Unity - Completed - Masochistic Hero's Defeat Ejaculation -Succubus's Lewd Temptation- [v1.0] [Animism]

  1. 3.00 star(s)

    Waynerg

    Probably the most polished 5/10 game if that makes ANY sense.

    The Good:
    - Every succubus has unique clothes, some variance in design, and unique H-scenes.
    - A "PAC-MAN" styled H-game is unique, at least for me.
    - About a good 30-40 H-scenes for a game that can be finished in 10 minutes is admittedly quite a lot of content.
    - Every H-scene, while short, has its own unique GIF animation. It's not much, but it does enhance the scenes.
    -Beating the game unlocks a Gallery so you can see any H-scenes you missed.

    The Bad:
    - Depending on who you are, the short length may be a turn off, but for a free game, I'd say it's an "eh" at worst.
    - Translation is also "eh", but for a game this short, also not a dealbreaker.
    - An inconsistent amount of H-scenes for each Succubi. Some have 8, and some have just 2, and if you like their designs, well, you may be left wanting more.

    The Ugly:
    - Seeing absolutely ANY H-scene (surrendering to the Succubi) means an instant Game Over afterward, meaning you will be reloading saves constantly if you want to enjoy the H-scenes actually during the game. (Gallery at the end, yeah, but who wants to just watch a scene viewer to enjoy their porn? JUST WATCH PORN).
    - Outside of the PAC-MAN gameplay, there's really nothing to distinguish this game. No unique curveballs to gameplay, no interesting plot or characters, no really detailed scenes, and no new Succubi beyond the 7 you see in the thumbnail and the Succubus Queen you meet twice. A game this short could have afforded to do something crazy for each area.

    I don't want to be mean to the creator, because this feels like a project made with a tiny team and no budget released for free. If the creator sees this, I have some constructive criticism:

    1. If your H-scenes are going to be short GIFs, DO NOT make them instant Game Overs for players. You already have a system in place for the MC to be aroused before forcibly being made to surrender to the Succubi. Perhaps make it where one sex scene will make the MC aroused, and a second one will kill him if he does not get rid of arousal. Point is, the MC should be corrupted slower instead of one sex scene causing a Game Over.

    2. If your game is this short, throw some curve balls with gameplay. You have several areas players have to progress, but nothing mechanically changes in each one other than map layout. Everyone understands PAC MAN, but maybe PAC MAN with one very fast Succubi? Or the character moves at half speed? Or one where he has to stealth past the Succubi? Point is, go crazy with unique scenarios. The game is short enough to support it.

    3. If you're going to only use 7 Succubi models, don't put them all in every area. Different Succubi, different behaviors and speeds, for different areas. Then make the final castle at the end have all the Succubi, and the player has to use what they've learned over the game to outmaneuver them all.

    4. Give the Succubi with less H-scenes more H-scenes.

    5. Zoom the Camera out to either show more of the map or all of the map. I'd do this in conjunction to making the Succubi more of a threat to the player, so there's more strategy and planning on the player's part to outmaneuver the Succubi.

    This is all just to improve what I think is the creator's current vision of the game. I'd still pick it up, as you'll lose maybe 20-25 minutes if you enjoy the H-scenes, and maybe 10 if you rush to the end. It's also free, so keep that in mind.

    Not at all a 1 star like the other reviewer has here. The creator didn't make a 30-hour VN with 2 H-scenes and incomprehensible translation. He didn't put a half-baked game behind a paywall. He didn't post half a game and never finished it. All important to remember when judging someone's work.
  2. 1.00 star(s)

    TheeSonus

    Reviewed v1.0

    I feel like Animism and I have a relationship that can best be described as "domestic abuse". Animism keeps punching me in the face and I keep coming back thinking "Okay, surely I won't get hit this time, right?"
    I dared to hope, and as predicted, I should have not. Because all it got me was another punch in the face.

    The "gameplay", if you can even call it that, is basically just Pac-Man with extra steps and way less fun. You go into a room, the MC says the same three or four lines every single time, you run around avoiding the succubi and try to find a big-ass blue crystal, you interact with it, then you find the room's exit. Oh, and if you get touched by any of the succubi before interacting with the crystal, you instantly lose. Rinse and repeat this exact same thing until you beat the "game".

    The animations are... vaguely better than before, I think, but still not worth the time nor effort spent to get them.

    I was considering giving it two stars instead of one just because this one wasn't as egregiously bad as the last one. Labyrinth was pure and genuine ass, so this one gains points just by not being such a buggy mess. But then I realized that, no, that was not a good reason to up it a star.

    It's an Animism "game", and that should say enough. Don't waste your time on it.