Unity - Abandoned - Lust Man Standing [v0.11] [EndlessTaboo]

  1. 5.00 star(s)

    lvlup

    One of my favorites on the site. The story is pretty banal but fun. Plenty of characters and some very hot events. The graphics and animations are very good and I personally like the way scene interactions are done, both during sex and regular scenes.

    Being a creep at night is fun in this game, wished that part would be more developed.

    Shame this is abandoned at this point, would love to see it back in active development. Written as of v0.11.
  2. 1.00 star(s)

    Alex Lavigne

    Personal opinion at ver 9 the game lost me completely with that story twist. I like playing these kind of games for the feel good moments and of course to masterbate. But that choice with no choice they give you it completely depressed me. Also I still dont get how Delilah ended up with them in the frst place.
  3. 4.00 star(s)

    Erodragoon

    Category: Video Game (sandbox)
    Version: 0.11
    Visual novel/Script: 4
    Gaming experience: 5
    Graphic quality: 4
    Character development: 4
    Xcitement: 3

    Considerations: Nice work. Sometimes game becomes quite grindy. Specially on repetitive actions (looking for food or exploring) Have easter egg hidden in game to help cope with navigation, though would be better with more random events. Nice guide trough the game.
  4. 3.00 star(s)

    gibbnatomon

    v0.11
    Pros:
    - Decent renders: No grainy images or uncanny facial expressions
    - Number of girls: Lots of variety, but it isn't clear who has actual content
    Cons:
    - Terrible navigation: the navigation buttons are all over the place and totally inconsistent. Sometimes you travel to the end of the alley with the only useful option being to return back, and sometimes the camera rotates 10 degrees just to make space for a hidden card. Most screens have only 1 clickable effectively making navigation the biggest time sink
    - No sense of progression: Events happen seemingly random and play-out in an unnatural and underwhelming manner
    - Dumb characters
  5. 4.00 star(s)

    Yosc

    I love this game. Girl are very attractive (especially my sister ... roommate sorry ;))
    The story is going well and not to slow or to quick.
    So, you do a great job, continue like this, i look forward to the rest.
  6. 1.00 star(s)

    DiTo

    Wow, up until 0.9 I would have given this a 4-star rating despite the clunky controls, slow updates, and mostly mediocre characters because I really liked the theme of the game and I felt it had a lot of potential to develop further. But now I think the dev killed most of that potential and I really think this game has become irredeemable (at least for me now).

    Up until 0.9 the game was, for the most part, you doing some tasks to get to the sex scenes. The story was there as a means to have a logical way to move from one sex scene to the next. But in 0.10 the dev apparently decided that he was R.R. Martin and tried to make a twist in which he kills off one of the important characters. The problem is that the setup for it in the story is super weak and to make matters worse the dev kills off the one with the best-looking render in the game (a very logical decision in a porn game).

    This game really doesn't feel like you are making any real decisions since in all the events that really matter you don't have any control. The events will play out in the same undesirable way regardless.

    The story writing ability of the dev is not strong enough to support the story twists he wants to make because both the setup and the aftermath feel very underwhelming leaving you feeling that the whole pivotal event just happens on a whim.

    The decisions the dev made after 0.9 in the game seem poorly thought out to me. If the dev wanted to make the game plot-driven he should have focused more on the story from the beginning so it doesn't feel like pivotal events are just happening out of the blue. If the dev wanted to make this feel like a game then it would be nice to feel like the player's decisions had impact on the important events and didn't just play out in the same way regardless of how you play. If this was supposed to have been porn then killing off the best-looking character is not the best idea at all and I am not sure that making another important character a dick girl was a good idea either, seeing how in the game you are supposed to be the only male on earth so chances are that most people that started to play this were not looking to see dicks (but that might just be me).

    Really felt like all the potential this game had went down the crapper after 0.9.
  7. 1.00 star(s)

    lazycodemonkey

    When I first started the game I got a warning that it tries to log the keyboard input of all my other apps so I deleted it again. There is absolutely no reason why a game should do that except for stealing login / credit card information from you.

    I can't give a review about the content of the game since I haven't played it for more than a minute but until the developer decides to remove the spyware from the game I can't give it more than a one star rating because it was a total waste of time to download it in the first place.

