Unity Manor [Alpha 13 Patch 1] [TirelessLurker]

5.00 star(s) 2 Votes

SteelTalow

New Member
Aug 27, 2022
7
1
Interesting game, I was quite clueless when playing, though that kind of makes sense since the next update is supposed to be the tutorial update.

I managed to win(?) though, I kind of just had a big fight in the backyard and transformed 6 visitors into Alraunes before my two maids got abducted by bees and then turned into bees. The bees also abducted the last visitor(s) and I got a victory message saying I transformed all visitors except the bees. Yay?
 

Rosen King

Engaged Member
May 29, 2019
2,081
1,546
Interesting game, I was quite clueless when playing, though that kind of makes sense since the next update is supposed to be the tutorial update.

I managed to win(?) though, I kind of just had a big fight in the backyard and transformed 6 visitors into Alraunes before my two maids got abducted by bees and then turned into bees. The bees also abducted the last visitor(s) and I got a victory message saying I transformed all visitors except the bees. Yay?
I really hope they add some way to "conquer" the bee nest, because right now there's no way to actually turn girls into bees yourself, so the only way to create your own swarm is to let them get kidnapped by "wild" bees and then try to beat up and brainwash those bees. Which is fun and sexy in its own right, but a big hassle to do. And then your bees can't do anything except fight and harvest pollen, which also does nothing.

Succubus transformations also feel limited. The only way to do it is have the succubus mark them and follow them for 30+ turns until they masturbate. Compare that to the alraune who has all sorts of ways to implant seeds and speed up their growth, like tainted food and medicine. If you set one maid to cook food and set the default food at the kitchen to alraune seeds, and then have another maid set to nurse duty and have them give out plant-gro instead of medicine, then every visitor will get seeded and go get medicine to try to cure it, resulting in a quick victory.
 

Bloodly

Active Member
Feb 27, 2019
606
462
There's no way for your maids to get out of the Hive if they get taken there.
 

Nobles

Active Member
Apr 15, 2022
702
737
I used to play Pandomium way back, so im curious about this.

Its hard to get a grasp on the rules, but as we playing has the master ? Does the Master have to stay in the master room ? Katanashi?
 
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themagiman

Well-Known Member
Mar 3, 2018
1,301
394
This is very similar in design to a game I was thinking of designing for a top down turn based simulator for a hypnosis university. One character is the secret hypnotist and converts others over time. I'm going to take a few ideas from this to help with design like the movement system.

One thing I struggle with is graphics. Does anyone know an AI tool I could use to make pictures for a game like this? Or if I have to realistic porn AI?
 

Rosen King

Engaged Member
May 29, 2019
2,081
1,546
There's no way for your maids to get out of the Hive if they get taken there.
Once a character's abducted, they should be guaranteed to get turned into a bee, including your maids. Then they'll be able to leave on their own, as long as there are few enough hostile bees already in your yard. (Taking control of hostile bees while they're hypnotized or unconscious will free up room for more bees to come out of the hive.)

Its hard to get a grasp on the rules, but as we playing has the master ? Does the Master have to stay in the master room ? Katanashi?
Technically, you're playing as some invisible eldritch horror watching over the manor, but the Master is basically your king chess piece. She can leave the master room and do various things around the manor (mostly just talking to or fighting the visitors with slightly better stats than average), but if the visitors figure out how to "cure" her and manage to pull it off, you lose. Also, as long as she's not unconscious you can click on visitors to case magic on them directly, including stuff like making them forget their friends or how to cure corruption.

This is very similar in design to a game I was thinking of designing for a top down turn based simulator for a hypnosis university. One character is the secret hypnotist and converts others over time. I'm going to take a few ideas from this to help with design like the movement system.

One thing I struggle with is graphics. Does anyone know an AI tool I could use to make pictures for a game like this? Or if I have to realistic porn AI?
I'd be interested in seeing that, but there may be better options than just AI, especially if you plan to have more than one picture for each character. I haven't used any of them myself, but there are a lot of 3D character editor programs out there that people use, such as this game using Koikatsu (I think). Other anime-style options I've seen used are Custom Order Maid 3D 2 (which might actually be what this game uses) and 3D Custom Girl (although I've heard that one is pretty limited). For more realistic 3D there's something called Daz (which I've heard can be pretty resource-intensive compared to the others, and is mostly used for making and rendering full scenes) and Honey Select 2 (which apparently can only make Chinese-looking characters). There's also a 2D paper doll editor called Kisekae 2 that a lot of people tend to use for games where you're supposed to be able to freely change a character's outfits and other attributes in-game, since the program itself lets you put the characters together piece by piece.

I'm personally not a fan of AI or real porn, so I've got no suggestions I can give there.

(Disclaimer: I may be getting the names or details about any of these wrong, because again, I've never used any of them.)
 
