[R>Programmer] Unpaid Looking for programmer familiar with GML and Game Maker Studio 2

HStudios

Newbie
Sep 9, 2019
25
63
Project overview:
Five Nights at Freddy's: Nightshift is a NSFW fangame with sex scenes and a blend of industrial and 80s-90s synth aesthetic. Its design includes sex scenes but also focuses on gameplay, atmosphere and character depth & writing in the hopes of being more than just a porn game, but an actually enjoyable game to play. The games been in the works for a few years now, has 9,000+ followers on its gamejolt page and is currently receiving a code rewrite in Game Maker Studio 2.



About me:
I'm HStudios, an animator, programmer, video editor, texture artist and modeller whos been mostly working on FNAFN by myself. You can reach out to me via my Twitter or on our Discord server if you need me.
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What we're looking for
We're currently looking for a programmer experienced with GML (Game Maker Language) as we're in the process of rewriting the game's code in a more optimized, clean and readable way. Modding tools are also in the works, so someone to help out with those would be much appreciated

Payment status
The game is being put up on Gamejolt for free, and I am currently earning money from commissions and small contracts here-and-there, so the job will be unpaid unfortunately, as I'm fairly low on money.

Work hours/commitment
In the hopes of making up for this issue, there is no requirements for work hours, though a few hours per week would be appreciated. FNAFN has been in development for a long time and I'd like to work on the game at a decent pace.

Methods of contact
In terms of contact, you can find me on our Discord server (am nicknamed H) or at my gmail (hstudiosgamejolt@gmail.com), though my preferred method of communication is Discord.

Job description
We're mainly looking for an experienced GML programmer who can help with optimization and making modular systems (menus, AI, systems like that) who knows their way around the new version of Game Maker: GMS2. Some experience with shaders would be helpful but is not at all expected or necessary
 
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