- May 3, 2018
- 1,403
- 1,011
(Was having issues posting or linking any images, so this is a boring looking post I guess).
Let me start out saying, this is for a personal, non-commercial project. As a result, I probably will not be able to compensate any artists who are interested in helping, but I am stil posting this to see if anyone wants to help.
This is not a game making project. This is more like, making a cool text terminal, or programing console project.
Recently, I have been working on making my own programming language, I have most of the technical details worked out, and I am now begining to make the compiler. Due to the nature of my programming language (designed for non programmers), text is not the only thing that matters. I also need the IDE (integrated developer enviroment) to be interactable and respond to what users do. Because of this, I will pretty much have to make my own IDE along with the compiler itself.
Currently, I am fairly busy with college and projects, so I don't really have any time to work on my own projects for the next 3 weeks or so, but since I have a plan, I may as well make this post to see if anyone wants to dable a bit while I'm busy. Normally I would do all my own art.
In this first phase of building, I am just implementing some basic functionality: reading and partitioning the text, identifying important key words, names, values, and commands, and visually showing important things. I plan to use a boarderless window.
What I would like, from anyone who is interested, is just to play with some design ideas for how the program should look, how the program tries to make key words stand out, very basic stuff for now. I have been playing around with my own ideas and art, but I really don't have time to get into details with my work. I have seen all sorts of styles, from space age, to pixel art IDE's, right now I am mostly just exploring ideas so anything goes. Let me know if you are interested.
message me if you want any details
For those of you that are and would like to get started right off the bat, here are somethings you could play with.
~ Designing the overall lay out (such as menus or an exit button somewhere), since this project will not be using the standard windows GUI assets (ie no boarder with a red x).
~ Sub windows or zones, As I see it now, it is likely that the program will have two major areas/windows, the thing with all the text, and some other window (could be anything, table of content, project navigator, tools, this will be configurable as the project continues to the more advance stages).
~ Text: Figure out how the text looks. There will be Normal text, as well as I would like there to be a way to identify keyword, keynames, variable name, and values.
~ Highlighting: ontop of that, perhaps it would be dope to play with how things look when selected or highlighted. This can be for a group of text (of any type) or for identifying key words or names in the text. for example, if a keyword is orange, and we want to identify it after doing some search or something, that key word has an orange highlight, while normally a highlight might be blue.
~ Maybe play with pop up windows and button? kinda like menus in a video game. scroll bar?
idk, just some staring ideas for anyone interested. If I like it and stick with any idea's, I can do the work to clean up the work if need be and implementing it in a custom program.
Let me start out saying, this is for a personal, non-commercial project. As a result, I probably will not be able to compensate any artists who are interested in helping, but I am stil posting this to see if anyone wants to help.
This is not a game making project. This is more like, making a cool text terminal, or programing console project.
Recently, I have been working on making my own programming language, I have most of the technical details worked out, and I am now begining to make the compiler. Due to the nature of my programming language (designed for non programmers), text is not the only thing that matters. I also need the IDE (integrated developer enviroment) to be interactable and respond to what users do. Because of this, I will pretty much have to make my own IDE along with the compiler itself.
Currently, I am fairly busy with college and projects, so I don't really have any time to work on my own projects for the next 3 weeks or so, but since I have a plan, I may as well make this post to see if anyone wants to dable a bit while I'm busy. Normally I would do all my own art.
In this first phase of building, I am just implementing some basic functionality: reading and partitioning the text, identifying important key words, names, values, and commands, and visually showing important things. I plan to use a boarderless window.
What I would like, from anyone who is interested, is just to play with some design ideas for how the program should look, how the program tries to make key words stand out, very basic stuff for now. I have been playing around with my own ideas and art, but I really don't have time to get into details with my work. I have seen all sorts of styles, from space age, to pixel art IDE's, right now I am mostly just exploring ideas so anything goes. Let me know if you are interested.
message me if you want any details
For those of you that are and would like to get started right off the bat, here are somethings you could play with.
~ Designing the overall lay out (such as menus or an exit button somewhere), since this project will not be using the standard windows GUI assets (ie no boarder with a red x).
~ Sub windows or zones, As I see it now, it is likely that the program will have two major areas/windows, the thing with all the text, and some other window (could be anything, table of content, project navigator, tools, this will be configurable as the project continues to the more advance stages).
~ Text: Figure out how the text looks. There will be Normal text, as well as I would like there to be a way to identify keyword, keynames, variable name, and values.
~ Highlighting: ontop of that, perhaps it would be dope to play with how things look when selected or highlighted. This can be for a group of text (of any type) or for identifying key words or names in the text. for example, if a keyword is orange, and we want to identify it after doing some search or something, that key word has an orange highlight, while normally a highlight might be blue.
~ Maybe play with pop up windows and button? kinda like menus in a video game. scroll bar?
idk, just some staring ideas for anyone interested. If I like it and stick with any idea's, I can do the work to clean up the work if need be and implementing it in a custom program.