why some cheats don't work? like the status skill and running speedDamn. I thought the game wasn't on this forum and was struggling to find guides on how to defeat death. Now that I've seen this page and this cheat... Time to try it out, hehehe.
why some cheats don't work? like the status skill and running speedDamn. I thought the game wasn't on this forum and was struggling to find guides on how to defeat death. Now that I've seen this page and this cheat... Time to try it out, hehehe.
Running speed does work, I've used it ages ago when I just wanted to troll. It can go from 1x to 15x if you type it in the commands.why some cheats don't work? like the status skill and running speed
Cheat engine exists. You can easily search for the status points and either 'lock' the current numbers or just add 999999 and then lock it up.Running speed does work, I've used it ages ago when I just wanted to troll. It can go from 1x to 15x if you type it in the commands.
Status skill, not too sure to be honest. It's connected to experience points so... not sure how to add extra points without raising levels.
why some cheats don't work? like the status skill and running speed
/point will give you 10000 status points and 100 skill points each time it's entered.Running speed does work, I've used it ages ago when I just wanted to troll. It can go from 1x to 15x if you type it in the commands.
Status skill, not too sure to be honest. It's connected to experience points so... not sure how to add extra points without raising levels.
Notepad also exists and this game's saves are entirely in plain text (also the reason why saves are huge and saving/loading takes forever). No need to fiddle around with memory values when you can just directly edit the save. <statusPoint> and <skillPoint> are right there in the open. Same goes for <maxLife> , <maxFaint> , <attack> and <speed>. <skillSave> also has the skills listed unnamed but in order under <skills> as integers; they can be manipulated directly this way.Cheat engine exists. You can easily search for the status points and either 'lock' the current numbers or just add 999999 and then lock it up.
Edit: and before any of you tried to manipulate the skill LEVELS instead of getting carpal tunnel from repeatedly clicking the + button: no, the upgrade won't be applied that way. Trust me, I've tried.
Releases half done buggy game.I played earlier versions, I hope there are plenty of content added, he was on time with updates and there were sufficient content with previous builds so I am sure this will have a nice early access period. E-made is a fucking legend. Especially considering the state of the game devs we are seeing these days. Teaching noobs some consistency.
The top exit?Hmm you guys think the plains around the lab exit would make a good base area?
Yes. And the stone pools are crafted by hand, no bench required.only issue i have is water access for the mermaid. Does she work with the pool? And which bench makes the pool stuff?
Aware of the cheat engine since I use it a lot. But I did once try clicking away for shit and giggles when I started playing this game with cheats to get a feel of it. Holy crap, it takes forever.Cheat engine exists. You can easily search for the status points and either 'lock' the current numbers or just add 999999 and then lock it up.
Edit: and before any of you tried to manipulate the skill LEVELS instead of getting carpal tunnel from repeatedly clicking the + button: no, the upgrade won't be applied that way. Trust me, I've tried.
Noted and thanks. Did play with that when I first started, but it made the game too easy... at least for me. But it was definitely good to have when I don't want to manually level my NPCs if I was going to do it anyway./point will give you 10000 status points and 100 skill points each time it's entered.
Notepad also exists and this game's saves are entirely in plain text (also the reason why saves are huge and saving/loading takes forever). No need to fiddle around with memory values when you can just directly edit the save. <statusPoint> and <skillPoint> are right there in the open. Same goes for <maxLife> , <maxFaint> , <attack> and <speed>. <skillSave> also has the skills listed unnamed but in order under <skills> as integers; they can be manipulated directly this way.
I'd caution keeping a backup save though before one edits anything, especially if one is going for the more extreme values. This applies for both save and memory editing.
Yes, she can work from the pool and you only need 40 stones to make it without the workbench. Just click the craft option and scroll down and you will find it there.Hmm you guys think the plains around the lab exit would make a good base area?
only issue i have is water access for the mermaid. Does she work with the pool? And which bench makes the pool stuff?
Awesome. Ill run some raids in the spot first to try it out, before committing to the pool.Aware of the cheat engine since I use it a lot. But I did once try clicking away for shit and giggles when I started playing this game with cheats to get a feel of it. Holy crap, it takes forever.
Ended up using an auto clicker cause screw it. But nowadays, I don't cheat in this game particularly. There are mods to make skill costs so cheap that effectively you can max all the maxable skills and dump the rest into smash after level 50 to 70, I think.
With that said... even without the skill point reduction mod. It was playable normally, just damage will be slower than getting your tamed mini boss or raiders or something like that to do damage on your behalf against... anything really.
Noted and thanks. Did play with that when I first started, but it made the game too easy... at least for me. But it was definitely good to have when I don't want to manually level my NPCs if I was going to do it anyway.
Can't exactly do that if I want to try and do a speed run without cheats though.
Yes, she can work from the pool and you only need 40 stones to make it without the workbench. Just click the craft option and scroll down and you will find it there.
Alternatively, you can make sea water if you put a berry small (I think it's called the one you can get from harvest and gives experience points) and she is in sea water. It will let her craft one type of seawater block that you can put on land and expand it.
Yea!The top exit?
Lots of empty flat space for easy construction. Not very resource-rich, but good enough. Easily defensible against raids but you might need to adjust the raid target's position a bit to avoid raids getting stuck on cliffs/slopes. Or you can exploit them getting stuck to kill them easily (use stairs/platforms to reach them if needed) then use rucks to pick up their drops. (and flags to get to stunned captives)
Yes. And the stone pools are crafted by hand, no bench required.
The mermaid can also craft water tiles (when she's in water) which work even better to let her move around though the gravity-defying water will look weird unless you wall them in to make them look like a pool.
Easiest is to set NPC wearing a decoy necklace on Survival AI. Doesn't work against Reaper raids because of their AoE aura, but works well against everything else.Yea!
i’m usually wearing the necklace just for connivence. Maybe i should make a untargetable npc.
Well if the raid winds up spawning somewhere unreachable (inside an invisible wall) but you can still hit them with ranged attacks (and AoEs) you might need a flag to teleport over to pick up stunned enemies you want to tame. If there are any.Also what are flags for the stunned?
Well you have to actually call for a reaper raid, so thats not much of a concern.Easiest is to set NPC wearing a decoy necklace on Survival AI. Doesn't work against Reaper raids because of their AoE aura, but works well against everything else.
Well if the raid winds up spawning somewhere unreachable (inside an invisible wall) but you can still hit them with ranged attacks (and AoEs) you might need a flag to teleport over to pick up stunned enemies you want to tame. If there are any.
Otherwise, it there are no survivors, you can just use the ruck's vacuum at a distance to pick up the loot then grind their corpses up with the flesh collector.
tame an old women native, and craft a new dress for kana to advance her questDoes anyone know an actual effective way to save those two girls from the boss natives? Or if there's any cheat codes? Whenever i cut down the rope, the blue haired one runs off while the tanned one always seems to die. Whenever i try and talk to blue hair she just says she "can't talk right now, come back later."
Im a bit lost here.
That helped, but how do i keep the other girl alive?tame an old women native, and craft a new dress for kana to advance her quest
Questline will get you to work with Kana to bury her.That helped, but how do i keep the other girl alive?
Adding onThat helped, but how do i keep the other girl alive?