RPGM Mansion Escape [v0.05b] [Patchworkheart Productions]

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EAT
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Aug 5, 2016
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Overview:
Mara Mamsie wakes up in a bed that is not her own. Not knowing how she got there, she must explore the mansion she is locked in. One with secrets that may prevent her from doing so.​

Thread Updated: 2025-12-08
Release Date: 2025-12-04
Developer: - -
Censored: No
Version: 0.05b
OS: Windows
Language: English
Store:
Other Games: Link
Genre:
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Installation:
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Changelog:
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Developer Notes:
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Last edited:

ArcTan3

Newbie
Nov 21, 2023
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the library sheet music event doesn't activate for me, even went into the project files with RPGMaker to see where it was. I picked up the note and everything.
 
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PatchworkHeart

Newbie
Game Developer
Jun 4, 2024
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the library sheet music event doesn't activate for me, even went into the project files with RPGMaker to see where it was. I picked up the note and everything.
I'll look into that right now. Thanks for letting me know.

Edit: The Workupload, Mega and Pixeldrain links are fixed, Mega does this cool thing where it lets you just replace the file. So the parlor/piano bit now works right
 
Last edited:

PatchworkHeart

Newbie
Game Developer
Jun 4, 2024
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whats the password for the terminal?
It's hidden in one of the interactables. Some of which are not shown cause hints and stuff. If something looks important or off, give it a click.

planned pregnancy mechanics? Goth female protagonist? This is shaping up to be a fun time
Yea, part of the lore is the creature that got brought over has a quick breeding cycle. After being experimented on it could totally be even quicker.

I want to make just screwing around and not taking either of the ending options a valid thing. One thing I plan on adding is the well creature showing up in some areas sometimes, but another thing I just considered is maybe having it pacify and become interactable if certain criteria are met. Just gotta narrow down WHAT those could be.
 

BreadFox

New Member
Oct 5, 2022
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I want to make just screwing around and not taking either of the ending options a valid thing. One thing I plan on adding is the well creature showing up in some areas sometimes, but another thing I just considered is maybe having it pacify and become interactable if certain criteria are met. Just gotta narrow down WHAT those could be.
Pacifying the monsters? Haha, the old classic way could always work: Submitting yourself to them! (Or just idk having bottled up their pheromones or some stupid stuff like that)
 

PatchworkHeart

Newbie
Game Developer
Jun 4, 2024
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Pacifying the monsters? Haha, the old classic way could always work: Submitting yourself to them! (Or just idk having bottled up their pheromones or some stupid stuff like that)
Yea, I'm thinking of a mixture of Mara getting lewd enough (there IS a lewd score in the game, but it doesn't do anything yet, and only a couple things increase it so far.), getting caught a number of times, and finding something in the lab.

I might need to adjust some of the map sizes to make them more "chase friendly" first though. For people that want the two non-lewd endings (the ones that are currently in the game).
 

skullert

Member
Nov 22, 2020
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password for pc is in the book in the master bedroom.
you can only read it onces, so rember everything in it. (advice, make it a repeat interactive item)
depending on how long you wounder around after reading it, you might completly forget it.

for a escape room, it's decent.
but what unspeakeble things happen?
would be nice if it had more visual entertainment (if you get what i mean)
 

PatchworkHeart

Newbie
Game Developer
Jun 4, 2024
46
86
87
password for pc is in the book in the master bedroom.
you can only read it onces, so rember everything in it. (advice, make it a repeat interactive item)
depending on how long you wounder around after reading it, you might completly forget it.

for a escape room, it's decent.
but what unspeakeble things happen?
would be nice if it had more visual entertainment (if you get what i mean)
In regards to the password, yea I hadn't thought of that. Though honestly I might change it to a different one, cause I am sure I can make a better Black Souls referance (might have to take a day to replay at least one of them first). I kinda want to have the game feel more alive as I update it, so maybe I'll have it give a key item, or the second read commenting on what Mara thinks the password might be. Thoughts for sure.

For the unspeakable things, I am happy to say the next update will involve those at least, I tried to post it here, but I dropped a preview pic on my subscribestar related to that. I want to add at least one other thing though, so maybe some other experiments exist in the mansion... I will have to think on it yea.

Edit: I just tested, so it is working now, have the preview pic, and part of the subscribestar message:

This next update will add a proper CG to getting caught, as well as have the well creature be a re-occurring threat throughout the mansion.

If you want to see the CG that follows this when it gets posted in the next couple of days, then you'll need to sub to the $2 tier at least, or wait until the update after this next one, when this next update will become free.

Also, I DID re-align the image so it looks better, instead of floating in the text box like it is.

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