Unity - Completed - Magical Girl Ixphere [v1.22] [H'Soft]

  1. 4.00 star(s)

    tipoima

    The game's design confused me more than anything.

    Gameplay is pretty competent, art is neat, there's some cute voiceover, and it runs fine. It's not the best deckbuilder ever, but once you figure out the mechanics it's pretty fun.


    But both the H-content and the story are pretty lacking.
    Story is very simplistic and short, the ending feels abrupt and in general undercooked.
    And sex scenes suffer from 1 - everyone being a black shadow man; 2 - having very annoying and confusing gameplay effects; 3 - there barely being 10 of them.

    I wonder if the developer even wanted to make a porn game. You don't even have sexual attacks.
  2. 4.00 star(s)

    JackyHF

    This review is made under the consideration of this game being the dev's first (released) work. TL;DR I consider this to be a decent-to-good game, rating it 3.5 stars. Here's why:

    Art: 4/5
    The art is pretty competent, with healthy, cute proportions and good shading. The inspiration from Fate/kaleid liner Prisma Illya's titular Illya is incredibly obvious, though. Sometimes the art is a little inconsistent (Yuki has noticeably larger tits during a BJ than in other scenes, for example) and there are some minor errors and oddities, but overall it's still good. There are 5 different ero ways for Yuki to pleasure enemies should the enemy's "sanity" value run out, all of which can be improved with practice and are voiced. There are also 5 defeat scenes respectively relating to the 5 bosses appearing every 20 days. I've certainly seen a lot less in some other devs' first games, especially with the Live2d animation in place here.

    Music: 2/5
    It's... there. Not bad, not really nothing special.

    Story: 4/5
    Yuki sees her parents murdered by a monster, but a Magical Girl mascot in the form of a black cat appears and helps her loop back in time 100 days so she might be able to avert this fate. Along the way, "Blackie" shows a surprisingly high intellect and interest in many topics, such as philosophy, music, and pop culture. The interactions between Yuki and Blackie are very cute and often amusing. I just wish there were more such discussion events. But being a roguelite card battler, there is honestly a lot more than I expected, since these kinds of games rarely ever even have a story beyond "Head out and defeat all the monsters."

    Gameplay: 3.5/5
    The part I consider the most divisive. On the one hand, there is actually a lot of competency in the variety of cards in play: many cards are unique in their effects, while others come in various strengths. They can be found from a selection after basically every battle, or bought in shops. The cards, in part or full, can also be improved via day events. Each card also has 3 slots (though initially the third is locked), and special events allow removing the skill from one card and applying it to another. This may raise the cost of the improved card, but sometimes also results in an overall more efficient version, and some combos are downright broken... On the other hand, being unable to freely sort these skills (or remove them if a mistake was made) can be a little annoying. Sometimes cards also don't improve despite the upgrade being applied, and this is very inconsistently applied as I have not figured out what, exactly, decides this.
    Being a turn-based game, enemies appear from encounter events to trade blows. Unlike Yuki, who has an MP meter, the enemies generally have specific actions they take on a given turn, with bosses having far more variety than the mobs. As with Blackie, many of them reference pop culture and memes, or just spout incomprehensible madness. Some attacks even deal no damage at all. Some skills apply status debuffs such as the standard poison and burning (Yuki has these as well), but others are things like being bukkake'd, slimed, restrained by tentacles, or having vibrators forcefully taped in place. All of these actually do different things to manipulate and hinder Yuki, so it pays to hover over them and see what they actually do, since they can really screw with the player's flow if not careful.
    Ero-wise, enemies have the aforementioned "sanity" meter. Its value usually doesn't go down unless Yuki's outfit is damaged, and if she's naked it will go down very quickly. Once the "Kibbolf" (I have no idea what that word means) state happens from 0 sanity, Yuki is forced into pleasuring the enemy in one of 5 ways. Initially this only means a handjob, but defeating bosses unlocks more ways. Every enemy is weak to exactly one of those, but it's also perfectly possible to just stick with your favourite (say, a BJ) to fill the resistance meter and escape.
  3. 2.00 star(s)

