Project:
GOSA
Developer:
Me
Looking for:
Someone who will improve on a script so I can focus on other tasks.
Employment Type:
Commission payment for the specified task
Work commitment:
Once you're done, we break up.
Preferred method of contact:
DM me here for details first. I will also give you a code sample.
Job Description:
Recently I've added a new progression tracker that marks completed events, and possible events and then lays them out in a tree/grid-like view.
I actually don't need to do this because the available quests are only at the bottom so it's clear to do, but it's a nice have.
I like it although I'd like to improve it so it's more readable. Since I'm doing everything alone, I don't want this task to be on the to-do list forever.
This is a UI Canvas scroll view with manually calculated content size.
Then the nodes' positions are manually calculated and placed on the canvas.
Then the lines (using the line renderer component) are created and placed with the calculated breaking points.
The task involves solving the current problems with this UI while keeping in mind the provided additional requirements below.
Problems:
Requirements:
GOSA
Developer:
Me
Looking for:
Someone who will improve on a script so I can focus on other tasks.
Employment Type:
Commission payment for the specified task
Work commitment:
Once you're done, we break up.
Preferred method of contact:
DM me here for details first. I will also give you a code sample.
Job Description:
Recently I've added a new progression tracker that marks completed events, and possible events and then lays them out in a tree/grid-like view.
I actually don't need to do this because the available quests are only at the bottom so it's clear to do, but it's a nice have.
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I like it although I'd like to improve it so it's more readable. Since I'm doing everything alone, I don't want this task to be on the to-do list forever.
This is a UI Canvas scroll view with manually calculated content size.
Then the nodes' positions are manually calculated and placed on the canvas.
Then the lines (using the line renderer component) are created and placed with the calculated breaking points.
The task involves solving the current problems with this UI while keeping in mind the provided additional requirements below.
Problems:
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Requirements:
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Last edited: