Hi,
I run TimeWizardStudios, we make adult video games, with the one we are currently working on is Another Chance, a point & click visual novel plus dating sim. It's built on a heavily modified version of Ren'Py.
This is our website:
What I need is an engine, that can build powerful browser web app games.
Then in that engine, I want to rebuild my current game, to launch and work fully in browser.
And I want to build a second game that I have been thinking about.
* The most important thing would be creating a robust and functional framework.
* We need something that runs extremely fast, with minimal load times if any at all. There can't be any stutter or lag.
* And we should have a optional user account system with logging in and out, and saving your local file to the cache in case you close the browser.
* We need a scene visualizer that can display image assets efficiently, and can apply dynamic effects to GUI elements.
I look to the following games as inspiration
Candybox-
Wigmaker -
A Dark Room -
______________________________________________________
I actually already started working on this project.
I created this video.
It has three parts
Part one is me showing one of the tools we use, to get the art from the Photoshop document into the game. The artist extracts each layer individually, and put it into a folder. Then we use a text file and a script to rebuild the scene. That is from 0:00 to 4:50
Part two, from 4:54 to 7:30, is showing a bit of us working in our new web browser engine, which is what we are building, and hoping to rebuild our current RenPy game. The current game you have to download and run an exe, the new game will be a cloud web app experience.
Then part three, from 7:30 to 11:40 is showcasing another tool im working on, this is a social media bot tool. Right now we have the ability to schedule discord posts. We are working on adding bulk capabilities, and then later, other social media sites like Reddit and Twitter.
Part one, there is nothing to build there, that is just one of the tools we use in our process. The reason I kept that part in, is because it is an important tool, and I think understanding it will help understand the rest of the projects. Part Two and Three are the two big projects I am working on.
Part two is building a web engine application that will allow us to build games like visual novels, point and click adventure games, and other simple mechanic games with lots of art, that can be best served through a browser experience. We already have some progress on this project. From 6:30 on, we show the current renpy game so there is still a lot left to replicate.
Also, a bonus at 11:40 on is us fixing a bug for showing characters in the web engine game app.
_________________________________________________________________________________
What I need to do is fully build out and finalize that engine we are building, and also build more helpful tools, like social media tools.
If this sounds like an interesting project to you, please feel free to shoot me a message, I'm interested in working with anyone who is interested.
* Please message me on Discord at tws_team
* Also feel free to join my server, that way you can message me directly, without sending a friend request -
* Or you can chat me here on Reddit, but there's a much higher chance I reply through Discord.
It would be really helpful if for the first message you send me all the relevant information I need about you, like your portfolio or your experience/previous works.
I run TimeWizardStudios, we make adult video games, with the one we are currently working on is Another Chance, a point & click visual novel plus dating sim. It's built on a heavily modified version of Ren'Py.
This is our website:
You must be registered to see the links
What I need is an engine, that can build powerful browser web app games.
Then in that engine, I want to rebuild my current game, to launch and work fully in browser.
And I want to build a second game that I have been thinking about.
* The most important thing would be creating a robust and functional framework.
* We need something that runs extremely fast, with minimal load times if any at all. There can't be any stutter or lag.
* And we should have a optional user account system with logging in and out, and saving your local file to the cache in case you close the browser.
* We need a scene visualizer that can display image assets efficiently, and can apply dynamic effects to GUI elements.
I look to the following games as inspiration
Candybox-
You must be registered to see the links
Wigmaker -
You must be registered to see the links
A Dark Room -
You must be registered to see the links
______________________________________________________
I actually already started working on this project.
I created this video.
You must be registered to see the links
It has three parts
Part one is me showing one of the tools we use, to get the art from the Photoshop document into the game. The artist extracts each layer individually, and put it into a folder. Then we use a text file and a script to rebuild the scene. That is from 0:00 to 4:50
Part two, from 4:54 to 7:30, is showing a bit of us working in our new web browser engine, which is what we are building, and hoping to rebuild our current RenPy game. The current game you have to download and run an exe, the new game will be a cloud web app experience.
Then part three, from 7:30 to 11:40 is showcasing another tool im working on, this is a social media bot tool. Right now we have the ability to schedule discord posts. We are working on adding bulk capabilities, and then later, other social media sites like Reddit and Twitter.
Part one, there is nothing to build there, that is just one of the tools we use in our process. The reason I kept that part in, is because it is an important tool, and I think understanding it will help understand the rest of the projects. Part Two and Three are the two big projects I am working on.
Part two is building a web engine application that will allow us to build games like visual novels, point and click adventure games, and other simple mechanic games with lots of art, that can be best served through a browser experience. We already have some progress on this project. From 6:30 on, we show the current renpy game so there is still a lot left to replicate.
Also, a bonus at 11:40 on is us fixing a bug for showing characters in the web engine game app.
_________________________________________________________________________________
What I need to do is fully build out and finalize that engine we are building, and also build more helpful tools, like social media tools.
If this sounds like an interesting project to you, please feel free to shoot me a message, I'm interested in working with anyone who is interested.
* Please message me on Discord at tws_team
* Also feel free to join my server, that way you can message me directly, without sending a friend request -
You must be registered to see the links
* Or you can chat me here on Reddit, but there's a much higher chance I reply through Discord.
It would be really helpful if for the first message you send me all the relevant information I need about you, like your portfolio or your experience/previous works.