No it will continue after version 1.0 but it will more than likely end this yearSo 1.0 is not the final version ? Was hoping to play all in one go.
Nice "Meme".I have posted this before, but I thought it was time to do it again as you seem to be disappointed at the amount of content
If you knew how long it takes to make that small bit of content you would appreciate it more 100 hrs plus of coding a week the animations alone took 48 hrs to render. If you find the dev who makes Dr Amana he live streams every week while he is setting up a scene that can take anything from an hour to 3 hrs just setting up the scene then you have the render time which on a good rig is probably an hour at best more if the scene is complex.
So if we do a little math
Coding - 100hrs
Animations - 48 hrs
Scene set up - on average lets say 1.5 hrs
Rendering - 50 new scenes on average per update at say again 1.5 hrs rendering time
So we have 200 hrs coding + 48hrs animations + 50 x 1.5 set up 75hrs + Rendering 50 x 1.5 again 75hrs
Thats a grand total of 398 man hours from 1 dev in 2 weeks I havent even taken into account test versions testing bug fixes testing again.
We are talking 200 man hours a week and as there are only 168 hrs in a week this guys working miracles
View attachment 344139
Take a look at the math above and think about something you do for 200 hrs a month let alone a week
Larry5168
what the crap are you talking aboutI have posted this before, but I thought it was time to do it again as you seem to be disappointed at the amount of content
If you knew how long it takes to make that small bit of content you would appreciate it more 100 hrs plus of coding a week the animations alone took 48 hrs to render. If you find the dev who makes Dr Amana he live streams every week while he is setting up a scene that can take anything from an hour to 3 hrs just setting up the scene then you have the render time which on a good rig is probably an hour at best more if the scene is complex.
So if we do a little math
Coding - 100hrs
Animations - 48 hrs
Scene set up - on average lets say 1.5 hrs
Rendering - 50 new scenes on average per update at say again 1.5 hrs rendering time
So we have 200 hrs coding + 48hrs animations + 50 x 1.5 set up 75hrs + Rendering 50 x 1.5 again 75hrs
Thats a grand total of 398 man hours from 1 dev in 2 weeks I havent even taken into account test versions testing bug fixes testing again.
We are talking 200 man hours a week and as there are only 168 hrs in a week this guys working miracles
View attachment 344139
Take a look at the math above and think about something you do for 200 hrs a month let alone a week
Larry5168
Cant find Intastellar 5...maybe something about clues or hints for the Collects ???
There we goi accidently deleted my saves, could someone pls upload savestate with 0.9.8 100%?
At the moment, they have no bearing on the outcome of the game as of yet.So, do Suspicion or Jealousy even matter really in Man of the House? They've been incredibly easy to avoid, so I've just done that. If I increase either of them decently high, will that give me new / extra scenes? I assume either of them has the potential to end at least one or two path possibilities, but I never bothered trying to raise those. Has anyone done so, and were the results something I shouldn't miss?
OK, thanks. I'd like to see what happens with them at some point, but I guess I'll need to wait.At the moment, they have no bearing on the outcome of the game as of yet.