this game shine. This is the sole 3D experience with DL tags, and let it be known that if there was any competition or alternatives to it, then it would not have nearly the following that it does today. Stay safe, be wary of games like these which make more money whilst they're in development (Yandere Simulator, a crapton of other porn games) than when they're finished. Without competition, games are bound to meet only the lowest bar. I do commend the developer for the cute artstyle, character customization, animations, and modelling quality, but sadly, the rest of the game does not meet those qualities in terms of refinement.
  4. 5.00 star(s)

    non-sensory overload

    It's nice seeing some abdl stuff here. I would suggest that urination and scat tags be added to the page. Lots of content for those interested in abdl, and some spanking but no explicit sexual stuff here. Overall, verry nicu.
  5. 5.00 star(s)

    SaltyJay

    Good to see more ABDL content.
    I gave the game a shot, it's still very early and shows promise but...
    I don't like the idea of getting stuck in a grind walking from classes to class with nothing happening. Just because it's 3rd person it takes way too long to walk around and get the the actual scenes. It's going to need a lot of content to fill up those voids or just don't make it too grindy like other trainer games. The game has like a 10% chance to stop working during a loading screen.

    Also for me personally ABDL is all about the humiliation and disappointment of failing to be an adult. But when a person much younger is in charge of looking after you it adds on the humiliation, or being in a class of preschoolers. nothing sexual of course.
    Also I find SPH (small penis humiliation) works well with an ABDL fetish but you can play as both genders in this game so maybe save that for later content.

    I'm sure you have your own ideas I'm merely suggesting. The third person is a great take for this game and I look forward to seeing how it goes.
  6. 3.00 star(s)

    supmydude

    Okay, so there is actually a surprising amount of polish here. The subject matter I am not even remotely involved in, but the art style caught me, so I checked it out. Besides just being stuff I am not into, I like how well built the game is so far. I think with some time, and hopefully some branching out into more commonly liked stuff, this could end up being a pretty dope game.
    For me so far, it's been super funny. Before I left the house, I shitcanned my clothes, so I spent the entire first day walking around talking to people covering my nuts and butthole... It was funnier and funnier when no one mentioned it.. I know it's probably not your thing.. but it's pretty well built.. If you're not hardcore against it, check it out.. even if it's just for giggled.. the dev is definitely putting some work in, and whether the fetish is my thing or not, I can appreciate hard work.