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themagiman

Well-Known Member
Mar 3, 2018
1,301
394
I'm trying to find a royalty free floor plan or some kind of software that can make a floor plan for a single floor university building. No luck yet. That and graphics for characters and items and I can finally start building.
 

Sarnen

New Member
Dec 24, 2022
5
1
ngl this was really boring to play. It's just cards that do idk what and totally failed to engage. You need like some kind of draw or hook or something to happen. Like what exactly is the point of teh game? to make maids? why? what do they do? and given what kidn of forum this is, when does anythign spicy happens? there's just too much happening when I play a game like this for something a lot more simple.
 
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Rosen King

Engaged Member
May 29, 2019
2,081
1,546
ngl this was really boring to play. It's just cards that do idk what and totally failed to engage. You need like some kind of draw or hook or something to happen. Like what exactly is the point of teh game? to make maids? why? what do they do? and given what kidn of forum this is, when does anythign spicy happens? there's just too much happening when I play a game like this for something a lot more simple.
It sounds like you're just looking for a completely different game. This is a transformation fetish game, where the entire point is to roleplay as a sinister force who orchestrates traps to turn innocent victims into your slaves. This site is supposed to be for a wide variety of games, and there are already plenty of "insert tab A into slot B" games out there, so it's entirely fair to have one that's dedicated solely to "I want to secretly put seeds into a girl's food and turn her into a flower so she can attract bee girls who I can then hypnotize into becoming my loyal soldiers who will round up the remaining victims so that I can brainwash them into becoming maids."

That being said, the dev is working on an "extended mode" that has more of a gameplay loop to it, but don't expect it to become just another game where the only point of the gameplay is to unlock the next sex scene.
 
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Nobles

Active Member
Apr 15, 2022
702
737
Technically, you're playing as some invisible eldritch horror watching over the manor, but the Master is basically your king chess piece. She can leave the master room and do various things around the manor (mostly just talking to or fighting the visitors with slightly better stats than average), but if the visitors figure out how to "cure" her and manage to pull it off, you lose. Also, as long as she's not unconscious you can click on visitors to case magic on them directly, including stuff like making them forget their friends or how to cure corruption.
I think the game would be more fun if you were the Master of the Manor. In this case Katanashi. If you are the eldritch horror, wish there was a better way to get involved into the game.

After playing the game a bit.. My games ended up always finishing in day 2 and rarely most 3 (Theres suppose to be more waves every 2 days ?. I had started games with 300 to 500 power, but my last few I started at 50 power. I cant remember what the default setting was.

One thing I noticed, Paranoid debuff is busted.. I thought it could be used to make the visitors fight each other if you can land heavy doses. That be asweom if they could incapacitate each other. Heignsight, it divert suspicion from the maids and you could have them taken to the infirmary were you can use your first aid drugs on them. Its busted in a way where your maids are trying to lower the suspicion of other visitors (not increase it) and if two visitors suspicion gets high enough, they go into alert and then start attacking the maids as well as trying to leave. As if they just found out about thee maids. This isnt what paranoid is suppose to be for. Only thing this makes paranoid useful for is to divert time having them question about other visitors.

So far playing, I not found a way to turn an alerted guest back to yellow. Ive tried calming drugs, but didnt work. Just seems the only way to deal with an alerted guest is to fight them, Id like to leave them be at times (to watch their suffering and set traps for them), bit they run around and turn the other visitors red (which you been working slowly on), which can be a big problem. So you have to deal with them.

Sometimes the new trainee maids can do more harm than good. Very hard to get to them the masters suite when they keep going yellow. My last game, I was working on josphine, changed her cloths and trapped them. only for samuel to take and wear her maid outfit, and then proceed to wake her. For her to go into alert because aparently she knew Samuel. The fun of trapping corrupting her unaware went up in smoke.

Another thing I tested. Is it seems you dont need a succubus in having sex while the infected person is masturbating. They usually lock the room and once they hit orgasim, they turn. They tend to want to orgasim past 30, but sometimes its 40

Another busted system. Using body swap with Monster girls can turn them hostile to you. Iver accidently bodyswapped a succubus and vistor and both went hostile. And I body swapped a maid and beegirl, and the maid whos the beegirl went hostile (had to get the master to turn it for it to become friendly). So this is not working 100%.

In the end it suffers the same frustration of House of Pandimonim did. The games are fun, but just end way too short. Sometimes I wish there were like levels, where you could take your progress into the next stage.
 
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Rosen King

Engaged Member
May 29, 2019
2,081
1,546
I think the game would be more fun if you were the Master of the Manor. In this case Katanashi. If you are the eldritch horror, wish there was a better way to get involved into the game.
Well, since it could be said that the player is the manor itself, then perhaps the solution would be to add new types of rooms with traps that work without needing anyone to operate them. Something where you really get the sense that it's the manor itself trapping them. That seems like something that would fit within the intended theme of the game, so it might be worth suggesting it to the dev on their Discord.

