Alright, you want to know why its a bad idea to add warnings? What would be the point of having bad endings if you can see them coming a mile away? What's the point of having consequences if you don't need to worry about them?You are clearly more focused on trying to shoot down my idea, that to try to understand the background and why it might be an improvement to the game. But that is your loss.
However, this is your problem, not the dev's nor any other player's problem.Nah. I'm probably just more used to solving problems than you are.
Pray tell how that is not spoon feeding you? You made your point about how you do not like this aspect of the game, which is perfectly reasonable. What is unreasonable however is insisting on changing it when neither the dev nor (as far as one can tell from this forum, which admittedly may be limited) the player base show any interest in changing this aspect.It's a pretty stupid comment, but to answer it. No. In that case I would spend hours on the wiki, but I want to be able to play the game without having to start from scratch every time I mess up. Sometimes there can be weeks or months between I play a game and in that time frame I easily forget all about not sleeping with specific girls in the same week etc.
But that is not the case here, it can be played in many ways. It is just you insisting on a singular, let's call it "perfect", outcome, and not accepting other story developments as real. Yes, when you try to juggle a harem, you mess up, it happens. Life goes on and so does the game. You can still win the hearts of other girls. Compare it to Mass Effect 2: there are many ways to stop the reapers. However, if you want every single crew member to survive, you'll have to take a very specific path in both order of assignments and decisions along the way. Similarily here - as in every sandbox you make your goal yourself, but the "win" is marrying a girl (or a harem), that is what ends the game and allows a New Game+. There are many ways to win this game. If you want to do it one very personal (even though understandable) and very ambitious way - why should it be made easy and not be a challenge?If a game can only be played one way, it's a VN, no matter how may different paths there are.
I do know that some events are too restrictive, Emma and Cassidy are both the worse offenders and due for some heavy rework early next year. Emma will probably work the same way as Kylie at that moment and if you don't do anything in front of her you'll be fine.I might be stirring shit here, but I often feel the game is like walking a tightrope even if you use the cheats. I left the game a couple months back because of a bug with Sasha's 90% unlock (Minami had moved in and I couldn't get it to unlock because Sasha was never by herself at dinner or the event never happened when she was). One wrong step and you can find your path blocked. I understand the creator may want to encourage multiple playthroughs. Still it's discouraging if you are like me trying to unlock everything in a playthrough but if you do the office investigation storyline and Cassidy is a pet... you locked Emma's storyline. Does Emma have some kind of psychic ability? How does she know about my work habits? Personally it feels like Cassidy should be some special status since she's being blackmailed until the end of the storyline where you can chose to keep her as a pet... or something so she's not blocking Emma's storyline. Even today I restarted my game because I forgot to unlock Morgan at the theater.
I don't want to piss off people here. I like the game. I just find it super grindy even with the cheats. I get there's that balance between the creator's vision, fans who like more grindy stuff, and the people who want an easier go... but I don't know this is just my opinion. I was kind of pissed that Cassidy as pet blocks Emma's path, haha.
Managing Emma sure is a bitch. (The warnings suggested for "wrong decisions" by some other poster indeed could already be applied to working - "If you work now, you will probably, depending on RNG, be promoted, and meet Cassidy, whose storyline could easily stop you getting Emma. Are you sure you want to work?") In five playthroughs (no cheats though, Edit: also I think she didn't really have a storyline in the first two or three) I haven't managed to do so. So I sympathize. And some of the grind could indeed be reduced, sometimes I spend days on end (in game, not real life) handing out books like they were flyers from a recently opened discotheque.I might be stirring shit here, but I often feel the game is like walking a tightrope even if you use the cheats. I left the game a couple months back because of a bug with Sasha's 90% unlock (Minami had moved in and I couldn't get it to unlock because Sasha was never by herself at dinner or the event never happened when she was). One wrong step and you can find your path blocked. I understand the creator may want to encourage multiple playthroughs. Still it's discouraging if you are like me trying to unlock everything in a playthrough but if you do the office investigation storyline and Cassidy is a pet... you locked Emma's storyline. Does Emma have some kind of psychic ability? How does she know about my work habits? Personally it feels like Cassidy should be some special status since she's being blackmailed until the end of the storyline where you can chose to keep her as a pet... or something so she's not blocking Emma's storyline. Even today I restarted my game because I forgot to unlock Morgan at the theater.
