The game used old anime style, it had a brown-orangy sepia-retro UI, most of the in-game menu was located on the right side of the screen. It used a time mechanic based on time of day (morning-noon-evening-night-midnight) to validate if meeting certain events (meeting at a location)
It wasnt Visual Novel per se , it had like a calendar somewhere on the screen I believe top-right, and a menu that was always present.
colors were like this:
I shouldnt give a possible title as it would case confusion but I remember it as Summer Days .... nothing to do with a more recent game.
The game would end not based on what you do, but based on the calendar days, thus you had limited days, summer days ...
Solved. ~_~
It wasnt Visual Novel per se , it had like a calendar somewhere on the screen I believe top-right, and a menu that was always present.
colors were like this:
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I shouldnt give a possible title as it would case confusion but I remember it as Summer Days .... nothing to do with a more recent game.
The game would end not based on what you do, but based on the calendar days, thus you had limited days, summer days ...
Solved. ~_~
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