Maybe there could even be a "prologue mode" where the manor is completely empty and you need to convert Katanashi and her two friends into the master and maids without any human assistance.

In the end it suffers the same frustration of House of Pandimonim did. The games are fun, but just end way too short. Sometimes I wish there were like levels, where you could take your progress into the next stage.
There is some kind of "extended mode" planned, which will supposedly involve being able to upgrade and expand the manor, but I don't know what all is planned around it or even how far the dev has thought it out. It could just be that you start with a smaller manor and slowly expand it to the state that it's currently in. This could also be the mode that gives you more of a feeling of doing something directly, since if the manor is "you", then you'd sort of be upgrading your own stats and maybe acquiring the ability to ensnare victims directly.
 
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Nobles

Active Member
Apr 15, 2022
702
737
The alert system seems a little wonky atm... Had one game where Samiel was just in a watching maid goal. While maids and leaving where high in the concerns compared to everything else. Midori (starter maid) was just scrubbing the floor in the Entrance way. Doing what maids do and he was just observing her for something suspicious while in yellow status. not a bad thing, its just cleaning the foor. Shouldnt have to disrupted him or anything (not like hes watching them spike peoples food or do sus activities). Then suddenly he went red into alerted, called for help and then next turn attacked Midori. I made no sense what so ever. He was able to turn another vistor or two hositle from this. But I did a maid call to arms, and eventually turned it into my favour putting down the rebelling and went on to win the game... But that fact this started an alert has me puzzled. And started attacking maids on the spot and tell everyone else to attack maids. Rather than try to find a way out.

I guessing the AI needs a bit more improvement and tweaking, but just reporting what I have experience so far..

I was going to add some stuff on the traitor system, but I feel like I need to play with it more, not seen one betray and transform (Something I still find hot in a sadisit way :p ). Not sure what the guilt number is suppose to do yet. But it appears raise doing actions to sabotage people they knew, or just seeing the people they new transform, or just reminded by seeing them walking around the manor. There is also a reward function with Traitors I discovered thats not pull implemented. Not sure if theres a timer for it, or if they have to do a said few sabotage actions.. But when a traitor is taking a bath. You can have a maid in there and use an action to reward the traitor for their loyalty. I think its suppose to be a sex scene thats not graphically implemented yet. My guess is the maid fingers/licks (female) or handjobs (male) them to orgasim. Says it increased their corruption and they get a -5 or -6 deduction to guilt. Just something interesting for you to know about traitors I discovered.
 

Rosen King

Engaged Member
May 29, 2019
2,081
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To be fair, it's explicitly stated that the maids are creepy. I assume just being in a room with them for any reason will gradually increase the Maids concern. They probably move robotically and never change expressions and suddenly stop and say "I obey" to nobody before moving into another room.

Traitors and secret maids definitely have some unfinished mechanics, like the fact that they can never be found out and visitors will never go hostile to them unless they're directly attacked. They can just sit back and watch a battle between maids and visitors, then after the maids are defeated they just start performing first aid and the visitors don't even bat an eye. Similar to how paranoia never causes them to actually attack each other, only to refuse the "request team up" action.
 

Nobles

Active Member
Apr 15, 2022
702
737
To be fair, it's explicitly stated that the maids are creepy. I assume just being in a room with them for any reason will gradually increase the Maids concern. They probably move robotically and never change expressions and suddenly stop and say "I obey" to nobody before moving into another room.
Guess thats a fair point,, they all come with red eyes and I absolutely love that. It is a creepy feeling that suits the setting. I turned off ETA and changed maids for permanent memory loss after a certain time, they have 6 hours to save them. Can heal their body back, but their minds gone. Game mechanic wise, it might be unfairer too the visitors, but it feels more an immersive thing to me that adds to the setting.

I also put on males wearing female maid outfits, because its just more what I expect to happen lol.
I dont like bees showing up so easily, so I set that max higher.

Still tweaking settings to make sure its challenging tho, but still give me something to work with. Deciding on what starting power I should have is a hard choice.
 
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YATA2021

New Member
Feb 26, 2021
10
9
Played with this for a bit.
Game breaks after a few turns if someone gets kidnapped and taken to the hive. Had a maid that was undercover, and had an option to transform back into a maid instead of a bee girl while in the cocoon. It proceeded as normal, until it stopped a few turns later and wouldn't let a turn end.
Sleep is very op, usually giving more than enough time to take clothing from a few people and replacing / transforming them, or using a succubus to weaken and mark them. Or just make them hostile, k/o then strip and force them to wear an outfit. Less hassle than trying to convince someone overall. Corruption is a bit weak, considering how long it takes to get to it to 50% and how quickly guests get alerted. Sickness is the weakest effect that takes the longest to occur, or goes ignored once people start getting suspicious.

