Absolutely beautiful story with lovable characters. I played through it in 15 hours in one sitting (I'm a bit of completionist and I MUST interact with all rocks multiple times). I'm giving it 5 stars despite the themes not being really to my taste.
Major themes:
Bondage, Lesbian, Battlefuck
There is only minor tentacle content in terms of penetration, and I don't think there was a single penis in the game (including any male characters).
Things I wish it improved on:
All scenes are unlocked only upon defeat, so any defeat you suffer is non-canon as you immediately go back to before you were defeated. Coinciding with this, there is absolutely no corruption of the main character such as by picking up passives and so on. However, it's excused in this case for necessary lore reasons. I would have still preferred a corruption heavy BDSM game. Along the same lines of there not being corruption, there is rarely anything that persists outside of combat. This is in stark contrast to games like Kurenkisho Quolta Emeraude EG and Quarta Amethyst.
I wish there was a way to speed through dialogue animations. You can hold CTRL to speed through text, but transitions and animations still take a long time.
Combat gameplay itself is somewhat interesting, albeit a bit boring for a battlefuck game because there is no real arousal system. You just have to avoid / get out of restraints.
Major themes:
Bondage, Lesbian, Battlefuck
There is only minor tentacle content in terms of penetration, and I don't think there was a single penis in the game (including any male characters).
Things I wish it improved on:
All scenes are unlocked only upon defeat, so any defeat you suffer is non-canon as you immediately go back to before you were defeated. Coinciding with this, there is absolutely no corruption of the main character such as by picking up passives and so on. However, it's excused in this case for necessary lore reasons. I would have still preferred a corruption heavy BDSM game. Along the same lines of there not being corruption, there is rarely anything that persists outside of combat. This is in stark contrast to games like Kurenkisho Quolta Emeraude EG and Quarta Amethyst.
I wish there was a way to speed through dialogue animations. You can hold CTRL to speed through text, but transitions and animations still take a long time.
Combat gameplay itself is somewhat interesting, albeit a bit boring for a battlefuck game because there is no real arousal system. You just have to avoid / get out of restraints.