Review for Love at Work [v2.0 Demo]:
Overall: 3/5 - Nice art, but there's nothing about the game that really draws you in or makes you want to come back. It's just something to play when you're bored.
Story: 2/5 - Overall, the story is weak and there's nothing really engaging about it. All of the concepts, like photoshoots and massages, are cliché.
Writing: 4/5 - Not great, but it's fine for a porn game and easily 4-stars by F95 game standards.
Art/Renders: 4.5/5 - The art is objectively very good.
Animations: 3/5 - At least they're not jerky two-frame, but they're cheapened by the MC being shown as a single dismembered body part.
Sound: 3/5 - The background music is terrible. The UI sounds are good.
Content: 2/5 - There's an average amount of lewd content for the amount of development time, but the non-lewd content and the relationship building is weak. The sex animations are always with a dismembered hand, tongue, or penis. It's cheap and ruins immersion.
Gameplay: 2/5 - It's mostly and unoriginal grindy sandbox with a sprinkling of tediousness. The brain-dead minigames feel like they were designed for adolescents.
Pros:
Tracking a specific storyline and always showing the next hint and quest marker (in this game, it's the little white flower) for it is a rare feature that more developers should implement.
The game automatically saves for you. That should mean there's no way to get a game over or to completely mess up a storyline that can't be fixed.
Cons:
Map needs a permanent icon at the top of the UI instead of the animated side menu.
Annoying delays in being able to click elements of the UI.
Items in the store are ridiculously/disproportionately priced specifically to create additional grind.
The grindy progression logic allows the MC to have sex with the love-interests before the player reaches that point in the love-interest's storyline, a fairly common sandbox bug.
Neutral:
The storyline with the MC's work is unusual in that every day has unique dialogue, interactions, renders, etc. which is good, but that also means it's a lot of development work and why that storyline ends after just 4 days.
Originality: 1/5 - Nothing in this game is original. An AI could've created it from the adult games available 20 years ago.
Bugs: 5/5 - I didn't encounter any, aside from what I think is a logic bug in grind progression mentioned above.
Overall: 3/5 - Nice art, but there's nothing about the game that really draws you in or makes you want to come back. It's just something to play when you're bored.
Story: 2/5 - Overall, the story is weak and there's nothing really engaging about it. All of the concepts, like photoshoots and massages, are cliché.
Writing: 4/5 - Not great, but it's fine for a porn game and easily 4-stars by F95 game standards.
Art/Renders: 4.5/5 - The art is objectively very good.
Animations: 3/5 - At least they're not jerky two-frame, but they're cheapened by the MC being shown as a single dismembered body part.
Sound: 3/5 - The background music is terrible. The UI sounds are good.
Content: 2/5 - There's an average amount of lewd content for the amount of development time, but the non-lewd content and the relationship building is weak. The sex animations are always with a dismembered hand, tongue, or penis. It's cheap and ruins immersion.
Gameplay: 2/5 - It's mostly and unoriginal grindy sandbox with a sprinkling of tediousness. The brain-dead minigames feel like they were designed for adolescents.
Pros:
Tracking a specific storyline and always showing the next hint and quest marker (in this game, it's the little white flower) for it is a rare feature that more developers should implement.
The game automatically saves for you. That should mean there's no way to get a game over or to completely mess up a storyline that can't be fixed.
Cons:
Map needs a permanent icon at the top of the UI instead of the animated side menu.
Annoying delays in being able to click elements of the UI.
Items in the store are ridiculously/disproportionately priced specifically to create additional grind.
The grindy progression logic allows the MC to have sex with the love-interests before the player reaches that point in the love-interest's storyline, a fairly common sandbox bug.
Neutral:
The storyline with the MC's work is unusual in that every day has unique dialogue, interactions, renders, etc. which is good, but that also means it's a lot of development work and why that storyline ends after just 4 days.
Originality: 1/5 - Nothing in this game is original. An AI could've created it from the adult games available 20 years ago.
Bugs: 5/5 - I didn't encounter any, aside from what I think is a logic bug in grind progression mentioned above.