Cortex Cognito
New Member
- May 13, 2020
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Throughout my extensive experience with gaming, I find myself perplexed by the idea that some games never make it out of the hole they’re stuck in. Often, it’s due to budget constraints or the fading spark that initially ignited their creation, those burning passions extinguished by deadlines, shifting priorities, or unforeseen obstacles. Now, all that remains are promising games long gone, their development halted, leaving a house empty with echoes of future ambitions cast into the abyss we call memories.
According to Lyubomirsky (2024), “Hedonic adaptation means we tend to adjust to the good stuff, a new job, a promotion, a new love, or home. Since we are wired for novelty, after a certain period, excitement and pleasure wear thin.” In simpler terms, when we continuously experience the same positive thing, we tend to enjoy it less over time. However, if we think creatively, by viewing it differently or discovering new aspects, we can sustain that pleasure longer. This idea has profound implications for creative fields like game development and storytelling, where maintaining passion often depends on consistently introducing new challenges and fresh perspectives to keep that cognitive spark alive.
While I enjoy my Saturday afternoons not just gooning but appreciating the artistic novelty and storytelling woven into modern games, because honestly many games today seem to forget the core principle of user experience, I can’t help but reflect on the countless abandoned projects. Some of these are eventually resurrected or leaked to eager fans, but many remain as haunting reminders of what could have been. These stories serve as a testament to the unpredictable and fragile nature of creative endeavors in the gaming industry—dreams left in limbo, worlds never fully realized, and the lingering hope that someday, somehow, these visions might find their way back to life.
According to Lyubomirsky (2024), “Hedonic adaptation means we tend to adjust to the good stuff, a new job, a promotion, a new love, or home. Since we are wired for novelty, after a certain period, excitement and pleasure wear thin.” In simpler terms, when we continuously experience the same positive thing, we tend to enjoy it less over time. However, if we think creatively, by viewing it differently or discovering new aspects, we can sustain that pleasure longer. This idea has profound implications for creative fields like game development and storytelling, where maintaining passion often depends on consistently introducing new challenges and fresh perspectives to keep that cognitive spark alive.
While I enjoy my Saturday afternoons not just gooning but appreciating the artistic novelty and storytelling woven into modern games, because honestly many games today seem to forget the core principle of user experience, I can’t help but reflect on the countless abandoned projects. Some of these are eventually resurrected or leaked to eager fans, but many remain as haunting reminders of what could have been. These stories serve as a testament to the unpredictable and fragile nature of creative endeavors in the gaming industry—dreams left in limbo, worlds never fully realized, and the lingering hope that someday, somehow, these visions might find their way back to life.