This game is a whole lot of WASTED POTENTIAL. The premise of the game is great, Magical Girl (old/college age) + Streaming. A great recipe for some top quality game. But there are many gameplay elements of this game that just ends up so FRUSTRATING and wastes player time/ just NOT FUN. The Art style and CG quantity/quality is TOP NOTCH though, the H scenarios are decently written and the game story is fine/alright.
Gameplay: Gameplay is extremely poor, they tried to be unique but ended up failing in many aspects. Combat lacks attack animations for some reason and it just turns into text based and sounds describing what happens (until you get pinned/lose all HP and there is some H scenes (note the prologue fight against lilith has no CG when you resist). Some fights can end up being RNG HEAVY in order to win, most fights become "Puzzle fights" that if you don't follow what the game wants them for you to do, then you just lose. It's fine for gimmicky fights here and there, but some fights also add extreme RNG (reliant on a 50% evade to survive) and enemies quickly ramping up their damage that the only solution is to burst them quickly and restart the fight if you die. The streaming set up also does not matter much, it does not give/change the fights much. Like you can pick how many adds, your moderation, what super chats are allowed (but in the end it matters little and only affects your power increase in the fight minimally and the reward in the end battle screen which you can easily farm just by doing jobs). The implementation and ideas has some POTENTIAL but they ultimately botched it.
There is also the way you progress by finding events in the map that barely changes whether it's night or day (the events itself are unique, but the NPCS/ generic events do not change much).
The game also has a system that you can "investigate" what things your opponent will do in their next fight, but the "hints" end up 90% useless fluff dialogue. You're better off learning the fight gimmick when you fight the villain.
CG/Artstyle/ H scenes: 10/10 well drawn and decently written, one of the only saving graces this game has with some "generic"/ stock footage sound effects/voice.
Story: The story is quite fine, generic magical girl story with some twists here and there.
I would have loved a sequel for this game/ a game set in the same world as this one that improves on the shortcomings/criticisms this one has, but it seems the dev team went their separate ways and into different game studios.
TLDR: Would recommend (despite the low score) for the unique gameplay (You might get frustrated though) and the TOP TIER CG QUALITY (just unlock gallery).
Gameplay: Gameplay is extremely poor, they tried to be unique but ended up failing in many aspects. Combat lacks attack animations for some reason and it just turns into text based and sounds describing what happens (until you get pinned/lose all HP and there is some H scenes (note the prologue fight against lilith has no CG when you resist). Some fights can end up being RNG HEAVY in order to win, most fights become "Puzzle fights" that if you don't follow what the game wants them for you to do, then you just lose. It's fine for gimmicky fights here and there, but some fights also add extreme RNG (reliant on a 50% evade to survive) and enemies quickly ramping up their damage that the only solution is to burst them quickly and restart the fight if you die. The streaming set up also does not matter much, it does not give/change the fights much. Like you can pick how many adds, your moderation, what super chats are allowed (but in the end it matters little and only affects your power increase in the fight minimally and the reward in the end battle screen which you can easily farm just by doing jobs). The implementation and ideas has some POTENTIAL but they ultimately botched it.
There is also the way you progress by finding events in the map that barely changes whether it's night or day (the events itself are unique, but the NPCS/ generic events do not change much).
The game also has a system that you can "investigate" what things your opponent will do in their next fight, but the "hints" end up 90% useless fluff dialogue. You're better off learning the fight gimmick when you fight the villain.
CG/Artstyle/ H scenes: 10/10 well drawn and decently written, one of the only saving graces this game has with some "generic"/ stock footage sound effects/voice.
Story: The story is quite fine, generic magical girl story with some twists here and there.
I would have loved a sequel for this game/ a game set in the same world as this one that improves on the shortcomings/criticisms this one has, but it seems the dev team went their separate ways and into different game studios.
TLDR: Would recommend (despite the low score) for the unique gameplay (You might get frustrated though) and the TOP TIER CG QUALITY (just unlock gallery).