SuccSquire
Newbie
- Jul 31, 2023
- 17
- 3
- 32
DEV & BACKGROUND ARTIST POSITION HAS BEEN FILLED. STILL LOOKING FOR ANIMATOR FOR SPRITE SHEETS.
(Please have a portfolio or some kind of link to your works when you DM)
Project:
Hello, I'm KÆDO with REDLINE and I'm creating a 2d game based on Umamusume: Pretty Derby, but with elements from things like Palworld and Cloud Meadow.
Looking for:
- Programmer with Unity 2d experience and is good with management type games.
- 2d pixel artists for animations (128-188px) and/or backgrounds and character portraits
Employment Type:
This is paid work, and the pay is negotiable. I just need to see a portfolio when you DM me.
Unpaid test required! (You will receive backpay if we decide to add you to the team)
If you have further questions, DM me (Discord at bottom). Don't comment; I usually see those super late.
Work commitment:
- I aim for the bulk of this project to be done before the New Year. The whole of the project is very simple; the bulk of the work is making all the variations of similar things essentially.
Job Description:
(Please have a portfolio or some kind of link to your works when you DM)
Project:
Hello, I'm KÆDO with REDLINE and I'm creating a 2d game based on Umamusume: Pretty Derby, but with elements from things like Palworld and Cloud Meadow.
Looking for:
- Programmer with Unity 2d experience and is good with management type games.
- 2d pixel artists for animations (128-188px) and/or backgrounds and character portraits
Employment Type:
This is paid work, and the pay is negotiable. I just need to see a portfolio when you DM me.
Unpaid test required! (You will receive backpay if we decide to add you to the team)
If you have further questions, DM me (Discord at bottom). Don't comment; I usually see those super late.
Work commitment:
- I aim for the bulk of this project to be done before the New Year. The whole of the project is very simple; the bulk of the work is making all the variations of similar things essentially.
Job Description:
- Programmer - You're setting up a bunch of menus and GUI/UI, and making dynamic 2d track races. It's 8-16 character sprites running across a scene and they all have various stats to determine how they behave in the race. You're introducing a training system, breeding system, gambling, cheating (hiring snipers for the next race for example), etc. I would like to make this game as moddable as possible for maximum lifespan and replayability.
- Artist - The priority is somewhat anatomically correct runner animations. We need naked, bald female character sprites in order to add outfits and hair later. 99% of the work is run cycles, and they only run to the right. But of course there's the breeding system, executions, training animations, etc.
We also need high-detail, closeup cut-ins of special characters activating their abilities during races. This will be 5-8 frames with a quick head movement, maybe some hair flop, and mouth lip sync.
Lastly, we need character portraits for little gacha type cards.
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