- Dec 6, 2019
- 1
- 0
First of all, apologies if this isn't the right thread to post this. In that case, I'd appreciate it if you'd redirect me to the appropriate ones. Okay. Now. Long time lurker and first time poster here. So, be gentle with me. Within reason.
I'd appreciate some feedback on a few thoughts that have been running around my mind, on and off, for the past couple of months. So...I write. Not for a living, but close to it. And for the past few years, I've been starting to go deeper down the rabbit hole of erotica, whose bottom I've yet to touch even now.
I've written quite a few things on the subject and just the other day I stumbled over these two and a half almost-completed but totally forgotten scripts (one for a long running not-so-safe-for-work comic and the rest for two visual novels) I had tucked away somewhere, in a drawer that shan't be named. Alas, I'm sort of looking to move past the whole 'the unstoppable power of imagination' schtick and towards plucking my shit out of the ether and trying to add some meat on those bones, as it were.
For the past little while, I've been looking more seriously into Daz3D and its capabilities, and I've come to the conclusion that it would complement my work more than nicely, what with my sub-par CG knowledge, non-existent tech know-how and squiggly lines drawing talents.
Is such a thing achievable, without selling a kidney and/or pawning off one's life essence? [shuts eyes tightly, hoping for the Ancient Aliens's crazy hair guy to pop up somewhere]
What does 'a big scene' mean? What does 'a small scene' mean? Like, literally. I mean, are we talking about, like, Helm's Deep type stuff here, with crowds of characters and mud and rain particles and angry orcs and wizard saviors? Are we talking about more than a couple characters and an environment? Unfortunately, I'm not terribly keen on this whole 'being-vague-and-cryptic-about-things- um...thing that I seem to have hit my head into, every time I've tried to look further into this. Can we possibly help out the me's of the world a bit, with some specifics?
What're we talking about here, cost-wise? A thousand dollars? Two? T-three? M-mmore...? [faints un-damsel-y]
I would appreciate it if you'd just put me out of my misery right here and right now, if I'm gonna be dick-slapped with Threadrippers or showered with CUDAs and water-cooling, and just let me know I oughta continue using up this old noggin' for stuff and invest in a bonsai tree or something, instead.
I want to give you a few points of reference, if possible, to maybe shed some light on what it is that I'm thinking about. rendering wise, in not so many words:
Visual novels, the likes of:
- Dreams Of Desire
- City Of Broken Dreamers
- Becoming A Rockstar
- The DeLuca Family
- Milfy City
Comic artists whose work I enjoy, render-quality wise. Among other...things:
- Blackadder
- Epoch3D
- SquarePeg3D
- NLTMedia
- X3Z
- Haneto
- Intrigue3D
(What kind of PCs do these folks have, anyway? Is that even public knowledge or is it like that whole weird Voldemort thing?)
Now, I haven't the faintest idea where exactly on the food chain my standard of referenced quality sits, but for me, what I've listed above seems pretty darn delicious, if you'll pardon my french.
I'm not looking for crazy animations or reproducing the Nakatomi Plaza in 8K or whatever. Just IRAY stills of, like, nice environments coupled with props and maybe four-five of those dreamy G8 models, with their porous HD skins and physics-y clothes and however many polygons of cuddly hair...?
Is that...something that's in the realm of down to earth financial possibility here, as long as I can avoid auctioning off my future grandchildren's souls over a couple of processor cores, a texture pack and waiting for menopause?
Well, if you've stuck with me so far, sorry for the long-winded curiosity. First post jitters and excitement, and all that. And thanks.
Looking forward to talk to whoever cares to. Hopefully, it won't be just me and the crickets.
I'd appreciate some feedback on a few thoughts that have been running around my mind, on and off, for the past couple of months. So...I write. Not for a living, but close to it. And for the past few years, I've been starting to go deeper down the rabbit hole of erotica, whose bottom I've yet to touch even now.
I've written quite a few things on the subject and just the other day I stumbled over these two and a half almost-completed but totally forgotten scripts (one for a long running not-so-safe-for-work comic and the rest for two visual novels) I had tucked away somewhere, in a drawer that shan't be named. Alas, I'm sort of looking to move past the whole 'the unstoppable power of imagination' schtick and towards plucking my shit out of the ether and trying to add some meat on those bones, as it were.
For the past little while, I've been looking more seriously into Daz3D and its capabilities, and I've come to the conclusion that it would complement my work more than nicely, what with my sub-par CG knowledge, non-existent tech know-how and squiggly lines drawing talents.
Is such a thing achievable, without selling a kidney and/or pawning off one's life essence? [shuts eyes tightly, hoping for the Ancient Aliens's crazy hair guy to pop up somewhere]
What does 'a big scene' mean? What does 'a small scene' mean? Like, literally. I mean, are we talking about, like, Helm's Deep type stuff here, with crowds of characters and mud and rain particles and angry orcs and wizard saviors? Are we talking about more than a couple characters and an environment? Unfortunately, I'm not terribly keen on this whole 'being-vague-and-cryptic-about-things- um...thing that I seem to have hit my head into, every time I've tried to look further into this. Can we possibly help out the me's of the world a bit, with some specifics?
What're we talking about here, cost-wise? A thousand dollars? Two? T-three? M-mmore...? [faints un-damsel-y]
I would appreciate it if you'd just put me out of my misery right here and right now, if I'm gonna be dick-slapped with Threadrippers or showered with CUDAs and water-cooling, and just let me know I oughta continue using up this old noggin' for stuff and invest in a bonsai tree or something, instead.
I want to give you a few points of reference, if possible, to maybe shed some light on what it is that I'm thinking about. rendering wise, in not so many words:
Visual novels, the likes of:
- Dreams Of Desire
- City Of Broken Dreamers
- Becoming A Rockstar
- The DeLuca Family
- Milfy City
Comic artists whose work I enjoy, render-quality wise. Among other...things:
- Blackadder
- Epoch3D
- SquarePeg3D
- NLTMedia
- X3Z
- Haneto
- Intrigue3D
(What kind of PCs do these folks have, anyway? Is that even public knowledge or is it like that whole weird Voldemort thing?)
Now, I haven't the faintest idea where exactly on the food chain my standard of referenced quality sits, but for me, what I've listed above seems pretty darn delicious, if you'll pardon my french.
I'm not looking for crazy animations or reproducing the Nakatomi Plaza in 8K or whatever. Just IRAY stills of, like, nice environments coupled with props and maybe four-five of those dreamy G8 models, with their porous HD skins and physics-y clothes and however many polygons of cuddly hair...?
Is that...something that's in the realm of down to earth financial possibility here, as long as I can avoid auctioning off my future grandchildren's souls over a couple of processor cores, a texture pack and waiting for menopause?
Well, if you've stuck with me so far, sorry for the long-winded curiosity. First post jitters and excitement, and all that. And thanks.
Looking forward to talk to whoever cares to. Hopefully, it won't be just me and the crickets.
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