Still tweaking settings to make sure its challenging tho, but still give me something to work with. Deciding on what starting power I should have is a hard choice.
This, too, along with the max limit, considering there's some guests that need 150 power by default to instantly transform them.
 
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Rosen King

Engaged Member
May 29, 2019
2,081
1,546
Game breaks after a few turns if someone gets kidnapped and taken to the hive. Had a maid that was undercover, and had an option to transform back into a maid instead of a bee girl while in the cocoon. It proceeded as normal, until it stopped a few turns later and wouldn't let a turn end.
This seems to happen when the game tries to trigger a transformation that doesn't properly trigger. It sounds like this happened because you transformed her when she was already flagged to be transformed from her previous state. Though perhaps it's not properly equipped to deal with undercover maids in the first place. Usually they'll transform your maids back into visitors and then turn those visitors into bees.

Sickness is the weakest effect that takes the longest to occur, or goes ignored once people start getting suspicious.
You can actually trigger it instantly if you put a maid on kitchen duty and then set the food to be sickness-tainted. They also consider Alraune seeds to be a sickness and will usually go to the infirmary first before heading to the library to research a way to remove it. This potentially makes sickness the most overpowered effect, because you can give the visitors instant-maid pills after a tainted meal or put seeds in their meal followed by plant fertilizer in the infirmary.

The diffuser is a weird way to induce sickness though because I don't think there's anything else that gives a "partial" sickness effect.
 

Nobles

Active Member
Apr 15, 2022
702
737
I gotten sickness to work.. I use the Diffuser that you start with, but its very slow, its good to put Katanashi standing at the entrance with it turned on. I do it at the start of the game temping people that come in, it delays them 1 turn too if successful, she has 16 social. Also distracting and keep people there talking. So not the most efficient, but works slowly and gets everyone. People come to Katanashi fairy often to ask questions. So if you see them wanting to ask about leaving or something important, make them come to the entrance, if you have it turned on that is. Or if one of your maids is being followed ? keep them followed there. Right under basking in the holy light ^_^

Poising Food is the best way I have noticed people being sick. But it costed 10 I think, a little expensive, I mostly put sleeping pills in peoples food and it costs 1. Putting people to sleep seems effective if you want them out of the picture for a bit. Or steal/trap clothing, or even surprise attacks on them. Or stealing/planting items. Its useful. Succubus corruption mark too.

This is not confirmed 100% but more a gut feeling, but a few times I have redirected them to the infirmary and they start believing their sick. Only a hunch, as I not been able to confirm this for sure. Ive just noticed sickness condition come out of nowhere a couple of times doing it.

Infirmary is a good way to trainee maid someone at the cost of 15, but its weakness is its a bit of travel the the master suit but you can hide in the infirmary pretty well. Pain the ass trying to get the maid there when in dazed all the time. You can Seed someone. There is chances it can fail, so far seeding has been 100% for me. But I have see the trainee maid injection fail once. Its more or less they catch on somethings no right about the medicine you give them.

Also remember you can do Placebo, which doesnt cure anything, their sickness will resurface in time. Or stay the same, I cant remember. Its good when you want them back at a later time. distraction or holding out to the time is right to make a move on them. Turning htem into trainee maid sounds easy at 15, but its a big cause of sending other visitors into alert if the maids not properly trained and runs into visitors. You'll learn that playing the game.

Now Traitor time
I also tried some things with Cursed Traitors (I always choose the curse option as I do want to see a betrayal. No betrayal has happened so far. I wonder if its because I keep giving them orders, or if I let them go off on their own their more like to betray ? Havent seen guilt do anything yet either.. Far as I have gotten was in the low 20s. Anyway besides that, I was tesing to see if Traitors could use items on other visitors, Say like I gave a cursed traitor the New Maid injector (disguised as Adrenaline) Curious if they could go up behind a visitor and just inject them in the back (the thought of that is so deliciously good) But no can do.. But I guess that would just be too easy even if it sounds really deliciously evil to make her do to her friends. However, if the visitor is incapacitated, then you can inject them. Im going to assume the maids to do this too ?

Anyway thats some information to share, as its not recorded in the manual. I shared a bit about the maids rewarding traitors in the bath earlier thats not recorded in the manual either. Also seemed to have past at 30%+ , 40% and at 60%+, Done it a few times at those values nut it could just been good RNG. I think the one time it did fail, I was testing what would happen when I asked in front of other visitors ... yeah it didnt go well, they all went into alert and it failed.
 
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5.00 star(s) 2 Votes