    BE CAREFUL when you play this game. Don't do any other stuff while the game is running and make sure (on MacOS) that it's properly terminated and not still running in the background after you turned it off. And configure your firewall to block the game from accessing the internet.
  8. 5.00 star(s)

    lovely21

    This Game should be in the Top Ten. the storyline is great and the quest builds a lot of desire to explore. The picture quality is unquestionable. Also the developer managed to bring in a mix of different complementing characters.
  9. 5.00 star(s)

    Yogue

    Enjoy the game a lot and like the story. I'm looking forward to more features being unlocked such as the upgrades for the club. Having choices that can actually end a path for a character was also something new that adds to the game rather than takes away from it.
  10. 3.00 star(s)

    phaserstostun

    Difficult to review this game. I want to give it higher than 3 stars, but I can't bring myself to do it.

    Worldbuilding: Adequate. Standard Zombie Apocalypse, last man alive. Although the world itself is better than I expected, the navigation system and maneuvering in the world is very much a chore.

    Characters/Relationships: Although there is a large variety of characters, their relationship with you often feels forced. Progression through the relationship and pacing is very awkward and inconsistent.

    Visuals: Above average. There's a larger # of characters/models in this game than I was expecting. Good variety.

    Gameplay/Progression: Below average, easily the weakest point. For how well the other elements of the game go, it makes me wonder if the developer plays his own game.
    -It is close to impossible to progress without a walkthrough. Locating the items needed to progress the story is far too difficult - and very poorly signaled.
    -Triggers/events needed to continue the story line are equally obscure and difficult to stumble across
    -The 'Action system' of dragging items (or abilities) from your inventory onto characters is really rough. For example, if a zombie needs 3 hits to be killed, you have to drag a weapon from your inventory onto the zombie 3 separate times.

    Sound: Below average.
    -Generic Soundtrack, sometimes feels out of place. Nothing special about sound effects.
    - Sound settings are really buggy. Even if you turn all the individual settings low, some sound effects continue to retain a very high volume level.

    Sex scenes: Very limited so far. Few and far between, frustrating to get to.
  11. 3.00 star(s)

    ShepardRahl

    Review of v0.10.0.3...

    I was surprised with the zombie story since the description only mentioned you being the last man alive.

    The writing is decent. The only issue I noticed was when your "roommate" talks about her mother dying she said she "past away" instead of "passed away". Other than that the script was pretty clean.

    I like the characters. The models are beautiful and the lewd scenes are nice and fluid.

    The sandbox aspect didn't really bother me. There is some light grinding for food. The quest log tells you where you need to go for each character to proceed. Some of the places which had multiple areas to them were a little aggravating at first since it's easy to miss the direction buttons on the bottom corners.

    I wanted to give this game 4 stars, but being on Unity held it back. The text box clicking and no roll backs kills me. I've seen others express the same concerns. I guess renpy has spoiled a lot of people, but I enjoyed the game for the most part nonetheless. I look forward to the future updates.

    On a side note; During the random city search you will come across a building "Faux New Channel Unfair and Unbalanced". I played another game a while back that had a part where your character listens to a radio broadcast with the person on the radio wishing death on Ben Shapiro because he correctly states that there are only two genders. I'll say the same thing I did on the review for that game...please leave that shit at home.
  12. 4.00 star(s)

    mannco

    *Played version v0.10.0.1*
    Good gameplay but gets a little grindy if you want to level sneaking
    Seems a lot of the side characters missions depend on the main two progress, and if you advance too quick you can lock yourself out of some content, a really bad design decision in my opinion
    Good renders and models, definitely will check further progress.
  13. 5.00 star(s)

    Lamruil951

    great game. Really like the girl who (is whatever you pick) she is adorable. A lot going on with the characters and the setting. The concept is cool and the graphics are really nice. The animations are good too. I just came in before last update so I'm not sure how fast new content is added. So far so good.
  14. 3.00 star(s)

    Ordolph

    This game is like 90% of the way to being quality. The renders and animations are nice (the idle animations are a nice touch) but the gameplay itself is awful as it is. It's damn near impossible to play without a walkthrough, and the navigation is pretty clunky.
  15. 2.00 star(s)

    Daxter250

    version: 0.10.0.1

    Puh, i'm really disappointed how the game turned out to be. i first thought, all those people rating this game with only 1 or 2 stars must be fucking lunatics, raging over nothing. but... well, here i am rating the game with only 2 stars. the game started really promising, giving ya a decent sandbox feeling. but the long the game went on the weaker it became and the end of the content simply killed it.

    but as always, first things first:

    the story: not much to tell about it. basically, humanity almost went to extinction due to an aggressive virus killing lots of women and (almost) every man on earth, apart from you. during the outbreak you were laying in coma the whole time and therefore developed antibodys - making you immune to the virus. however, you lost all your memories and even forgot you got a daughter, *ahem* i mean a "roommate". a redhead helped you out of ya coma and together with her you went back to ya home to recollect parts of ya memory (and accidently find your "roomate" there too). the game starts from there.