    Melongirl3

    This game has almost no H-content. The gameplay itself is a basic roguelite, which I like but as an H-game I wouldn't suggest playing it. There is no meaningful development or branching paths in the story either. Played the whole playthrough and maybe something might change with a new game+ but it was too boring to continue storywise as well.
  4. 2.00 star(s)

    shineek

    So for starters let me say i want games to be challenging, i love challenging and difficult games and im always angry that 99% hentai games are just spam attack to win, no healing, no strategies needed and in many of those with rape you need to lose to see those scenes, but losing is usually harder than winning.

    Now lets move on to why i rate this game so low. Sure it is a roguelite and it does that part decently well, but thats more or less where it ends. There is no sex mid battles, and other than bosses normal enemies have no defeat scenes, but they do count towards the sexual stats. Also you have to consider that you will need to go through 20 days in game to reach a boss. Mindblowing bad design choices for this game.

    To summarize, this game is such a wasted potential especially when you do have clothing damage from combat, but have no sex battles no erotic grapling or anything, and all normal enemies have no sex scenes. So all in all its a slightly below mediocre roguelite hentai game that is startved on the hentai content with very simplistic roguelite gameloop that would not satisfy any roguelite fan who would pick this, as much as it would not satisfy someone who just wants to see the erotic content, but has to beat 1/5th of the game to see the first scene. No recommendation from me for this one, if you want better roguelites i recommend you pick Tunnel Escape Take me to the Dungeon or Half Demon Shinobi which all of them are better in all regards than this game.
  5. 5.00 star(s)

    Cheeta505

    The humor in the dialogues is great, the game has no bugs or politeness errors, and it's visually very beautiful

    I don't really understand the criticism it's receiving because I've played several card-based H-games and this is definitely one of the best I've ever played

    5 stars overall
  6. 3.00 star(s)

    Praise the Sun420

    Rogue-lite deck builder with some H-scenes if you take too long to kill something or lose to a boss. Unfortunately, like my rating, it's very... Mid. Gameplay is serviceable, Rogue-lite elements are fine, H-scenes aren't poor but... It doesn't really do anything great. Plot starts out decently but then dives straight into a cat talking philosophy in sub-events
  7. 2.00 star(s)

    mandmihate

    I guess I ought to make this a review and not just a bitching post, eh?

    The hentai seems mid and pretty limited. 5 boss animations, 5 kpluffen animations (I already uninstalled the game but I swear to god it's called something like that) and 1 or more grapple animations, but probably not many since the one I saw didn't seem enemy specific. That's not many scenes, and sadly the animations are kinda rough with the different animated elements not blending well together. i.e. her tits are clearly a separate organism in some scenes.

    The gameplay also doesn't seem great, explanations don't seem to come in the gameplay itself, nor is there an encyclopedia, only in loading screen tooltips that sadly go by waaaaay too quick to parse what it's trying to say even if you read the whole thing.

    The game also doesn't seem to know if it's supposed to be difficult. On the one hand they limit your saves to only a few times per run. On the other hand when you make a decision as to what path to take you can just back out of most options at your leisure. You can go to a shop, decide it sucks, the back up and go to a different shop or whatever. Just really weird design decisions.

    The story is highly mid as well. If someone put a gun to your head and gave you eight seconds to come up with a magic girl plot you'd probably end up with what these writers did. The translation doesn't seem to be a manual translation by a native english speaker, but I could be wrong about that since my english aint no good either so I won't throw stones or accusations.

    I'm just a big ol quittin quitter though, gave up after about half an hour. Maybe it gets good later, who knows.

    tldr it's probably not the worst card based H-game, but it is the worst card based H-game I've downloaded, the least amongst few.