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looking for a programmer for council =)

Asgarlon

Newbie
Jan 11, 2022
38
59
Heya folks =) i have an idea for a game in my mind, which could be fun and embarressing to play at the same time^^ im looking for a programmer, who could tell me, if its possible to program that crazy shit, or if its just a waste of time.
in short.... ur a nobody...in a town(or village) noone ever heard of... you have choices , in almost every step you take...some may be obvious, some start some secret shit, which could make your life be easier, or not. there will be one end of this, but in two different forms, one lead you to part 2 , the other one is a game over...yep, there will be sooome game overs, if you not be careful.
Interested? i just need some hints, if the stuff, i have in my mind, is worth programming. and yep, im a tooootal noob when it comes to that part^^ but if i could get some hints and help, i would try, if they say so. LF for some responses =) nice evening 2 all from Asgarlon (germany) =) happy fap..eeehm...gaming ^^

ps. almost forgot..i would do this in renpy.
 

AllNatural939

I am the bad guy?
Game Developer
Apr 3, 2024
309
324
Short answer: Yes, it is possible. In fact every decent AVN does it (decision making). Some with more or less decisions than others, some with decisions that are totally superfluous and others important. It's up to the author's taste (or bad taste).
Tip: Download RenPy and use RenPy, the best way to learn something is by getting familiar with it, using it... and of course watching thousands of videos and tutorials :ROFLMAO:
 
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osanaiko

Engaged Member
Modder
Jul 4, 2017
2,571
4,693
Sounds like you have a core idea of a potentially interesting game mechanic.

Now you need to draw the rest of the the owl.
1733189730036.jpeg

What is the overarching story?
Why is there a "council"?
what is the goal of the player?
who are the characters in the world?
what else does the player do beyond making council decisions?
what do the characters look like? their personalities? their subplots and interactions with each other?
etc etc etc.

If you are serious, look into making a game design doc.
 

Asgarlon

Newbie
Jan 11, 2022
38
59
1. you just live your life...at first at least^^ depending on your choices, sooner or later a gang problem on wheels will rise...
2. i am the one who is seeking council^^ sry for misleading^^ i just want to know if theres a way =)
3. the main goal...dont die...naaah, joke...get back your village! one way or another
4. meeting people ? help them ( you already know most of them, its not a biiig village) survive that gang shit. okok...and maybe get veeery close with some of them
5. there wont be any botox-beautys..im sure..those are village people, who just give a F... on their looks, not ugly , not beauty, everyday people, who want to have their normal life. they have their own troubles, likes and dislikes

hope those short answers help a little
greets Asgarlon
 

osanaiko

Engaged Member
Modder
Jul 4, 2017
2,571
4,693
Sorry Asgarion, I was not clear why I wrote that.

Those questions are for you to consider. I'm not interested in the answers because I don't care about your project yet.

They are the very first steps to take towards building up a design for your game. I was serious when I said you need a game design document. Google the term.
 
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anne O'nymous

I'm not grumpy, I'm just coded that way.
Modder
Donor
Respected User
Jun 10, 2017
11,006
16,290
in short.... ur a nobody...in a town(or village) noone ever heard of... you have choices , in almost every step you take...some may be obvious, some start some secret shit, which could make your life be easier, or not. there will be one end of this, but in two different forms, one lead you to part 2 , the other one is a game over...yep, there will be sooome game overs, if you not be careful.
So, in short you want to make a dynamic story, what it totally possible and what Ren'Py is build for. There's a how to regarding this but, as Osanaiko implied, so far you only have a rough draft. I would recommend you to starts with some code attempt, using dummy dialogs, and eventually dummy CGs if you want to push the dynamism this far, to see if you can handle the coding part.
It's not really complicated, but like making a game is a years long journey, the more you struggle to understand the concept, the harder it will become with time passing.
 

osanaiko

Engaged Member
Modder
Jul 4, 2017
2,571
4,693
Good luck for your future plans.

Also, as a convention of the board, we generally don't bother with closing threads in here. it all just stays around for others to find and maybe learn from.
 
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