A game with a lot of potential, but it seems like development was abandoned midway. The concept is very simple, and unfortunately, the execution feels incomplete. The game offers two modes, "Story" and "Free Play," but in practice, both feel almost identical and lack any meaningful content or narrative to engage the player.
Gameplay is extremely limited, with very few interactions or mechanics to explore. Once you go through the basic actions, there’s nothing left to do, and the experience ends abruptly. The game also lacks progression or variety, which makes it feel unfinished and leaves a lot of potential untapped.
Overall, it’s a shame because the premise could have been interesting, but the limited gameplay and absence of a story make it feel shallow and unsatisfying. I wouldn’t recommend it, as it’s unlikely to provide a meaningful or enjoyable experience.
Gameplay is extremely limited, with very few interactions or mechanics to explore. Once you go through the basic actions, there’s nothing left to do, and the experience ends abruptly. The game also lacks progression or variety, which makes it feel unfinished and leaves a lot of potential untapped.
Overall, it’s a shame because the premise could have been interesting, but the limited gameplay and absence of a story make it feel shallow and unsatisfying. I wouldn’t recommend it, as it’s unlikely to provide a meaningful or enjoyable experience.