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Manor Alpha 18 Preview 2
Windows 64-bit -
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+ Succubuses now join any sex, rather than just sex including marked targets
+ Fixed a master order change not updating her card, and fixed displayed icon
+ Fixed master orders being jumbled and one not being available
+ Removed male image sets from succubus change appearance list
+ Fixed succubus proposition order setting in the orders ui
+ Visitors should no longer proposition plant zombies when horny
+ Fixed succubuses marking targets when able not marking disoriented targets
+ Characters guiding other characters should now untie the character they are guiding if that character is tied up
+ Fixed issues with succubuses changing appearance while hidden in a room with other characters
+ Fixed propositioning characters not being shooable
+ Hopefully fixed a case in which two characters heading to have sex would bash doors unintentionally (e.g. traitors and succubuses who plan on sex via certain actions)
+ Fix for possible crashes relating to the reduce concerns idle mode
+ Added witches
-> Witches can use a lot of abilities Katanashi can (e.g. transforming, empowering, etc.)
-> Added magical concern raising/lowering; when in reduce concerns mode they will be use magic first, then regular (Katanashi has this behaviour now as well)
-> Witches have power surge and power drain abilities, which raise or lower a target's stat by three; this happens at the start of a turn and affects the target during the turn they cast it in. The master also now has this ability. This ability doesn't stack, but multiple stats can be affected in one turn
-> Witches can seal items that prevent maids from carrying them, removing the restriction at a high power cost
-> Witches can teleport targets to other rooms in the manor
-> Witches use the average of their magic and combat stats to fight