This was a 'winning' combination of boring, repetitive, and poorly made. The gameplay was simply holding left click, and after three or so 'levels' it gave you the option to level up the character based on the silver you pick up during play. Problem with that was it cost almost nothing to boost levels, making the game even easier than it had been before that point.
I wasted my time, don't waste yours.
I wasted my time, don't waste yours.