    gameplay: you search around town trying to find food and stuff, find new locations and interact with said locations by clicking on things in the picture. basically, it's a stripped down point & click game with (kinda) sandbox elements. sometimes you can even look at the pic from a different angle. while it sounds pretty cool and does work at the beginning, it gets tiresome after some time. the UI is also so extremely clunky, it will piss you off after some time. sometimes, buttons used to turn left or right are visible, sometimes you have to "find" those buttons to make 'em visible and therefore clickable. more often than not those buttons are misplaced and don't make sense, having these buttons at a completely wrong place. in some scenes you get a simple turn back button and in other scenes you gotta turn around 90 degrees several times to get back from where you started. this is really annoying and i don't get why the dev chose to do it that way. but what pisses me off the most are those invisible buttons that are extremely hard to trigger. you gotta hit an exact pixel to make them visible so you can click on it, ugh. why not just making all buttons for waypoints visible and call it a day? i don't get it. or is the main protagonist fucking blind and can't tell us that there is a god damn way ahead of him? same with the inventory. sometimes the game literally tells ya that you need to use an item from ya inventory to progress and sometimes the game doesn't tell ya shit and you have to guess when the right time is. ffs, it's a porn game, why all this bullshit? highlight the inventory button whenever you CAN use an item and be done with it. can't be so difficult... oh jeah, before i forget. you can't save all the time. you can only save if you don't talk to anyone (but you can load a a saved game while you talk with a girl!). you can't use the rollback function either and as with the save function, you can only check out the stats of every girl when you don't talk to anyone. last but not least, there is no text skip button and you have to click on the text itself to progress. it's not a big deal but gets annoying over time. especially so, 'cause the text takes a while 'til it's fully revealed.
    unfortunately it doesn't end here. while it's fun at first getting to know the town and finding new stuff, it gets repetitive over time. at the end, all you do is searching for food and trigger questlines. while checking out the locations you can find some other items. once you found them all these locations become pretty much useless. once you have stored enough food, searching in town is just a waste of time. yet it's the only thing you can really do apart from doing the questlines. the game is split in midday - evening and midnight. at midday you do the searching and the quests around town. at evening you simply eat and talk with ya two girls at home and at midnight you sneak into their bedroom. there are some locations you can discover. but they are mostly empty and used merely for questlines. while you get swamped with new locations, storylines, introductions of new characters and whatnot at the start, it all flattens down after an hour of gameplay to an extend where you just search for food and repeatedly sneak into their bedroom or watch them changing clothes. if that doesn't bore ya to death the questlines will. you see, the game wants be a sandbox game. this means that i, the player, can interact with the world the way i want to. i always see fallout new vegas as the perfect example. don't like a character? just kill him/her. want to complete a quest a different way than normally? just do it. run & gun, sneaking, bribing, charming, manipulating, threatening, seducing, convincing you name it. or simply ignore the quest altogether! that's what a sandbox game is all about. a pretty good example would be roundscape where you can have different outcomes depending on the way you want to finish a quest and every answer you give can change stats or even quests in a different way. in this game however you can't really finish quests in a different way. you only have either the "good" outcome or the "you fucked it up" outcome. want to help a girl getting medicine for her bitten friend? well too bad, you can either just kill her friend to save her or try to find the medicine, fail ('cause you can't find medicine) and you'll find her dead on the floor, effectively removing her and all her questlines from the game. that's it. you won't get more decisions during quests. same with interactions with other girls. you either get affection points or hatred points. hatred points won't give you access to a relationship where you can force her to do something or where it evolves into a hate-love relationship. it just blocks you out of content. so you simply fish out all the affection points and be done with the conversation. the way the questline works is atrocious. it's a simple checklist, nothing more! do quest one, then you can do quest two, then quest three and so on. why the fuck do i have to e.g. bring my "roommate" a fucking book to finally progress my relationship with her? don't tell me it's impossible for her to do some lewd things with me if she didn't read a fucking book before??? are you kidding me? in sandbox games questlines should simply give you a boost for ya stats and give you additional content, not block you out entirely if you don't do them. even worse, some questlines are intertwined with each other effectively blocking you out of content until you did the "quest-checklist" for both chars. this game tries hard to be a sandbox game but it simply isn't one. it's a visual novel in disguise.

