ZedTed I realized this game doesn't really have a respec system so I looked up all the trait IDs and how to implement them. I figured you might want to add them to your guide. It seems entirely realistic that a magic badass Lona could screw up and end up a sex slave, somehow manage to survive beating enemies to death with her fist, and lose her timid nature to become a hardened warrior that chooses to wield swords instead of a magic staff. Also you can use this to cheat becoming a magic and sword user or a nympho sorceress that uses fireballs to knock down enemies and step on them. Do with it what you will.
$game_player.actor.add_state(number);
$game_player.actor.remove_state(number);
TRAIT NUMBERS:
NYMPHO = 115
TOUGH = 116
TIMID = 117
BLOODLUST = 125
MASOCHIST = 126
CANNIBAL = 127
BLOODY MESS = 128
EXHIBITIONIST = 129
HUNTER TRAINING = 130
PROSTITUTE = 131
OMNIVORE = 132
CUM EATER = 133
MANA KNOWLEDGE = 134
WEAPON EXPERT = 135
ALCHEMY = 136
IMPROVED ROCK THROW = 137
SUCCUBUS = 138
WHORE OF BABYLON = 139
HITCHIKER = 140
Note I HIGHLY recommend you do NOT have nympho, tough, and timid active at the same time. I never bothered looking it up, but if Eccma didn't code the structure of the dialogue as if, else if, else if the dialogue may trigger for all 3 at each time it's relevant making for some very immersion breaking silliness.
EDIT = Actually a multiple personality Lona might be realistic too.