I have to say, this is got to be one of the best games I've played. You do a great job of making it unique, but familiar at the same time. The renders are well done, and each character story progression is intriguing.
It's pretty clear that you've spent a healthy amount of time developing the interface and variable elements to make the experience challenging. Honestly, there were a couple of points where I was frustrated (angered) by the "mood" requirement (ex. right after the tutorial and my first attempt at pantiless Veronica in Neon), but I got over it.
Beyond that, the depth of the content is a little lacking at this point. There are A LOT of things to do, and A LOT of locations to visit, but very little to actually do in many of them. I could go into more detail, but the issue is a moot point and quite simply goes hand-in-hand with releasing iterations of an incomplete project.
Anyway, keep up the good work and I'll look forward to future releases.
It's pretty clear that you've spent a healthy amount of time developing the interface and variable elements to make the experience challenging. Honestly, there were a couple of points where I was frustrated (angered) by the "mood" requirement (ex. right after the tutorial and my first attempt at pantiless Veronica in Neon), but I got over it.
Beyond that, the depth of the content is a little lacking at this point. There are A LOT of things to do, and A LOT of locations to visit, but very little to actually do in many of them. I could go into more detail, but the issue is a moot point and quite simply goes hand-in-hand with releasing iterations of an incomplete project.
Anyway, keep up the good work and I'll look forward to future releases.