    characters: beautiful figures and renders. awesome animations. graphically the game scores a homerun here. when it comes to character development however it's more croquet than baseball. almost all girls behave the same with some minor differentiation. don't expect some deep stories or some really interesting behaviors that make you think as to why she did that. conversations in a nutshell: "you are so friendly". hug hug hug. "you are the man i always wanted". cuddle cuddle cuddle. "i love you". at least the redhead has a bit of interesting past that you can revisit a bit by rewatching memory fragments right before you go to bed. but i advise ya to shut down ya brain and let ya dick do the thinking.

    writing quality (warning, spoilers): erks. it starts of pretty nicely but gets weirder and weirder and even comes with lots of logic holes. you get rescued by a MMA fighter who uses some kind of a ring blade. the heck? oh jeah and she has a dick, obviously. 'cause why shouldn't she have one. at first the game does make sense what item ya gotta use and when you gotta use 'em (even though i don't get why i can't put on my socks BEFORE i play strip poker). but later on it gets just very frustrating. in order to progress the questlines with ya "roommate" ya gotta go to hall of the library, find the key to the library itself, which is ofc a tiny lil' key hidden in the trousers of a fucking zombie, and when you open up the library you will suddenly find ya "roommate" hooray! but wait. how the fuck did she manage to get into the room without the key? let alone entering the building without you killing all the zombies before? btw. neither the game nor the girl tell ya that you have to go there and considering how many locations there in the game you can already guess what senseless clicking ya gotta do until you finally find the desired location the game wants you to be to trigger the quest - a walkthrough is absolutely needed. oh and there are bad, bad girls in the game who don't want any man to exist in the world. to prevent any man to exist they want to kill you, destroy all semen banks and generally cause ruckus to show the female superiority. jeah... until you just die of age fucking airheads... good god. i don't understand their motives, nor do i understand how a fucking group of maybe 5 girls can destroy whole semen banks and no one can do something against it? c'mon give me a break. the dev simply implemented them to give us players something to hate and to lead us to a questline where we are forced to decide what girl should die. jeah you heard right. these women catch you (and you can't do shit against it) and force you to decide whether you want to see ya "roommate" die or a girl you rescued. greaaaaat. that's what i want in my titty game. some melodramatic bullshit where i can't do shit against it. i would understand it if i made several crucial and utterly bad mistakes but since the questlines are just checklists and this one is one of those quests, i'm just forced to endure this. a fucking no go for a sandbox game and a fucking no go for a titty game. at least you can get a lil' laugh out of it. before these psychos catch you and the two girls, the one you rescued will tell ya that she is pregnant with ya baby. howeeeeeveeerr, when i played the game i didn't even impregnate her yet. why does it remind me of the holy maria and how she got pregnant? seems like the dev thought we would all play her questlines first before we do the main quest. in the whole game i didn't see even one girl using a fucking PISTOL or alike. just because mankind literally died doesn't mean humans can't create new bullets. there are enough girls out there capable of creating and reusing ammo with ease. in the game a machete (!) can break in half after a few uses. jeah, no, that won't happen. a machete can become dull over time but it won't break in half, wth. you can cut fucking trees with it if needed, so no it won't break in half after a few uses... really. after finding the binoculars you will locate a zombie girl that still behaves human. she didn't eat for days, 'cause she needs human flesh yet doesn't want to kill someone... so what did our dev decide to do? well ofc. let us go back to the alley where that MMA dickgirl killed one of those psycho girls and let us cut the head off the dead body. not her her arms, not her legs and ofc we won't tell that girl that there is in fact a dead body rotting in the alley that she could just eat. no, no, we bring her the fucking head. good god. literally no one would instantly think: "oh jeah there is that dead woman in the alley. i will cut her head off with a machete and bring it to you!" again, without a walkthrough you are screwed here. i think i made my point here what i think about this mess that calls itself storyline. so let's end this here.

    graphics, animation & sound: excellent graphics, well done animations. you can even see reflections on liquids. tits and asses bounce nicely with every thrust, lightning and shadows are great. background pictures in town and rooms are of high detail and show a lot of life. the graphics in general are the game's major strong point. no complaints from me there. the game has sound but it's doesn't influence the gameplay in any way, nor is the background music worth mentioning. it's just there for the sake of being there. you might as well just play the game muted.

    bugs'n other stuff:
    yep, there are bugs, but not many (to be honest, the game has enough logic holes that it doesn't need bugs to be a mess). you will notice a green button with a skyscraper as a logo on the top left of the map, yet you can't click on it 'cause the button magically dissapears when you hover over it. dear dev, if something shouldn't be accessible, don't give us a button for it. if you load the game while a girl is talking with you the screen will turn black and only the turn around buttons are visible. once you click on them you can see everything again. the inventory doesn't sort itself after you used an item, which in turn creates ugly black gaps between items. after a few times of using items the inventory will look like a god damn mine field. the fap edition is a broken mess (gamebreaking bugs that will crash the whole game), don't waste ya time downloading that version.



    the start of the game wasn't half bad. i would even go so far as to rate it three and a half stars. but i wasn't expecting the game to become a repetitive clusterfuck near the end of the version. graphics and a kinda bugfree version pull the game out of a total disaster and save the game its second star.

    after playing the game i can't recommend it, even though it hurts to say. such great graphics and sweet looking chars, but everything built around them just sucks.