I don't want to piss off people here. I like the game. I just find it super grindy even with the cheats. I get there's that balance between the creator's vision, fans who like more grindy stuff, and the people who want an easier go... but I don't know this is just my opinion. I was kind of pissed that Cassidy as pet blocks Emma's path, haha.
We do need another way to manage Lesbian and Sub stats than booksManaging Emma sure is a bitch. (The warnings suggested for "wrong decisions" by some other poster indeed could already be applied to working - "If you work now, you will probably, depending on RNG, be promoted, and meet Cassidy, whose storyline could easily stop you getting Emma. Are you sure you want to work?") In five playthroughs (no cheats though, Edit: also I think she didn't really have a storyline in the first two or three) I haven't managed to do so. So I sympathize. And some of the grind could indeed be reduced, sometimes I spend days on end (in game, not real life) handing out books like they were flyers from a recently opened discotheque.
Storywise however one could argue that there could indeed be a psychic connection - some of her stuff already borders on the supernatural, like you both having the same dream, after all, so she just as well may feel that there is something going on. Though I would find that not very satisfying as an explanation. However, you specifically talk to her about all that kind of stuff, and as we all know uttering untrue words is easy, making it convincing sometimes however is very hard.
Managing Emma sure is a bitch. (The warnings suggested for "wrong decisions" by some other poster indeed could already be applied to working - "If you work now, you will probably, depending on RNG, be promoted, and meet Cassidy, whose storyline could easily stop you getting Emma. Are you sure you want to work?") In five playthroughs (no cheats though, Edit: also I think she didn't really have a storyline in the first two or three) I haven't managed to do so. So I sympathize. And some of the grind could indeed be reduced, sometimes I spend days on end (in game, not real life) handing out books like they were flyers from a recently opened discotheque.
Storywise however one could argue that there could indeed be a psychic connection - some of her stuff already borders on the supernatural, like you both having the same dream, after all, so she just as well may feel that there is something going on. Though I would find that not very satisfying as an explanation. However, you specifically talk to her about all that kind of stuff, and as we all know uttering untrue words is easy, making it convincing sometimes however is very hard.
I do know that some events are too restrictive, and Emma and Cassidy are both the worth offenders and due for some heavy rework early next year. Emma will probably work the same way as Kylie at that moment and if you don't do anything in front of her you'll be fine.
So don't worry this issue is not overlooked![]()
Well, you could always have a cabin in the woods, pump it full of airborne aphrodisiacs and fully stocked with sex toys and lesbian entertainment. Then invite two girls up to the cabin, lock them in there for the weekend and go home.If you have ideas feel free to drop them ^^
Well, you could always have a cabin in the woods, pump it full of airborne aphrodisiacs and fully stocked with sex toys and lesbian entertainment. Then invite two girls up to the cabin, lock them in there for the weekend and go home.
Then on Monday, the MC gets arrested for false imprisonment and gets a bad ending.
They only seem like that because they areIt just felt like some the events like the work investigation are hard to time correctly if you want to keep Emma.
If you have a decent routine going (wake up, take a shower, breakfast - I don't bother with the one point with Sasha/Bree I can get there except for the initial rise, enough ways to max it later - work a four hour shift, drink coffee, go to the mall to grab a burger, work another four hours, back home, dinner, TV/ZBox, go to bed, something like that. The schedule is pretty much set by the morning restriction of when the shower is free) it isn't that hard. Every once in a while (as often as possible) raise your stats (charisma is the most difficult, don't bother with machines or books ot home training too much, go to university and the gym). Then money will come in at a decent enough pace and after a while you can also afford all the books (and order a room service to skip the chores) while with the raised stats your need max goes up far enough that it isn't a bother anymore if you switch off the routine for a while. If things don't work out, you can always have a "need day". Saving up for something bigger can be annoying (especially the sports car while avoiding to go to practice with Sasha to avoid triggering Kleio too early) though.having to pay attention to your needs and money.
