Score
Overview
● Gameplay Type
● Plot Summary
○ Overall Impression
Detailed Breakdown
▲ The character models are stunning. Seriously, this is what games in 2025 should look like.
▲ The writing for the erotic scenes is incredibly detailed and really nails Alice's voice as an author.
▲ The dev clearly put a ton of care into every little detail—the menus, the UI, all of it is polished.
▲ I'd say that the coding is really solid if u decode it. This dev has a ton of potential.
△ I'm in love with the art style. I mean, how on earth did they even create a character like Aika?
▼ The gallery only has short, looping animations instead of full, replayable scenes.
▽ The story setup is really cool and has a lot of potential, but the game ends just as it feels like it's getting started.
Other Thoughts
○ About The Mini-games(puzzles)
PS
Legend for symbols
7/10
Overview
● Gameplay Type
A linear VN with simple mini-games between and within scenes.
● Plot Summary
You play as Abby (the FMC), who visits her best friend Alice, an erotic fiction writer. You're there to listen as she shares some of her steamy short stories.
○ Overall Impression
The game is basically a collection of short, unrelated erotic stories. It's super short and feels more like a tech demo to show off what the dev can do. That said, the production quality is absolutely next-level, from the character models to the game's framework. For a first game, this is seriously impressive. I'm definitely keeping an eye out for their next project(or maybe an update/DLC).
Detailed Breakdown
▲ The character models are stunning. Seriously, this is what games in 2025 should look like.
▲ The writing for the erotic scenes is incredibly detailed and really nails Alice's voice as an author.
▲ The dev clearly put a ton of care into every little detail—the menus, the UI, all of it is polished.
▲ I'd say that the coding is really solid if u decode it. This dev has a ton of potential.
△ I'm in love with the art style. I mean, how on earth did they even create a character like Aika?
▼ The gallery only has short, looping animations instead of full, replayable scenes.
▽ The story setup is really cool and has a lot of potential, but the game ends just as it feels like it's getting started.
Other Thoughts
○ About The Mini-games(puzzles)
So, about the mini-games that a lot of people are complaining about... I kinda see it differently. As a modder(not now but in the future), I can appreciate what the dev was going for here.
In the game, at the beginning of each story, the dev uses a mini-game to sketch out the background scenery. During the story, there are interactive mini-games to engage with the scene. In the sexy parts, you drag the mouse to undress and caress, and click for touching and penetration.
Clearly, the dev wanted to make the player feel more involved, instead of just making us click through endless dialogue like in a typical VN. You have to give them props for trying something different.
However, I do agree that some of them don't really hit the mark. The lock-picking mini-game, for example. She's just going home, not breaking in! Unlocking her own door shouldn't be that complicated.
As for the mouse actions for caressing and penetration, they need to have a visible impact on the characters. Things like skin flushing, muscles tensing, sweating, dazed expressions... That would give the player way better feedback and make the whole experience so much more rewarding.
PS
Legend for symbols
▲ Objective, Positive
▼ Objective, Negative
● Objective, Neutral
△ Subjective, Positive
▽ Subjective, Negative
○ Subjective, Neutral