    2/5 *sigh*
  16. 5.00 star(s)

    FelFF

    Engaging story, interesting characters, cool premise, attractive models, high quality renders, & the occasional animation looks good too. I do wish the "roommate" story-line went further but I'm sure it will come.

    *Spoilers ahead*
    Some of the sophie's choices feel like an ice pick to the brain, but only b/c the choices felt like they carried weight.
    I was also sad about a character and a certain eye-patch development but I don't need to agree with every choice to enjoy a game and this game certainly was worth my time.
    Finally one of the characters came out of left field with a huuge surprise and I f---ing love stuff like that.
  17. 3.00 star(s)

    SoulSwipre

    It breaks my heart to have to give this game such a low rating. I usually choose games by the screen caps and storyline. So I have to say, this should have easily been a 4.5-5 star game.

    The characters are distinct with background, personality and body types. You can really tell how much effort was put into the renders. The girls are dropdead gorgeous, the lewd scenes are amazing.

    But it's just....disappointing how this game is. First of all, I don't play much Unity games, so I don't know the advantages of it over Renpy. But I know what it DOESN'T have, Rollback. Such a small, yet important feature.

    That, combined with the fact that you can't save during conversations or events, makes this a pretty grueling game to play. Either you save every 3 seconds, or you pretty much restart the game every time you do something wrong. ( The save itself is pretty tedious, takes almost 3 seconds =/ )

    Missed something someone said? Too bad. Chose the wrong thing to say by accidentally clicking too fast? Too bad. Chose the wrong thing to do? Too bad. SOMEONE DIED??? TOO FUCKING BAD!!

    I actually think the exploring system ain't too bad. Adds a dimension to the apocalypse setting the game has. But the randomness gets irritating after a while.

    Then there's the movement in game. When even a tiny room has 3-4 angles that you have to click left and right for. It makes a already huge map, even bigger. You spend 10-20 mins in a place just clicking around, trying to orientate yourself, explore the place and familiarize where is what. It's just unneccessary

    There's a few grindy things that limits you everyday, like food and energy. The whole time while playing this game, I can't help but think that this would have been a great Renpy sandbox.

    This is supposed to be a great game. The story is well written, the premises are interesting, the girls are beautiful. But there's too many things limiting it's potential, and that sucks, because it's so plainly obvious how much effort was put into this game.

    Still, my recommendation is to give it a go, see how much you can tolerate, because the lewd scenes are still pretty good. But at a certain point you just kinda stop enjoying it.
  18. 1.00 star(s)

    ROMANXXX

    Simply unplayable on (i5 cpu, 8gb ram,2gb vc) I cant start it up even with the help of dxcpl app.
    you need $10k computer to run this fucking game.
    the developer should have mentioned the minimum requirement to run the game before we waste our free mega usage.
  19. 1.00 star(s)

    DarrenH

    This is an awful experience. What the hell was the dev thinking?

    The UI is absolutely atrocious. You have to click the textbox to progress the story which is annoying.

    The point and click is done SO badly. I hate having to hover my mouse all around the screen until it finally changes indicating there is something there.
    Why do I have to click on someones face to talk to them? Honestly it is a mess.

    RNG??????? In a porn game????????????? Stupid idea!

    The renders and models are good.

    I can't give this more than 1 star. NOT RECOMMENDED. I feel like guts from Berserk trying to struggle through this horrible game.

    I didn't even FAP to this i was so annoyed! That never happens!
  20. 2.00 star(s)

    lomz

    What could be a decent game held back by some horrific design choices that reminds me of some of the worst Sierra Adventure games a walkthrough is REQUIRED to do anything.
    (you have a whole city to search and to progress with two characters you need a deck of cards guess where you find them
    A:a bar
    B:a Casino
    C: a Store
    D: a random alley you only get to through rng)
    and the creators focus on being "open-world" leads to nothing more than a shitload of screens with nothing and no idea where you need to go for what. All this could be rectified by changing the game to a vn with clear and defined choices but alas the dev insists all these empty spaces and one-pixel item pickups will get better in time only for updates to constantly break the game really awful gameplay and ui 2/5