You could always copy paste a couple of the posts by "Alpha Male" incels on these forums and use them as dialogue lines. Will lose love points which need to be recovered but will turn even the most straight women off of men for a whileIf you have ideas feel free to drop them ^^
They only seem like that because they are
If you have a decent routine going (wake up, take a shower, breakfast - I don't bother with the one point with Sasha/Bree I can get there except for the initial rise, enough ways to max it later - work a four hour shift, drink coffee, go to the mall to grab a burger, work another four hours, back home, dinner, TV/ZBox, go to bed, something like that. The schedule is pretty much set by the morning restriction of when the shower is free) it isn't that hard. Every once in a while (as often as possible) raise your stats (charisma is the most difficult, don't bother with machines or books ot home training too much, go to university and the gym). Then money will come in at a decent enough pace and after a while you can also afford all the books (and order a room service to skip the chores) while with the raised stats your need max goes up far enough that it isn't a bother anymore if you switch off the routine for a while. If things don't work out, you can always have a "need day". Saving up for something bigger can be annoying (especially the sports car while avoiding to go to practice with Sasha to avoid triggering Kleio too early) though.
But yeah, I like "building the machine", so in many games I focus on getting my stats up and my rhythm going before I get to the "good stuff". If you ask whether any of the girls would go for a coffee with this first weeks square nerd - the answer would be "no"This way of playing might not be for everybody though.
Sis gives a certain birthday present, similarly, there could be special events (holiday sale/event at mall, firework festival in the park etc) that could increase those given certain aspects, possibly by greater amounts. Currently, the yuri increase goes in increments of 5 but also decreases that fast, sometimes soft forcing me to lock it in a harem.We do need another way to manage Lesbian and Sub stats than books
If you have ideas feel free to drop them ^^
Cinema movie options like Rochelle, Rochelle: a girl's erotic journey from Milan to Minsk.Sis gives a certain birthday present, similarly, there could be special events (holiday sale/event at mall, firework festival in the park etc) that could increase those given certain aspects, possibly by greater amounts. Currently, the yuri increase goes in increments of 5 but also decreases that fast, sometimes soft forcing me to lock it in a harem.
More easily, though, would be Cinema movie options. Beach and Naked beach extra option (Have them notice two girls, beautiful girls, public sex, etc). And, something I am afraid has been neglected for a long time, talk options with choices, similar to Anna, Kleio and some others.
Lastly, Dom and Sub outfits or accessories could have a chance to raise or lower sub daily when meeting someone (similar to how it raises love when you are wearing a preferred outfit); it might also depend on MC and their stats, though.
I like talk options (Aletta would be another example who has them), dom/sub outfits could be more personal - not everybody reacts the same way - and should not be too obvious (do not look like you're a member of Village People). However, we rarely see MC's outfits anyway.Sis gives a certain birthday present, similarly, there could be special events (holiday sale/event at mall, firework festival in the park etc) that could increase those given certain aspects, possibly by greater amounts. Currently, the yuri increase goes in increments of 5 but also decreases that fast, sometimes soft forcing me to lock it in a harem.
More easily, though, would be Cinema movie options. Beach and Naked beach extra option (Have them notice two girls, beautiful girls, public sex, etc). And, something I am afraid has been neglected for a long time, talk options with choices, similar to Anna, Kleio and some others.
Lastly, Dom and Sub outfits or accessories could have a chance to raise or lower sub daily when meeting someone (similar to how it raises love when you are wearing a preferred outfit); it might also depend on MC and their stats, though.