- Apr 15, 2017
- 35
- 22
New to building games so if there are tutorial threads for what I'm looking for I just don't know where to look...
I've decided to try to build a few games I have been considering for a bit and the first is a combo of VN and minigames. I've seen a few renpy games that have minigames and while I want them to eventually get better I figure I'll start simple for conceptual purposes and found a script for a card match game. Basic concept I have in mind is player can play a best 2 out of 3 match game once per day, and different variables like purchased items and stats can effect time remaining. So I am trying to figure out how to plug the variables into the game and have the games results effect the variables. Can anyone advise me where to start, or point me towards tutorials? Or is something that complex better to just try to learn Unity for?
Also, how do you 'map' out your renpy stories? I was actually using twine since its pretty visual but as far as I can tell once I finish it I've got to rewrite everything back in renpy and I'm fine doing that but it feels redundant.
I've decided to try to build a few games I have been considering for a bit and the first is a combo of VN and minigames. I've seen a few renpy games that have minigames and while I want them to eventually get better I figure I'll start simple for conceptual purposes and found a script for a card match game. Basic concept I have in mind is player can play a best 2 out of 3 match game once per day, and different variables like purchased items and stats can effect time remaining. So I am trying to figure out how to plug the variables into the game and have the games results effect the variables. Can anyone advise me where to start, or point me towards tutorials? Or is something that complex better to just try to learn Unity for?
Also, how do you 'map' out your renpy stories? I was actually using twine since its pretty visual but as far as I can tell once I finish it I've got to rewrite everything back in renpy and I'm fine doing that but it feels redundant.