Project: Code Name : The Hero Cycle
- An adult, lewd game set in a medieval D&D fantasy setting. Essentially, you are asked to escort a dignitary because no one would suspect you of doing so. Sexy hijinks ensue involving many different women along the way. We anticipate updates over 2-3 years with an eventual Steam release.
Developer:
- This is a discreet enquiry to start out with. If everything seems like a good fit, you get introduced to the rest of the team, which includes an artist who does most of the renders. We are specifically looking to animate some of the scenes, shortening development times.
Looking for:
- An artist who is used to working with realistic Daz Genesis 8 models in a Ren'Py environment.
- To be clear, the stress is going to be on the realism of the created renders.
- I am looking for someone who can handle the physics of oft skin, hair and moisture as it applies to scenes that are both mundane and utterly inappropriate for anyone under 18, and probably most people over 18. (Just normal kink and sex, nothing involving an eggbeater or whatever)
- An example : A scene wherein a perfectly fetching young woman is getting banged by a particularly rough gentleman from behind while it is raining. I am looking for someone who can communicate that scene effectively, from hair and boob bounce to the facial expressions of both participants.
Employment Type:
- it's a paid gig at first, depending on rates. If we find that we are a good fit, we can discuss expanding that to a revenue-sharing role
Work commitment:
- Ideally, I am looking for someone long-term, but a lot of that is going to depend on the workflow and interpersonal dynamic with the rest of the team.
Preferred method of contact:
- Let's talk here in DMs first.
Job Description:
- As noted before, you would be taking renders of characters and animating them in various scenes; some will be pretty racy while others just simply emotive. You'll have storyboards to roughly understand what the animation should resemble, and pretty easy deadline to work within.
Additional comments:
- I am pretty detail-oriented, and have a pretty good idea what I am looking for; that said, I am imperfekt, and you should feel free to make suggestions along the way.
Hope to hear from you soon,
-Clever Chimp
- An adult, lewd game set in a medieval D&D fantasy setting. Essentially, you are asked to escort a dignitary because no one would suspect you of doing so. Sexy hijinks ensue involving many different women along the way. We anticipate updates over 2-3 years with an eventual Steam release.
Developer:
- This is a discreet enquiry to start out with. If everything seems like a good fit, you get introduced to the rest of the team, which includes an artist who does most of the renders. We are specifically looking to animate some of the scenes, shortening development times.
Looking for:
- An artist who is used to working with realistic Daz Genesis 8 models in a Ren'Py environment.
- To be clear, the stress is going to be on the realism of the created renders.
- I am looking for someone who can handle the physics of oft skin, hair and moisture as it applies to scenes that are both mundane and utterly inappropriate for anyone under 18, and probably most people over 18. (Just normal kink and sex, nothing involving an eggbeater or whatever)
- An example : A scene wherein a perfectly fetching young woman is getting banged by a particularly rough gentleman from behind while it is raining. I am looking for someone who can communicate that scene effectively, from hair and boob bounce to the facial expressions of both participants.
Employment Type:
- it's a paid gig at first, depending on rates. If we find that we are a good fit, we can discuss expanding that to a revenue-sharing role
Work commitment:
- Ideally, I am looking for someone long-term, but a lot of that is going to depend on the workflow and interpersonal dynamic with the rest of the team.
Preferred method of contact:
- Let's talk here in DMs first.
Job Description:
- As noted before, you would be taking renders of characters and animating them in various scenes; some will be pretty racy while others just simply emotive. You'll have storyboards to roughly understand what the animation should resemble, and pretty easy deadline to work within.
Additional comments:
- I am pretty detail-oriented, and have a pretty good idea what I am looking for; that said, I am imperfekt, and you should feel free to make suggestions along the way.
Hope to hear from you soon,
-Clever Chimp
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