There is not too much currently, but it is a promising game with an interesting enough story and a game mechanic that could be worthwhile.
Only main complaints is that little is initially explained about the combat mechanics. At the end of the demo there is a brief guide, but there is still a fair bit left unmentioned; primarily: the numbers on the combat cards (assumed to be in relation to damage), and the arms on the card <Axe, sword, etc> (assumed to maybe be class distinction for learning the skill).
Main take away is that, as of the demo, the game has promise, though little smut and limited explanation, as expected of a demo.
Only main complaints is that little is initially explained about the combat mechanics. At the end of the demo there is a brief guide, but there is still a fair bit left unmentioned; primarily: the numbers on the combat cards (assumed to be in relation to damage), and the arms on the card <Axe, sword, etc> (assumed to maybe be class distinction for learning the skill).
Main take away is that, as of the demo, the game has promise, though little smut and limited explanation, as expected of a demo.